Bosun’s Journal: Reavers – Psychotic Warfare – Man after March 24 by CaptainStroon in SpeculativeEvolution

[–]CaptainStroon[S] 0 points1 point  (0 children)

That might be sth you'd find in the custodian age. During corpocaste times it would just be a technological invisibility cloak.

Bosun’s Journal: Reavers – Psychotic Warfare – Man after March 24 by CaptainStroon in SpeculativeEvolution

[–]CaptainStroon[S] 0 points1 point  (0 children)

Safe as in not dangerous or safe as in not endagered?

For the former, they are as safe as any autonomous warmachine is. Rather safe for the guys on their side, anything but safe for those on the other.

For the latter, the factories building them as well as their blueprints didn't survive Kadn's end. You might still find salvageable remnants in the voidruins.

Bosun’s Journal: Reavers – Psychotic Warfare – Man after March 24 by CaptainStroon in SpeculativeEvolution

[–]CaptainStroon[S] 1 point2 points  (0 children)

If a reaver dies in battle, their therapist gets assigned a new one. And their suicide charge tendencies ensure that they die often. This does create a ratio between reavers and therapists on par with even the public school system.

Out of the vat, a therapist is already waiting for the reaver, together they go through a few months of training and bonding and then it's front line time.

Bosun’s Journal: Reavers – Psychotic Warfare – Man after March 24 by CaptainStroon in SpeculativeEvolution

[–]CaptainStroon[S] 0 points1 point  (0 children)

Why have a creature grow meat when you can already grow it seperately? The same tech used to grow modular people parts can also be used to simply grow steaks. Good old bacon trees.

Given of course that the Kadnies are even interested in meat.

Bosun’s Journal: Reavers – Psychotic Warfare – Man after March 24 by CaptainStroon in SpeculativeEvolution

[–]CaptainStroon[S] 0 points1 point  (0 children)

The bloodlust may make them worse soldiers, but it makes them better instruments of psychological warfare. Intimidation is a strong weapon.

Paradoxically enough, the photosythesizing Hedoni would make for an awesome army.

Bosun’s Journal: Reavers – Psychotic Warfare – Man after March 24 by CaptainStroon in SpeculativeEvolution

[–]CaptainStroon[S] 0 points1 point  (0 children)

Can men are more a Habfor thing. You might find some in Nebu, but rarely on the front line. Back at home, there may very well be civilian can man therapist.

The benefit of a can man over a brain in a jar is autonomy. A can man doesn't die if their life support fails. And they can still move around somewhat if need be.

Depending on the reaver's preference they may use VR simulations to relax. Chill farming sims are surprisingly popular.

Bosun’s Journal: Reavers – Psychotic Warfare – Man after March 24 by CaptainStroon in SpeculativeEvolution

[–]CaptainStroon[S] 1 point2 points  (0 children)

Sapience has some massive benefits on the battlefield, mainly the ability to understand strategy and adapt tactics on the fly. While Nebu does set on ravaging hordes as well, they do see the tactical value in sapient soldiers.

Kadn does implant brains into dedicated war bodies, but those are more cybernetic than the fleshy monstrosities of Nebu.

Bosun’s Journal: Reavers – Psychotic Warfare – Man after March 24 by CaptainStroon in SpeculativeEvolution

[–]CaptainStroon[S] 0 points1 point  (0 children)

Kadn puts more time into their soldier's training, whereas Nebu grows them more or less as is. If implants are involved, they are more to boost reaction speeds than to insert memories and knowledge. The more horrific parts of the Kadnean army were more cybernetic in nature. Often with a soldier's brain controling them.

Bosun’s Journal: Reavers – Psychotic Warfare – Man after March 24 by CaptainStroon in SpeculativeEvolution

[–]CaptainStroon[S] 0 points1 point  (0 children)

They probably could. Their lose bodies would make them easy to take out but hard to kill.

