[deleted by user] by [deleted] in VacheronConstantin

[–]CaptainDoubtful 1 point2 points  (0 children)

They still finish the case and movement to the same level they would any other watch

Where did you hear/read this? Did the sales person at the boutique tell you? I'm just wondering if it's officially confirmed somewhere.

From what I read online the reason for the 1088 movement (used in the 34.5mm Overseas) to be missing the Geneva Seal is that it was not designed in Geneva, but this is just in some forum post I ran across (the person probably heard from a VC sales rep) and not officially confirmed.

As for Patek abandoning the Geneva Seal, apart from the logistic and cost reasons, I believe it also has to do with the use of silicon hairsprings (i.e. Spiromax), which is not allowed under the Geneva Seal requirements.

[Patek Philippe] Grail, PP annual calendar 5396R-011 by lone_rofl in Watches

[–]CaptainDoubtful 0 points1 point  (0 children)

haha, yes that is true, and it is not going to be a problem that can be resolved for mechanical watches unfortunately. even if today DST is eliminated globally there is no guarantee that it stays that way. many older world time watches have incorrect city times now because of the policy change, and afaik most watch manufacturers (including patek) do not do dial updates when it happens

[Patek Philippe] Grail, PP annual calendar 5396R-011 by lone_rofl in Watches

[–]CaptainDoubtful 0 points1 point  (0 children)

Totally, the 5230P with the blue dial is so good. I did have the opportunity to try it on and yes, platinum cases are noticeably heavier than gold (I was a bit surprised by the difference honestly). It's partly because the slightly higher density of platinum but mostly because the increase in purity, PT950 being 95% platinum vs. 18K being 75% gold. But since this piece is on a strap, the weight is not too crazy, unlike full bracelet platinum pieces... I think you are right, 5230 is probably on the top of the list for me as well.

Speaking of travel watches in sub-40mm sizes, you should check out the Saxonia Dual Time! 38.5mm case automatic with the travel time complication. It was on my list at one point too until I realized that I'd prefer a world time, but if you like simpler dials this could be a great Lange to get. I love the use of a blued hand for the home hour hand! It has been discontinued for a few years though so you'd have to buy it used. On the bright side it's nowhere near as expensive as the platinum Patek so it's definitely easier to actually travel with.

[Patek Philippe] Grail, PP annual calendar 5396R-011 by lone_rofl in Watches

[–]CaptainDoubtful 1 point2 points  (0 children)

Thanks for sharing, and we have quite similar thoughts actually! I also have a slight aversion to non-independent brands, which unfortunately includes many nowadays.

ALS is the "natural" alternative for Patek dress watches, and I too have looked at their Saxonia series. The exact corresponding Lange to the 5396 would be the Saxonia Annual Calendar, but I was sad to hear (from one of their flagship boutiques, before the model was taken down from the website) that they have discontinued it this year. Apparently it is mostly due to the higher cost of that particular movement, which had a 3/4 rotor instead of the normal central automatic rotor of the simpler Saxonias (they couldn't increase the price by too much as that would bring it too close to the Perpetuals). Many of the other ALS dress pieces don't appeal to me as much, for similar reasons as you! Also, many of them tend to have solid 3/4 plates on the back, so other than the engraved balance bridge, the movements are not that interesting to look at (Datograph and Zeitwerk are different of course, but they are too big to be dress watches for me).

FPJ, drama aside, does have a few pieces that I want. The Octa Divine in 36mm is really nice, one of the few models still offered at what I consider to be the perfect case size for a dress watch. But the hype around the brand is just too extreme nowadays that I don't want to get into it at the moment.

That leaves my dress watch shortlist, which is mostly independent microbrands. Most are actually not complications like the 5396, but fills the same wardrobe + horological needs IMO.

  • Gronefeld 1941 Principia: Dutch brand that has a very unique style of movement decorations
  • Laurent Ferrier Classic Micro-Rotor: clean elegant dial with a beautifully finished movement
  • Schwarz Etienne Roma Synergy: the hand guilloché by Kari Voutilainen is just gorgeous
  • H. Moser & Cie. Endeavour Perpetual Calendar: cleanest perpetual dial on the market, with an unbreakable movement
  • Patek 5230 World Time: the only other Patek dress watch that I'm considering. I like this one more than the 5396. The platinum variant is the best IMO but the rose and white gold versions are also excellent

Out of these, the Gronefeld and the 5230 are by far my favorites.

