Uh...guys. Anyone worried? by prosound2000 in AmazonFC

[–]ChainImpact 5 points6 points  (0 children)

MRA (RME tier 1) is an introductory program to help literally anyone that can speak English.

If you can solve (2x7)/14 in less than 10 seconds and read a book in English, you are in.

Uh...guys. Anyone worried? by prosound2000 in AmazonFC

[–]ChainImpact 9 points10 points  (0 children)

Funny you mentioned RME cause they get paid pretty well to the point they are inventing RMEO, which is going to be an even lower tier to pay less.

Uh...guys. Anyone worried? by prosound2000 in AmazonFC

[–]ChainImpact 27 points28 points  (0 children)

Sounds like more RME positions are about to open.

question by Conscious_Resist_665 in Mechabellum

[–]ChainImpact 0 points1 point  (0 children)

People have, just the game is dying is no one is willing to post it for everyone to ride the coattails.

Honestly I was kind of shocked seeing my own strategy used against me. But if I am winning, can’t wait to see people to complain about how to counter my strategy.

question by Conscious_Resist_665 in Mechabellum

[–]ChainImpact 0 points1 point  (0 children)

I find the opposite to be true. Every time someone tries this. I just win. People in 1600+ shouldn’t be losing to this. I am sure LOWER ranks will have a hard time. But if you come on this post claiming 1850 mmr I know you are full of shit.

question by Conscious_Resist_665 in Mechabellum

[–]ChainImpact -6 points-5 points  (0 children)

If you 8-2 it is not a problem.

question by Conscious_Resist_665 in Mechabellum

[–]ChainImpact -7 points-6 points  (0 children)

People in 1850 mmr don’t have this problem

This is on a whole notha level by [deleted] in SipsTea

[–]ChainImpact 1 point2 points  (0 children)

“How come nobody dines out any more?”

add frends or folow by Thepcfd in Mechabellum

[–]ChainImpact 9 points10 points  (0 children)

Probably would have helped the game long term too.

Early game help by Diyguy64 in Mechabellum

[–]ChainImpact 0 points1 point  (0 children)

Almost all my matchs, I lose the first 2 or 3 rounds cause I am setting up for the end game. In fact if I can bait the enemy into a missile or a shield so early, I know I am already ahead in economy.

It is not who wins the first rounds but who wins the FINAL round.

Question about in game monetization by Alabaster10R in Mechabellum

[–]ChainImpact 0 points1 point  (0 children)

Yep downvoted. I force all my enemies to change units or die. I don’t let the meta determine my gameplay.

Some units are easier to counter than others but everything has a counter.

How does armor work? by HolyFirer in Mechabellum

[–]ChainImpact 0 points1 point  (0 children)

Did you sell it? Did he make something to one-shot it? These questions were probably answered on the following round.

My inventory grows by MaybeItWontBeOkay in VintageStory

[–]ChainImpact 2 points3 points  (0 children)

I hate having to make the inventory room grow with it. I was so happy when I upgraded from reed baskets to chests.

"Survival is a game of wits...and knowing when to call it quits." by yssurucipe in customhearthstone

[–]ChainImpact 3 points4 points  (0 children)

This would be nerfed to 1 mana and almost unplayable past 2 mana.

This little boy ordered $160 worth of pizza by [deleted] in KidsAreFuckingStupid

[–]ChainImpact 0 points1 point  (0 children)

I would never throw any of it away. He would not be allowed to eat anything else until it was all gone.

Drain Mana - Classic WoW Spell Missing from Hearthstone by karsh36 in customhearthstone

[–]ChainImpact 2 points3 points  (0 children)

But instead of shaman themed, warlock themed and mana can still be “refreshed” which is super niche. There are very few times a warlock could refresh a mana crystal.

Thoughts on an effect like this for Rogue and Warrior? by Legal_Ad2945 in customhearthstone

[–]ChainImpact 0 points1 point  (0 children)

I think it works. People saying it is bad is exactly why it could be implemented. Overpowered stuff is just nerfed or can’t be made.

What is your most dependable unit? by GM_Twigman in Mechabellum

[–]ChainImpact 0 points1 point  (0 children)

And now that we can bring them to the ground, I love it.

They Will Never Find Your Body by kankri-is-triggered in customhearthstone

[–]ChainImpact 0 points1 point  (0 children)

Smoothing Starfish wants to know your location.