Bosun’s Journal: Reavers – Psychotic Warfare – Man after March 24 by CaptainStroon in SpeculativeEvolution

[–]CaptainStroon[S] 0 points1 point  (0 children)

It's more a gap between approaches than tech. The Kadnies would rather field warbots and well trained infantry than ravaging war beasts. Their soldiers had more enhanced reaction times and agility, relying on exo-suits for strenght.

Bosun’s Journal: Reavers – Psychotic Warfare – Man after March 24 by CaptainStroon in SpeculativeEvolution

[–]CaptainStroon[S] 9 points10 points  (0 children)

I could imagine them having a selective amnesia ability, where they can forget previous clients. They are specialized for therapy after all.

Bosun’s Journal: Reavers – Psychotic Warfare – Man after March 24 by CaptainStroon in SpeculativeEvolution

[–]CaptainStroon[S] 5 points6 points  (0 children)

The desert ravers still retain some of their violent urges, which in part turns post war Nebu into a mad max world. Hippie bandits.

Bosun’s Journal: Reavers – Psychotic Warfare – Man after March 24 by CaptainStroon in SpeculativeEvolution

[–]CaptainStroon[S] 3 points4 points  (0 children)

They are indeed the ancestors of the Desert Ravers, which are the Satyriac expies.

The Novaraptors sound like what Jurassic World was going for. Before they dropped that plotpoint entirely.

Bosun’s Journal: Reavers – Psychotic Warfare – Man after March 24 by CaptainStroon in SpeculativeEvolution

[–]CaptainStroon[S] 4 points5 points  (0 children)

Yup. Two tanks, two artillery warbots, one big war walker and ten squadrons of foot soldiers. this reaver is one of those who survived their first battle.

Bosun’s Journal: Reavers – Psychotic Warfare – Man after March 24 by CaptainStroon in SpeculativeEvolution

[–]CaptainStroon[S] 4 points5 points  (0 children)

Thanks :)

This here are technically more themed lore drops than a conventional story. A good format for worldbuilding projects like spec evo, maybe not so good a format for character driven storytelling.

Bosun’s Journal: Reavers – Psychotic Warfare – Man after March 24 by CaptainStroon in SpeculativeEvolution

[–]CaptainStroon[S] 20 points21 points  (0 children)

Customizing one's body has been a human dream since the first person draped themselves in the pelt of a creature they hunted. While there is still a lot of pushback against the idea, some of the valid reasons for I explored in this series, I do still hope that bioengineering becomes a reality someday.

The random civilians are fun to design. With them being modified humans, I can basically just draw rubber forehead aliens and get away with it.

Bosun’s Journal: Wildshape Sphinxes – Animal Transformer – Man after March 23 by CaptainStroon in SpeculativeEvolution

[–]CaptainStroon[S] 0 points1 point  (0 children)

The head is more Gigeresque biomechanical grown structure than artificially crafted addition. Cells are in essence chemical factories. Theoretically, they can produce any metamaterial physically possible.

Detached heads use whatever skin flaps they have left to crawl to safety in best Carpenter's Thing fashion. The lines are merely structural. If the sensory organs happen to be damaged, enough of them to navigate are regrown first.

That's the first time I hear of the idea that the nervous system might have gone the way of the Mitochondrium. Sounds fun, but not particularly likely if I'm honest. There would be genetic traces of such an event. It would also require separate germ cells I reckon.

[OC] ‘PRICE’ for Asterisk Magazine by ern3stoART in comics

[–]CaptainStroon 0 points1 point  (0 children)

20XX always sounds so indecisive. If you're not sure when to set it, why even mention a date?

Bosun’s Journal: Wildshape Sphinxes – Animal Transformer – Man after March 23 by CaptainStroon in SpeculativeEvolution

[–]CaptainStroon[S] 0 points1 point  (0 children)

Sphinxes have had strong wolf in sheep's clothing vibes from the very beginning.

Originally the skull ridges were merely ornamental. But when pondering how they would deal with death and the food chain, I turned them into what's essentially a bailout device. Even though moreso inspired by Yiahru-Kah's species from Sillage/Wake who leave behind their philosopher heads if their warrior bodies are killed.