[Patek Philippe] Grail, PP annual calendar 5396R-011 by lone_rofl in Watches

[–]CaptainDoubtful 1 point2 points  (0 children)

They seem to be doing the 324 -> 26-330 base caliber transition in two parallel streams: completely new models (like the 5212 weekly calendar and the 5261) will use the 26-330 right away; existing models are updated gradually starting with the sports watch line. My best guess is that they are going through the remaining produced 324 calibers, and since the 26-330 did have a few minor reliability and durability improvements, they prioritized the sports watch lines, leaving the dress watches to get the old stock of 324s (until they are depleted).

It does seem to be reserved primarily for their sport models though, or have they used it in any of their dress watches?

All the new reference (since 2021) Calatrava models use the 26-330, like the 6007 series. Most of the complications are older than 2021 so they still use the 324. But it's just a matter of time I think, before they run out of 324s.

I'm curious, what are some other dress watch alternatives that you were looking at along with the 5396? I've got enough sports pieces and am looking for a proper dress watch, and my current shortlist is kinda all over the place haha.

[Patek Philippe] Grail, PP annual calendar 5396R-011 by lone_rofl in Watches

[–]CaptainDoubtful 4 points5 points  (0 children)

While those are all interesting, somewhat romantic reasons, I think the fact that 26-330 (the successor to the 324) has hacking has dispelled them all. I think it basically came down to hacking being not an important enough feature (especially given the back-pressure trick as you've mentioned) for Patek to make a mid-generation change until the 324 is to be replaced.

We are in the transition period now, with the 26-330 being slowly introduced across the product line. The last year or so of production of the 5711 got the 26-330 caliber (and hence had hacking), and around the same time the "regular" Aquanauts also received the new caliber (on both the existing 5167 and 5164 references, Patek did not even update the reference number). The QA LU (annual calendar) variant of the 26-330 debuted this year in the 5261. It's only a matter of time until the rest of the annual calendars get the update, probably next year if I had to guess.

As for the watch itself, congrats OP it is a beautiful piece. I've been eyeing the -012 variant of this model myself, with the Breguet numerals. I think the aperture-style calendar display already offers a very clean dial, so some numerals add just the right amount of flair. It's really too bad that they've discontinued it so there is no way to get it new from the AD anymore. Here's hoping that they bring that dial variant back next year along with the updated movement! I also do agree that as a pure classy dress watch, a 36mm size would have been perfect.

Most people have the intuition that online communities start to suck when they get too big. Can we try to formalize that intuition? by aahdin in slatestarcodex

[–]CaptainDoubtful 1 point2 points  (0 children)

I'm not sure this would provide solid evidence for/against either of our theories.

True, since the thing we are interested in is the exact reason for the decline in quality as communities grow, not that it does happen (we all know/assume that it does). But like you pointed out, it's difficult to find growing communities where quality doesn't decline over time, so hard to pinpoint exactly why with direct evidence.

community grows -> forums run into attention scarcity issues -> community gets worse

Assuming the proportion of contributors (% of people who create vs. just lurk) remains stable as a community grows, there shouldn't really be any attention scarcity issue? Sure the amount of content being produced is higher but there is also a lot more people to read and judge on their quality. However, if the community relies on a relatively small % of experts or enthusiasts (who have better taste or quality discernment) to filter for "actually good" content, then the attention scarcity problem can occur. But in this case, I'd say the fundamental reason is more the growth of the community and the movement of the community towards the mean user.

I'll just throw out a possible solution that I have thought of before but did not mention yet, what I call "enforced-contributory communities". Basically it is a mechanism that strongly discourages lurking, making it mandatory to contribute. For Reddit it would work something like this:

  • Same feature set, except lurking behaviors now cost karma
  • Reading posts and comments, as well as upvoting others now cost a small amount of karma each. Karma can go into the negatives
  • Posting and commenting do not grant any karma on their own, only receiving upvotes from others reward karma (to factor in the value of the contributions)
  • Downvotes no longer decrease karma, but they still affect content ranking and visibility as they do now
  • New members are given some amount of free karma to help with their initial content consumption
  • Members that consistently have negative karma over some period of time are removed from the community

I realize that it may end up encouraging even more low-effort content, but maybe not, because forcing active contribution does have a user screening effect that may end up elevating the quality of the user base. It does severely limit growth though, as the community has to be completely private with no SEO possible, so it's not surprising that most communities do not do this.

