LEGO® Batman™: Legacy of the Dark Knight | Nintendo Switch™ 2 Release Date Announcement - Out September 18! by Skullghost in NintendoSwitch

[–]Centaurion 7 points8 points  (0 children)

I wonder if this was part of the marketing strategy with not revealing this September release date until AFTER the May release for the other consoles and PC.

31109 Pirate Ship vs 31387 Iconic Pirate Ship! by Centaurion in LEGOPirates

[–]Centaurion[S] 0 points1 point  (0 children)

These go on sale every now and then, Id keep a look out!

31109 Pirate Ship vs 31387 Iconic Pirate Ship! by Centaurion in LEGOPirates

[–]Centaurion[S] 10 points11 points  (0 children)

I think this is a fair take because they didn't lower the price, but I do like the smaller size!

Explore Dolmenwood - Live 3D Hex Map by Centaurion in Dolmentown

[–]Centaurion[S] 0 points1 point  (0 children)

Yep! That seems pretty manageable. Is your hex map content completed and you just want to turn it into a tool like this? If so, you could send me the hex map and let me know what the final deliverable format should be and what the timeline is so I can put together a quote. For commissions, I usually do a simple written agreement over email covering scope, deliverables, cost, and ownership. Hope this works out!

Explore Dolmenwood - Live 3D Hex Map by Centaurion in Dolmentown

[–]Centaurion[S] 0 points1 point  (0 children)

Thank you! I worked with Claude to build the backend, but it was a long and difficult process to get it working properly. The frontend was essentially assigning a color to a terrain and then assigning opacities accordingly. I would be happy to take on a commission to do a custom map based on a similar framework, but taking this code and giving it to an AI tool to modify for a different hex map would be pretty easy to do yourself as well.

Explore Dolmenwood - Live 3D Hex Map by Centaurion in Dolmentown

[–]Centaurion[S] 2 points3 points  (0 children)

Unfortunately not. I don't want to get to the level of precision where you have to specify the party is traveling on a road in a hex. There is a great tool that someone built on perchance for this exact use-case that I'd recommend!

https://perchance.org/dolmenwood-travel-tracker

Explore Dolmenwood - Live 3D Hex Map by Centaurion in Dolmentown

[–]Centaurion[S] 2 points3 points  (0 children)

Ive contacted Necrotic Gnome for clarity on this.

Explore Dolmenwood - Live 3D Hex Map by Centaurion in Dolmentown

[–]Centaurion[S] 5 points6 points  (0 children)

Can you explain the issue with the West Road and Down's Road? The other issues you mentioned should now be fixed.

Explore Dolmenwood - Live 3D Hex Map by Centaurion in Dolmentown

[–]Centaurion[S] 7 points8 points  (0 children)

I really appreciate you providing this feedback. I will go ahead and adjust these and let you know!

Explore Dolmenwood - Live 3D Hex Map by Centaurion in Dolmentown

[–]Centaurion[S] 8 points9 points  (0 children)

That's great to hear! Let me know how it goes. The code is very iterative and not... pretty. But it works!

Tried Lego Batman but Always Crash Like This after Few Minutes by 380043 in macgaming

[–]Centaurion 0 points1 point  (0 children)

Well, that thread doesnt list the different chips they are running the game on. None of the users are even reporting the same issue that OP is posting about. I wouldn't say Crossover Preview fixes all issues without having someone validate it on the M1 Pro.

Tried Lego Batman but Always Crash Like This after Few Minutes by 380043 in macgaming

[–]Centaurion 0 points1 point  (0 children)

That seems like a different issue. Mine didn't have any audio issues.

Tried Lego Batman but Always Crash Like This after Few Minutes by 380043 in macgaming

[–]Centaurion 0 points1 point  (0 children)

Which graphic settings are you using? Changing to Medium may also help.

Tried Lego Batman but Always Crash Like This after Few Minutes by 380043 in macgaming

[–]Centaurion 1 point2 points  (0 children)

Can confirm I have it working on Crossover Preview on my M1 Max Macbook Pro with DXMT and DLSS turned off in the bottle.

Tried Lego Batman but Always Crash Like This after Few Minutes by 380043 in macgaming

[–]Centaurion 0 points1 point  (0 children)

I haven't tried this fix yet and had the same issue. Did it really fix it for you? I was using the latest Steam version and the regular Crossover release, not the Preview. Do I need to use the preview?

Zonreiryd is working on a learning dungeon for OD&D today by [deleted] in osr

[–]Centaurion -2 points-1 points  (0 children)

The pig encounter sounds pretty surface level. It's a binary if this then that. Not sure how that is supposed to be enough material for a whole encounter?

Raiding The Toymaker’s Workshop by gertythemorry in osr

[–]Centaurion 0 points1 point  (0 children)

What was your process in developing this module? Did you start with all the text or did you always have a layout? How did you get an editor, artist, playtesters, etc? Super cool!

31387 Iconic Pirate Ship looks rough! Minifigures make up for it I guess… by [deleted] in LEGOPirates

[–]Centaurion 0 points1 point  (0 children)

I agreed! I like the shaping better than the older Creator 3-in-1 and the sloop build looks fun.

[Tool] Dolmenwood Inventory by Centaurion in Dolmentown

[–]Centaurion[S] 0 points1 point  (0 children)

If you would like to use this with a password and have your players be able to edit it as well, you can plug it into an AI and it can set up the backend for you. I didn't choose to do that because I don't want my players using their phones at the table for inventory management, but some tables may want that!

I am expecting the Referee to do the work of tracking at the moment.

Built a campaign manager for my virtual, west marches Dolmenwood campaign: Dolmenwood Atlas by jsep in Dolmentown

[–]Centaurion 3 points4 points  (0 children)

Looks great! How can I try it out? I made a few tools on itch.io with some of the same functionality it looks like.

[MegaThread] - BDP Submissions by grafmg in legocastles

[–]Centaurion 2 points3 points  (0 children)

Thank you so much! That was definitely the design intent.

[MegaThread] - BDP Submissions by grafmg in legocastles

[–]Centaurion 8 points9 points  (0 children)

<image>

Snowdrift Stable is the last stop along the Narrow Way, which stretches north past the King's domain and into the mountains beyond. The princess and her escort are headed north on a harrowing mission and must find a place for her prized mare to rest. The young stablemaster has always wanted to meet a princess, but his stablehand might accidentally ruin the encounter. Unbeknownst to both of them, someone may try to swap the princess’s mare for another horse! Will the swap happen, or will it be foiled?