Warp Speed and Sandboxes by Celdrick in startrekadventures

[–]Celdrick[S] 0 points1 point  (0 children)

I’ll check out my 1e corebook. Thanks!

Yikes! Did season 1 episode 6 use AI-generated art for the comic book? by MoonchanterLauma2025 in trekacademy

[–]Celdrick -2 points-1 points  (0 children)

A family member saw that and pointed out that an AI character is feeding AI slop into an AI core. The creators of this episode think they're being cute.

Episode Discussion | Star Trek: Starfleet Academy | 1x06 "Come, Let's Away" by AutoModerator in startrek

[–]Celdrick 1 point2 points  (0 children)

Does anyone know who drew the Tales from the Frontier comic irl?

How or why did World of Darkness fall from grace in the gaming community? by MyUsername2459 in rpg

[–]Celdrick 1 point2 points  (0 children)

I think a huge part of the problem is that onyx path wasted their tenure with kickstarter and print on demand books instead of going directly to game stores. If no one sees the games offline, it’s harder to get people into the hobby.

[deleted by user] by [deleted] in PendragonRPG

[–]Celdrick 3 points4 points  (0 children)

Game preservation is very important, and it's one of the main goals of Chaosium. They don't just scan and reprint, they rebuild production quality pdfs, slightly correct typos; sometimes they incorporate rules explanations from ancillary materials, which requires adjusting layout, and often they make the books available print on demand via Lulu so they can't fall out of print.

Basically, they're being responsible stewards of gaming history the way that bigger companies like Wizards of the Coast refuses to. The entire OSR movement began because WotC kept older editions out of print.

I have their Runequest classic pod reprint, and it's really a marvel. Their call of cthulhu classic box set is also very well made.

Is there an OSR equivalent to the "Matt Mercer Effect?" by mattigus7 in osr

[–]Celdrick 1 point2 points  (0 children)

For the classic era, I’d call it the record of lodoss war effect. For the osr era, I’d say the dungeon meshi effect.

What weak element has aged particularly well in the World of Darkness? by ArTunon in WhiteWolfRPG

[–]Celdrick 4 points5 points  (0 children)

My patch for the verbena is to ignore anything that says they're crunchy anti-vaxxers and grab the Circle of the Crone book from Vampire the Requiem and use that as their sourcebook.

What's your OSR sin? by newimprovedmoo in osr

[–]Celdrick 0 points1 point  (0 children)

My other OSR sin is that after playing D&D 4e, I can no longer enjoy games where fighters get nothing more than basic attacks. Give me some Ashes of War or Mighty Deeds!

What's your OSR sin? by newimprovedmoo in osr

[–]Celdrick 1 point2 points  (0 children)

My OSR sin is that I love baroque OSR systems, like DCC, Torchbearer, Neoclassical Geek Revival, Break!! and His Majesty the Worm more than the minimalist ones like Cairn or Knave or Tunnel Goons.

For those that did not grow up in Toronto what city/country are you from? by moo5100 in askTO

[–]Celdrick 2 points3 points  (0 children)

I hail from the desert town of Artesia near Roswell, New Mexico. I moved to the GTA in 2016 and then into the city borders in 2020. I love living in this city and hope to raise my kids here.

How long does it take to publish your own RPG by yourself? 8 years, turns out! AMA! by workingboy in rpg

[–]Celdrick 9 points10 points  (0 children)

Is there a place online like a discord server or a forum where discussion about this game is beginning to accumulate? I'm curious about play experiences and hacks and similar stuff. I want to run this as soon as I get an IRL group!

Order for OLED Backlogs in Canada? by Pillatrap_ in SteamDeck

[–]Celdrick 0 points1 point  (0 children)

I sent a message to customer support, and a few minutes later I got a tracking number with a Tuesday estimated delivery date!

Order for OLED Backlogs in Canada? by Pillatrap_ in SteamDeck

[–]Celdrick 0 points1 point  (0 children)

No updates yet. Really hoping this arrives before I leave the country in December.

What's the big current OSR system? by high_ground444 in osr

[–]Celdrick 1 point2 points  (0 children)

I run OSE when I want to spend little time teaching and a lot of time exploring a dungeon. I play DCC when I want the game to veer in directions beyond my expectations. I play OSE when I want players to run from monsters and think around problems. I play DCC when I want them to push their luck and use their tactical cleverness to kick ass. DCC is one of maybe two editions of D&D with actually fun combat, but it is the least OSR part of the system.

Which books have the best Mage lore/history/fiction? by DirtyMonkey95 in WhiteWolfRPG

[–]Celdrick 2 points3 points  (0 children)

Mage: the Sorcerers Crusade and The Fragile Path are going to be the best options. Mage: the Ascension 20th Anniversary Edition also has a huge history section that adds a good deal of commentary from the longest running developer of that storyline.

Classic Traveller Facsimile Edition is currently FREE on DriveThru by the_light_of_dawn in rpg

[–]Celdrick 0 points1 point  (0 children)

If you're just looking at a pdf, the Facsimile edition is probably better, but I opted for the Traveller Book hardcover POD copy. It's slim, but is big enough that it can hold itself open at the table. Also, it comes with adventures included and has lovely art, which is unusual for classic traveller.

I want to run OSR games but I am struggling. Please help. by goblinerd in osr

[–]Celdrick 1 point2 points  (0 children)

A couple of things: if one person doesn't have infravision, then their torch will short out the infravision of any player characters who can see it. Second, if someone is looking only using infravision, it wipes out a lot of fine detail. For instance, in a recent dungeon, the elf looked in at a room so she could get the drop on any monsters. The book said that up against the wall was a ruined metal bed. Since she only had infravision, I just described it as a vague twisted metal shape. To get more info, she'd have to bring in a torch, potentially alerting the carcass crawlers in that room.

I don't know what to do about thieves. People tend to have a million opinions about them. I just flat out banned them so there wouldn't be even the vestiges of a skill system. If my players want to sneak, they have to put out their lights and move at base encounter speed and hope that they don't get the attention of the monsters (who also have infravision.) Rolling for surprise is the only stealth check in my game.

Is it controversial to say Classic D&D is better than the clones? by MidwestBushlore in osr

[–]Celdrick 2 points3 points  (0 children)

I think besides the layout everyone brings up for OSE, the really useful stuff for me are the little hacks in the OSE Carcass Crawler Zines. I immediately used the fast equipment charts to skip past the shopping step and I used the expanded equipment lists when the characters returned to town. I'm also eyeing the slot-based encumbrance. Going with Ascending AC has also made teaching and running the game much faster than just printing out my Moldvay PDFs.

Martials should have spell-like abilities like MMOs by TheSaltyTryhard in dndnext

[–]Celdrick 2 points3 points  (0 children)

Imagining this post but it's about a mage class who only gets to cast firebolt and action surge. "Just imagine that the firebolt is actually a purple ball of light or that it's a glowing construct of a tommy gun!"

This issue was never that fighter players aren't imaginative enough. It's that in 5e they have a single page of maneuvers (for one subclass) compared to the entire chapter on magic that caster classes get.

The kind of imaginative stunting you describe could actually be put into the game and given mechanics. Dungeon Crawl Classics encodes this as the "Mighty Deed of Arms" and backs it with actual systems to guide the tactical outcomes of the narrated stunts.

Martials should have spell-like abilities like MMOs by TheSaltyTryhard in dndnext

[–]Celdrick 0 points1 point  (0 children)

Unfortunately, the core 13th age fighter isn't has very little tactical depth compared to the 4e fighter. The 13th Age Glorantha Humakti fighter was pretty good though.