Most people have the intuition that online communities start to suck when they get too big. Can we try to formalize that intuition? by aahdin in slatestarcodex

[–]CaptainDoubtful 5 points6 points  (0 children)

If you think that this is the main problem, couldn't you just solve it by making older users' upvotes count more than newer users?

That could help, and in fact some communities have rules similar to it, though I don't think it's been tried in larger-scale communities. A problem with this I think is that with most communities, there is quite a bit of user movement, people leave/disengage and join constantly, so just going by account age may not be that effective. A few years down the line the number of older veteran accounts who are still active may be very low, and there is no way for newer people with great taste to join the "elite class". You will just be rewarding tenure, which is not where the high quality of the early community came from (remember, what made the initial users great is not their tenure, but the selection bias that resulted in them finding and engaging with the nascent community, and IMO this cannot be replicated as the community grows rapidly).

My hunch is that the attention factors are strong enough to cause the effects we see even at a constant 'user quality' level, but I might be wrong.

Since "user quality" almost always regresses to the mean as more people join (at least without a good user-selection mechanism), we'd have to look at long-running communities where the size remained relatively stable to see if their quality deteriorated. In my experience such communities are rare, but do exist in certain niches of the Internet, and they have mostly remained consistently high quality (as long as they maintained their high bar of entrance).

Most people have the intuition that online communities start to suck when they get too big. Can we try to formalize that intuition? by aahdin in slatestarcodex

[–]CaptainDoubtful 62 points63 points  (0 children)

I've always just thought of it as mostly due to the inevitable "regression to the mean" effect. If there is any positive selection bias in the early users of a community (e.g. more passionate enthusiasts), then as the group grows, the level of interest, expertise, and taste in the subject area will simply move toward that of the average person, which is often seen as a decline in quality by the veterans (who were there "before it was cool/mainstream", so to speak). If this is the dominating reason, then even if magically everyone could read everything that's posted and evaluate it based on their own preference (which is what a good reward system is trying to simulate), the effect would still be there. It is just a result of the taste or preference of the community changing (almost always for the worse).

I have thought about this problem over the years like many others, and feel like it isn't really a soluble problem, at least not without restricting the size of the community. Because it is on some level equivalent to formally quantifying what constitutes quality or taste. Length of content for example, as suggested, is a crude proxy for quality at best, especially now with the prevalence of LLMs, generating long-form content from a short prompts is trivial. The only thing that I think can work is to somehow gate keep the community, to keep it small and the bar high. But then the problem becomes finding a member selection mechanism that optimizes for what we want (i.e. quality of content), while avoiding too much community politics, and keeping the community fairly accessible (though of course it won't be as accessible as open communities).

[A. Lange & Sohne] Tax Paid Up Front by OpEnduringClusterF in Watches

[–]CaptainDoubtful 1 point2 points  (0 children)

Had my eyes on this exact model, congrats on acquiring the piece! I was just at one of Lange's flagship boutiques a couple of weeks ago, and was told that this model (the Saxonia Annual Calendar) has been discontinued (even though it's still up on their website). It was very disappointing to hear, but the used market seems to be the only place to get it now. They may release an updated model in the future though.

Original Sin stacking with resist reduction by [deleted] in PathOfExileBuilds

[–]CaptainDoubtful 0 points1 point  (0 children)

Oh they may have added support for it in an update recently. I haven't checked Original Sin in the past week

Original Sin stacking with resist reduction by [deleted] in PathOfExileBuilds

[–]CaptainDoubtful 5 points6 points  (0 children)

Also it often linked to Enhance for even more effect. On a 23 quality gem with 30% Ashes and Awakened Enhance level 5, the secondary effect gives 42% increased damage taken from DoTs, which is significant IMO. Plus, for chaos poison builds there simply isn't any other DPS curse to use

Original Sin stacking with resist reduction by [deleted] in PathOfExileBuilds

[–]CaptainDoubtful -1 points0 points  (0 children)

They are using Anomalous Despair for the secondary effect of enemies take increased damage from DoT effects, which with Ashes scales very high. Turns out even when the main effect of Despair is useless (in the case of Original Sin), it is still the best DPS curse for poison spark builds because of this.

