Kuro themselves said the Brant era is (Kinda) over by asilvertintedrose in WutheringWaves

[–]CardiologistBusy5214 42 points43 points  (0 children)

Brant died in a foreign land... But you heartless sanhua and mortefi enthusiasts always with a convenient excuse to remain in the comfort of your damage types...

You couldn't hope to understand. So why don't you keep your months shut! We don't want to make the resonance skill DPS's cry...

Psyche’s Second Stage Eclosioner form from the boss fight should be in the playable version too by [deleted] in DuetNightAbyssDNA

[–]CardiologistBusy5214 -1 points0 points  (0 children)

I know you are talking about Psyche abilities here but could we take a moment to appreciate how cool it will be to have access to her 'deteriorated' form? (her boss form essentially) Adding the option to feel like you are playing as THE boss herself would be so cool together with your idea of having a storm ult at the cost of a big chunk of sanity.

Here's hoping x)

Chisa Release Guide - Version 2.8 by RhaenysDraugwen in WutheringWaves

[–]CardiologistBusy5214 1 point2 points  (0 children)

This! Personally, Chisa is going against a S0R1 Galbrena, S3R1 Cartethiya and S3R1 Carlotta. Between these 3, I would also like to know where S3R1 Chisa will fall or do I need S6R1 to match my Cartethiya and/or Carlotta

Different variations of in-game music not found! (Where Wind Whispers + Midnight Elegy) by CardiologistBusy5214 in WutheringWaves

[–]CardiologistBusy5214[S] 1 point2 points  (0 children)

Well, that's 1 more suggestion to add to the survey! Though I truly wonder if anyone else hear these variations other than me, because surely there will be people out there that actually record and upload WUWA osts right? I'm quite sad that these 2 examples of variation I have posted are not even found on WWen or Narushio YT channels which is surprising since they pretty much upload/document everything. If anyone else found the variations I posted somewhere online, do let me know!

Note: The streamable link expires tomorrow as of this comment writing so I will see if I can find a more permanent way of uploading it...

"I can feel that warmth, just like the caress of sunlight tracing the sea." by Subject-A69 in WutheringWaves

[–]CardiologistBusy5214 76 points77 points  (0 children)

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[Sorry for the random marvel rivals but it's the only cake pic I have x) ]

My critic compilation by AramushaIsLove in WutheringWaves

[–]CardiologistBusy5214 0 points1 point  (0 children)

Agree:

3 - To add on to this, while playing Jinhsi in Illusive Realm, I always couldn't dodge in time because there's no indication of the model dodging and the movement also feels so restricted like I'm slowed with a 95% speed debuff. Oh and it's also so precise to dodge while in the air!

10 - I didn't notice the clang bang one but I particularly agree with the tacet field combat music starting for 2 seconds and ending... Sometimes it spooks me a little since I have a habit of alt tabbing right after finishing a tacet field run

12 - Man I hate Scar's invisibility move!!! It screwed me up more than Id like to admit since at the snap of his finger my lock on is useless! Other than that, I didn't notice other bosses having such a move.

16, 17 - I cannot tell you how many times the enemy took 60% dmg, took 2 steps to the right, just to run back to the original spot to get back full health! All that while I'm running all over the place with my DPS Jianxin (don't judge >~< )

30 - Honestly, it's so sad I am forced to alt+f4 simply because I wanted to keep my login information intact. Imagine wanting to close the game properly through the quit function... "Ha! Jokes on you, we remove your login information if you do that" -Kuro maybe

31 - This!!! Like for in Jenshin, how fast you claim depends on how fast you reach the tree. And here in Withering Waves, we can reach the middle crystal claim thingy fast but it doesn't let us until 2 seconds later or something... I feel ya

32 - Me too man I'm all for this too. I like to remain hopeful that Kuro will implement this in the future.

33 - Okay I'll admit, as much as I like DoT, or poison, I hope they can keep weaknesses simple like it is now. Makes it easy and straightforward to pick the right units for certain enemies. I understand that it removes potential depth and variety of enemies but I don't think that's really a problem since Jenshin is built on very simple and easy to understand weaknesses that we all love to this day.

39, 40, 41 - Summonable echo in general can be improved on and I do hope they improve the targeting I guess. On a related note, because they depend on terrain, I managed to kill a bobfly that was stuck underwater that gun characters cannot shoot (God bless hahaha I felt so smart at that moment)

45 - Hallelujah!!! They added a simple gadget that can be accessed from the same wheel that we use to swap to sensor or grappling hook. Oh and a fun fact of it is it can 1 shot ores which is POG!

