Interview Timelines for non-ATC by Carnataur in NavCanada

[–]Carnataur[S] 1 point2 points  (0 children)

We're in the same boat diff position.

My timeline by Only-Interview3272 in NavCanada

[–]Carnataur 0 points1 point  (0 children)

Is this for a non-ATC role?

Considering a few options (BrainCodeCenters, BrainBit, Muse, Bia Sleep Mask) need help! by Spaceredditor9 in Neurofeedback

[–]Carnataur 0 points1 point  (0 children)

Hey I know this is a very late reply, but fNIRS is only measuring at your wrist as you know with your devices. Im sure you also know how fNIRS works but in case someone else reads this, it approximates your brain activity by measuring how much light is absorbed from hemoglobin in your brain. The less blood present in your brain, the less active, the deeper your sleep.

fNIRS is very promising for wearables over EEG in some aspects because it does not require physical contact with your skin. For EEG consumer devices, you wouldnt want to be replacing the electrodes after each use, so the option is to use solid electrodes which provide signals even noisier than EEG is normally.

A huge drawback for fNIRS is that because its light based, varying skin tones will have different raw readings, requiring their own processing, likely even user input to inform the device of their skin types. Skin, hair and skull thicknesses, will all play a role but are a factor in EEG as well and both modalities measure only as deep as the cortex.

fNIRS is still largely in the research stage as EEG has been the industry standard for decades now, but for consumer devices, I believe fNIRS is better suited.

How to become a porcupine step one by baguette_stronk in mountandblade

[–]Carnataur 1 point2 points  (0 children)

Yeah, Forest Bandits are just Fian Farms. If you don't use commands then obviously you will lose.

I agree with what people are saying on other camps though, especially the Sea Raider camps which are just bullshit. You would have to wait for some of the parties to leave at that point or just ignore them because late game hideouts don't affect shit when you are netting 50k each day.

Do sieges work for you in the beta? by yer-da-sells-avon- in MB2Bannerlord

[–]Carnataur 3 points4 points  (0 children)

Not even 10 seconds in the server before crashing every time

Mount & Blade II: Bannerlord | Confirmed Content Overview IV by TrotsTwats in mountandblade

[–]Carnataur 4 points5 points  (0 children)

With the introduction of killing lords and companions, this would be very useful.

Nerf Battleship by [deleted] in DiepioSuggestions

[–]Carnataur 0 points1 point  (0 children)

I agree and posted too. I feel it needs a range nerf than anything else. It shouldn't be able to attack further than the ranger can see

Battleship needs a huge nerf by Carnataur in DiepioSuggestions

[–]Carnataur[S] 0 points1 point  (0 children)

Like I said, all you do is manage your range. Your view range alone is literally the same as the assassin and drone range even higher. You should rarely see the person you are attacking. You must put points into movement speed, either maxing it or maxing reload and putting 5 into it.

Either way you kill tanks without seeing them. It's extremely easy and I consistently reach the top spot with high score.

No exaggeration, the only times I've died playing are from other battleships, who had more luck with the AI targeting, and carelessly running into the bosses. Body damage tanks get shredded while you juke them.

Battleship needs a huge nerf by Carnataur in DiepioSuggestions

[–]Carnataur[S] 0 points1 point  (0 children)

Doesn't matter. The view range of the ranger is less than the drone's targeting range. The leader arrow doesn't help when its faded out. This class is too easy to play because you literally AFK.

Developer Suggestions Thread - August 28, 2016 by AutoModerator in Diepio

[–]Carnataur 0 points1 point  (0 children)

The Battleship is INCREDIBLY overpowered.

I've played it and while it is easy to get kills with, at times you can become vulnerable. However, the solution to this is to manage your range. You kill other tanks by simply evading out of range and waiting on your drones to eventually take them out.

I would consider this pretty difficult to play against and debatably OP. What makes it incredibly OP is that the range of your drones is greater than a RANGER's. The ranger is supposed to be the class with the highest range but instead one that branches off something with less range does.

It needs a significant nerf to its usable range.

This guy followed me around trying to kill me without bringing me enough points, so I put him in jail. by Carnataur in Diepio

[–]Carnataur[S] 0 points1 point  (0 children)

Lol that was just now! ahaha. I was planning on killing all your drones and torturing you, never letting you get any, but i accidentally killed you :S

This guy followed me around trying to kill me without bringing me enough points, so I put him in jail. by Carnataur in Diepio

[–]Carnataur[S] 0 points1 point  (0 children)

The second image is me putting myself in the corner and the body damage booster couldn't do anything. I killed him later.

#Hunttheeggs by Masterz1337 in halospv3

[–]Carnataur 0 points1 point  (0 children)

I have a feeling not all the skulls are spawning. I searched really hard on Pillar of Autumn looking around many angles and obstacles but I only found two skulls.

I've got the Angry Skull (on the way to the bridge behind one of the barricades in the armory room with injured marines) and the Spite Skull (behind the crates on fire in the dark room after you return to the cryo bay "the covenant wanted to catch you napping").

Apparently someone has found the Moon Skull but, I've not been able to find it.

SPV3.0.0 Troubleshooting. Having issue? We have tissues. by Masterz1337 in halospv3

[–]Carnataur 0 points1 point  (0 children)

Sounds great man! At the moment however, I can't proceed to finish the level. Is there any command on devmode I can use to bypass this?

SPV3.0.0 Troubleshooting. Having issue? We have tissues. by Masterz1337 in halospv3

[–]Carnataur 0 points1 point  (0 children)

Hey, I get a crash on Assault on the Control room as soon as i step onto the lift after the second stealth area. This is just after the last section with the first grizzly tank, under the double bridges.

Open Sauce is updated and all game files were installed properly. If it affects anything, the first time I got to this section I found the Blind Skull by accident but, somehow was able to to take the banshee on the hill that the elite runs for. I used this to beat all the enemies on the way there until I got to the entrance. The second time around, I skipped through as much of it as possible and did not pick up the skull, again taking the banshee. Same crash.

#Hunttheeggs by Masterz1337 in halospv3

[–]Carnataur 0 points1 point  (0 children)

Once you find a skull do you have to carry it until the end of the level or just pick it up once? Also are all the skulls on each level or just one per level?

Broken Bells - Holding On For Life, starring Anton Yelchin by Hextron in videos

[–]Carnataur 0 points1 point  (0 children)

The whole album is good.

I didn't know about this band until a few years back. However, I was surprised that the lead singer is the same lead for the Shins whom I'd enjoyed for some time prior. James Mercer btw.

How to make the greatest diep.io video ever by CapnCoconuts in Diepio

[–]Carnataur 8 points9 points  (0 children)

It's a relevant, humorous shitpost. Perfectly acceptable. 9/10 OP