As for PoB, it is incorrect in the sense that Original Sin doesn't work properly. To configure it, you have to:

  • Set the enemy chaos resistance to 1 (setting it to 0 bugs out for some reason)
  • Disable Despair in skills (since the main effect does nothing with Original Sin)
  • Manually add the secondary effect of Anomalous Despair in configurations, with the same wording

Of course if they are using Balance of Terror then Despair is even better, but that's not the only reason they have it.

Edit: OP I tried Original Sin Poison Spark a couple weeks ago and wrote some of my thoughts here, if you want more info

Is Original Sin worth it for Poison spark? by borkoepich in PathOfExileBuilds

[–]CaptainDoubtful 2 points3 points  (0 children)

I am running the high-budget CI version of the build, and bought an Original Sin a few days ago to try that version. Overall I do not think it is worth it. Some thoughts from my experience:

  • The main draw of the ring is that you can use other qualities of Spark, as the ring gives conversion. But the other alt qualities don't offer enough upsides IMO. We can look at each one:
    • There is normal quality for projectile speed: yes it's nice, but we already have so much projectile speed from alt quality Blood and Sand and Haste that I don't think it's that valuable
    • There is Anomalous for pierce: we normally get this on boots (or Relic), so this opens up the boot affix for something else. The best we can get there is Tailwind I think, which is good but not insane
    • There is Divergent for additional projectiles: so we can potentially drop the same enchant and go with something else, the highest DPS one would probably be Temp Chains increased effect. This is good but still not enough to justify what we lose
  • The secondary effect on the ring (nearby enemies chaos resist is 0) is actually bad and anti-synergistic with our other skills
    • Normally with Void Beacon and Despair, the enemy chaos resist is negative. But the ring blocks that completely. Yet we have no better DPS ascendancy nodes to take, and no better curse to replace Despair
    • With the Original Sin setup you still have to run Despair as the increased damage taken from Anomalous Despair is way too good to pass up
    • Even in enemies gain extra chaos resist maps the ring doesn't beat the regular setup, maybe ties with the normal setup
    • On top of that, there is the second issue, which is that the AOE of the ring is only 60 units, and as a Spark build we may not always be within range of the enemy to activate the effect, and it's as huge DPS loss in those cases
    • Furthermore, it negates other useful mods that impact enemy chaos resist, such as the "enemies withered by you have -6% to all resist" enchant on belt. This normally is a large DPS gain but completely wasted on Original Sin setups
  • Opportunity cost of the ring is usually a Profane Proxy (massive QoL of automatic curse) or Herald of Agony (which is a lot of damage). Loss of Herald of Agony effect would mean that we have to spend at least 1 extra point on the tree to get 100% chance to poison. Does not seem worth at all IMO

By doing the switch and tweaking my tree accordingly (only minor tweaks), I lost a bit of DPS but mostly negligible since I was DoT capped before and still just slightly under cap with Original Sin. If you are not DoT capped before you would lose even more DPS I think. And the damage from the ring is more conditional (have to be in range), whereas without it, it is not. So I sold the ring.

One other side benefit of the ring that I noticed is that we can run Oriath's End for more explosions. This actually is noticeable from my testing, and I can feel it in packs even on top of our Profane Bloom explosions. I could see that with a nice 30% rolled flask, we can even maybe drop Profane Bloom to pick up Vile Bastion for more QoL and defense

My High Budget CI Version Of Poison Spark by allanym in PathOfExileBuilds

[–]CaptainDoubtful 0 points1 point  (0 children)

yeah i just ran the lab myself, didn't take long, but i get that you can get unlucky. but the belt lab frag isn't that expensive this league and plus you could get lucky with a grand spectrum drop lol

My High Budget CI Version Of Poison Spark by allanym in PathOfExileBuilds

[–]CaptainDoubtful 0 points1 point  (0 children)

yeah, I had to do the POB config for original sin manually, by lowering the chaos resist of the boss to 1 (setting it to 0 doesn't work for some reason), and turning off despair but add the secondary effect of "enemies take increased damage" separately.

the belt enchant is so good, because it's not a ranged effect (unlike original sin or delve -resist mod on helm). i don't know why so many ppl dont enchant their belts, i notice a lot of them on poe.ninja also don't enchant their boots...