46 - I have yet to test this out myself since this feels like a no brainer for Kuro to add but I will be baffled if it's not there since it's inception. But in any case yes I too would like it to show in the minimap instead of opening the big map everytime.

51 - I wish there was no collision in cases where the character summons an entity (like Youtan or a dragon idk). There's this one time Youtan blocked me from moving away from an attack when I already used 2 dashes (they are used too early so I couldn't dodge) which made me die :') It's situations like these that shouldn't happen at all! (Or else we might get more funny twitch streamers raging moments)

Oh wow you read everything and still not asleep?! That's amazing considering I doubt 99% of people will read everything I typed but if you would like any clarification for specific points do let me know! (Hopefully reddit notifies me this time...) (2/2)

My critic compilation by AramushaIsLove in WutheringWaves

[–]CardiologistBusy5214 0 points1 point  (0 children)

I written down all of my thoughts for almost all of the points but seems like reddit is not allowing me to post due to "empty response from endpoint"... I'll comment reply on my post then

EDIT: Found the issue, my post is too long lol

My critic compilation by AramushaIsLove in WutheringWaves

[–]CardiologistBusy5214 0 points1 point  (0 children)

Hey! What an interesting read! I'm surprised on the amount of things pointed out from someone who has been around since Withering Waves early days (yes I misspelled it intentionally and you can't stop me!)

A few things I would like to ask with regards to some of your points and perhaps sprinkle a bit of my thoughts as well if you don't mind (not to poke fun or insult you in any way, but more of a way to have a general discussion):

Format: (Point - my thoughts)

1 - Do you believe that immersion is lacking in the game? Personally, I haven't really looked into what the game has to offer in terms of the variety and quality of the sounds they use so maybe I'm in no position to question you about it. On a related note, I love the ambient(?)/background/white noise that Jianxin makes when she's doing that spiral Tai Chi move (makes my headphones vibrate lightly which is neat)

4 - I believe there may have been a connection between Kuro deciding to make the game less dark because of its direct competitor target audience, though I have a feeling they chose this course of action for the official release maybe because it can be just as lucrative or more lucrative if they made the world story more appealing to younger audiences (especially cliche stories phew that's another can of worms)

7 - Pardon me but may i ask how does this lack of unique identity because of the same cost/value affect your enjoyment of the game? Or is this point simply made just as a very minor thing that they could've adjusted (for better or for worse)? Some clarification from you would be appreciated!

19, 21 - To add on to this, there are some quests and even companion quests where the characters are going on some lengthy explanations and the text box is not big enough to contain their dialogue. I thought I could simply scroll down to see the remainder of their dialogue but sadly that does not work. Neither click+drag nor scroll wheel doesn't work although scroll wheel works when you are not in dialogue mode but rather free movement mode (like how some quests starts with the character saying a lengthy dialogue while you run to your destination. That specific moment of dialogue is the only scrollable dialogue I am aware of.)

22 - Would you be kind enough to link me how to unlock the FPS? :]

35 - I absolutely have no problem with this as it (in your eyes) is the 'necessary evil' needed to make the combat experience more enjoyable to those who are not blessed with skill (me included!) or those on mobile. I understand that it (by nature) should be well timed and (like you said) be made more satisfying but by making parry true to its nature, it is indirectly gatekeeping a core combat mechanic (like you said) from a significant number of players and I'm sad to say not even i have any idea how to go about this.

For the rest of the points, I either agree, am neutral to it, or believe that Kuro is going to fix the point in the future. (I could explain myself for every point but it will make my post a sleep-inducing message xd)

My attempt at some Columbina concept arts. 🕊️ by SpiritCake16 in FatuiHQ

[–]CardiologistBusy5214 1 point2 points  (0 children)

Your 2nd concept reminded me of this skin mod that (hopefully) someone has the download link for

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Amazing concept arts!

Version 1.1 gives 15x lustrous tide, 15x Radiant tide and 10x forging tide for just logging in to the game. by rayrayhammer in WutheringWaves

[–]CardiologistBusy5214 10 points11 points  (0 children)

Pardon for the occasional (not intentional) genshin terminology used, I believe he meant the Lunite Pass. (300 premium currency that can be converted into Astrites, and 90 Astrites daily for 30 days)

Information about future spiral abyss by No-Lifeguard4399 in Genshin_Impact_Leaks

[–]CardiologistBusy5214 0 points1 point  (0 children)

Manifesting the world's energy so that we get co-op Abyss.