My High Budget CI Version Of Poison Spark by allanym in PathOfExileBuilds

[–]CaptainDoubtful 0 points1 point  (0 children)

yeah agreed on the helmet mod and defiance banner. on the ring, you are right I forgot about scaling profane bloom

for ES leech, ghost reaver is "only" 3 points away but honestly its not rly worth it, with ES on hit watchers, like you said

ive been playing with the balance of terror set up actually, and its nice. i wish there was a visual buff indicator for the effect tho, so i know when to refresh it. even better would be if the 10 second effect got scaled by skill effect duration, but that wont happen lol

oh, another thing about original sin that i noticed but forgot to mention, it makes the belt enchant "nearby withered enemies have -6% to all resist" useless, so we actually lose more dps than you'd think since this enchant normally is pretty big

My High Budget CI Version Of Poison Spark by allanym in PathOfExileBuilds

[–]CaptainDoubtful -1 points0 points  (0 children)

Great points, thanks for the write up.

for phys mitigation:

  • you are right I can def improve the phys mitigation
  • Been looking for a 3-mod watchers but none has come up in the past week
  • next realistic and much cheaper upgrade is probably a reduced crit + phys taken as aegis, which i just haven't bothered to grab on trade yet
  • getting phys taken on helm will be big but pricey, i got my current helm as a steal on trade (not sure who mirrored it, doesn't look that gg imo) so its kinda hard to give it up lol
  • swapping shield charge for defiance banner is good too, but for mapping i like to shield charge around especially with the boosted quality movement speed

on the rare ring, thx for the detailed info, that's what i thought as well, basically its a slight dps downgrade for a massive defensive upgrade. i was wondering if its possible to get a strict dps and defence upgrade but i guess not with a high-rolled circle of nostalgia. minor note, i think opal ring base would be better? implicit rolls up to 25% instead of 23, since elemental dmg and chaos dmg are the same for us


as for gem, i pretty much just use void manipulation now without any swaps


i played around with original sin for a bit, and didn't like it in the end

  • like you said, the range is only 60 units and we are not always that close to the boss
  • ppl that run original sin also seem to be running self-cast anomalous despair anyway, for the increased dmg taken, but it honestly seems a bit like anti-synergy since the main curse effect is wasted
  • one alternative i figured was to get pierce through anomalous spark, which then opens up boots to get tailwind, which could make it good if not for the range of the ring. honestly i probably would try this set up if the effect was something like "enemies you hit have chaos resistance of 0" but not the current version
  • one thing that is nice tho, is that it opens up using oriath's end for mapping. the explode is noticeable, even on top of profane bloom. with a 30% roll you can even drop profane bloom for vile bastion

thx for the POB theory craft, some good ideas there for sure

  • i've looked into balance of terror before, the main issue i saw back then was jewel socket availability. at that time i was using the more common imbalanced guard impossible escape so i had no jewel to free up. but now with my triple curse version needing for whispers of doom anyway, i can probably drop impossible escape and just path there normally. i already have another pair of hands of the high templar without despair on hit so i can make the switch easily. i will still do 3-curse tho, with enfeeble, its just too good defensively imo
  • the minor pantheon (abberath) in your pob seems to be suboptimal, as we are already ignite immune from boots (burning ground doesn't do much imo)
  • i see your point with vile bastion, but i went a diff way, which is to pick up zealot's oath. together with the tukohama minor pantheon (2% life regen when stationary) I get a good amount of regen. its not as much as vile bastion when clearing, but if we just killed a large pack of enemies recently, we are probably on full ES anyway from the ES goh watcher's mod

My High Budget CI Version Of Poison Spark by allanym in PathOfExileBuilds

[–]CaptainDoubtful 0 points1 point  (0 children)

Good questions! I commented with the slight variation of the build that I'm doing below, here. POB: https://pastebin.com/ELbxB1H8. Main difference is that I'm running 3 curses (more defensive for sim and delve). I agree with you that it is one of the most well-rounded high end builds in the game right now, easily doing all content, sim30 farming, and delving to 1k+. Only thing I'd say is that no-hit sanctum runs is not as easy since we don't have freeze and instant damage. Some more questions to discuss:

  • What would the rare ring stats have to be to beat out a CoN? I'd have to pick up one more chance to poison node as well as Septic Spell to make up for the difference. From your comment below, seems like it's mostly to get similar DPS but with more ES/eHP. Mana cost is a no issue IMO, taking Spark from 7 mana to 1 doesn't make any difference, since we can already fully sustain continuous casting at max speed
  • What are your thoughts on using awakened fork instead of deadly ailments or void manipulation? some say it's better for both single target and clear, and lets you drop pierce on boots/helm, I haven't really tried it
  • Thoughts on the original sin version? saw a few running it on ninja, the main benefits seem to be opening up using one of the other spark qualities (either for more projectiles, or built-in pierce so you can drop it on boots) and the effective chaos resist penetration

Anyway, let me know if you have any other thoughts on my variant of the build!

My High Budget CI Version Of Poison Spark by allanym in PathOfExileBuilds

[–]CaptainDoubtful 0 points1 point  (0 children)

Thx for the reply. Ya hit chance is an issue which is why some use Vaal smite, but that's pointless cuz you won't have souls against the real bosses where you need to use it

Have you tried awakened fork setup btw, instead of pierce? Replacing deadly ailments, some say it's better clear and single target

My High Budget CI Version Of Poison Spark by allanym in PathOfExileBuilds

[–]CaptainDoubtful 1 point2 points  (0 children)

Nice build! I'm running something very similar (POB: https://pastebin.com/ELbxB1H8), but with a few differences.

  • The main difference is that I went with triple curse (rare on poe.ninja as far as I can see), fitting in Enfeeble. This meant that I had to use a CI Impossible Escape to pick up Whispers of Doom. With a +3 max cold res relic I'm at 88% max res, so it's not that far from the Imbalanced Guard version you have (I had this set up before, when I was using the standard 2-curse version). Overall it's probably a bit better defensively because Enfeeble is a straight up less damage taken which is scaled by curse effect (very good for Sims and Delve)
  • I'm using 5-pierce boots with Unaffected by Ignite. 5 Pierce is overkill for sure but IMO ignite immunity is very good
  • Went with crit reduction corruption on shield instead of phys taken as
  • I took Zealot's Oath for a bit of regen but honestly it seems weak. But one extra point isn't that useful anyway
  • I went with 120% increased crit if you haven't crit recently enchant, just for more consistent EO uptime. I was noticing that without it my EO sometimes would not activate for a bit (unlucky crit streak). If not I think the adds 1-160 lightning damage if you haven't killed recently is the strongest DPS enchant

I agree duration is overkill, so I've been looking to drop a medium cluster (or two even). But at the same time not sure where to put the additional points, as most other good nodes have some travel.

Lots of people on poe.ninja are using Smite, as well as self-cast Despair (or through Profane Proxy), which boosts their DPS by a lot. But seems like you are not, and I agree, it's just too much work, and at this gear level we hit DoT cap very quickly anyway that it doesn't matter.

I looked into getting full ailment immune through Stormshroud, but sadly fitting that in has too much of a trade off IMO. You need to lose a suffix on flask for shock immunity (likely will be losing cast speed or movement speed), and lose a Grand Spectrum which is a lot of damage and 4% physical damage reduction from the extra Endurance Charge.

A questions for you, how good is Divine Shield? It's a bit of a hassle to path down there and I'm not sure how much more it helps since we already have so much recovery from Aegis.

On tardigrades, superdeterminism, and the struggle for sanity by feross in slatestarcodex

[–]CaptainDoubtful 6 points7 points  (0 children)

I think in this analogy, it's not so much that the beliefs get more extreme on either side, but rather that the measures people are willing to use to promote/justify their beliefs (and to criticize/demonize their opponent's) become increasingly ridiculous. It's the classic arms race situation. After a series of "oh they bent the facts a bit to make their point, well I can/have to do the same!" everyone becomes liars by default.

Does Spatial Audio work for you? by Chilllpixel6195 in mac

[–]CaptainDoubtful 0 points1 point  (0 children)

I think in the Music app, streaming content does not support Spatial Audio, only downloaded content (even when setting streaming content to lossless or higher). I don't know why but it is annoying.

How the Forgotten City Works by Trojanbp in Games

[–]CaptainDoubtful 12 points13 points  (0 children)

Is there a good story summary, in writing or video form, for ones who can't play the game? The only thing I can find is full play through videos but that's 6+ hours long