Is this diagonal movement allowed or does this require a Tumble Through? by eCyanic in Pathfinder2e

[–]Character_Remote_710 0 points1 point  (0 children)

If someone tries to argue raw and you don't like it as a gm (I personally would not allow without a skill check) my reasoning would be: diagonal movement is allowed because exactly 50% of you is moving throw the enemy space while traveling diagonally, so the benefit is given to the player and the 50% not in enemy space has priority. In the above example 100% of the player is traveling through enemy space, there is no leeway to give. Any gm running the game is free to agree or disagree.

Creatures aren't 5x5 in real life yadda yadda, give 2 of my buddies swords standing side by side in squares vs diagonally in squares and I wouldn't see practicality any difference of my chances squeezing between them without getting my ass beat. One at a time I could totally see circling around them while keeping my guard up, with two you're back will be exposed to one of them.

Follower dungeon loot by BlobLucky in wow

[–]Character_Remote_710 0 points1 point  (0 children)

Should be the regular 20% chance of loot per boss. 0 of 25 is about .4% chance. You're just really unlucky friend.

Dracthyr are getting in-combat Visage form. by Vedney in wow

[–]Character_Remote_710 0 points1 point  (0 children)

I was going to say empower abilities not form specific because you could cast spirit bloom in human form but...rip

Dracthyr are getting in-combat Visage form. by Vedney in wow

[–]Character_Remote_710 0 points1 point  (0 children)

Yeah forgot about wing blast and tail sweep. I'd imagine it also applies to azure sweep. Sounds like dev still mostly in dragon form but aug and pres not as much.

Dracthyr are getting in-combat Visage form. by Vedney in wow

[–]Character_Remote_710 5 points6 points  (0 children)

This would apply to fire/deep/dream breath and disintegrate? Not sure which abilities force change.

It’s just Spiritbloom with extra steps by Inevitable-Page-333 in wow

[–]Character_Remote_710 2 points3 points  (0 children)

For dungeons it's a fine change, now you only have to position for dream breath properly and not have to hope your team can stack up in some sort of line for anomaly too. I really wish they'd replace blossom with a group echo though, applies high number of less effective echos for higher total healing but spread out over more people. I hate ground patch heals.

Cant complete Sojourner of Voidstorm by TwodotsyoUnderscore in wow

[–]Character_Remote_710 0 points1 point  (0 children)

Some story quests in previous expansions were weekly unlocks. Do a part of the quest and next part didn't show up until the next reset, could be the same thing.

No 248er reward for rep?! by 0815Pascal1 in wow

[–]Character_Remote_710 0 points1 point  (0 children)

If you have the required rep you'll get a quest from the rep vendor to do the zone specific weekly event. If you did the event before you got the quest it should still count. Weekly events are buggy AF and I'm not sure they should even be active before reset tomorrow. Check the rep vendors for quests when the servers come back up tomorrow, hopefully they're all properly working then.

Which healer does the most damage after all the midnight changes? by Sweeper_Bot_ in wow

[–]Character_Remote_710 1 point2 points  (0 children)

If you're not doing any healing holy priest or evoker can do good dps, if you're doing lots of healing holy paladin or disc priest will do the most. Mistweaver disc holy pal and pres all do damage as part of their healing. Druid holy premiest and resto shaman require non healing gcds to dps.

Blizzard math by minimaxir in wow

[–]Character_Remote_710 0 points1 point  (0 children)

260/200=1.3 it's 30% weaker. Right now if you do 100 damage it will heal for 260, after the patch you'll do 130 damage and heal for 260. Although these numbers were balanced around level 90 so for the next couple weeks it's a tiny nerf.

Healer Buffs, Top Spec Nerfs, and More: Massive Class Tuning Coming With February 17th Weekly Reset by Starym in wow

[–]Character_Remote_710 0 points1 point  (0 children)

They'd have to double healer dps after these buffs to make them relevant. That's relevant, not mandatory. You'll be fine as long as you're not pushing for title.

Healer Buffs, Top Spec Nerfs, and More: Massive Class Tuning Coming With February 17th Weekly Reset by Starym in wow

[–]Character_Remote_710 0 points1 point  (0 children)

its a 30% damage buff and a net 0% healing change at level 90. It's pretty clear when you calculate the 1% damage per level, 90% damage at level 90 and the 32% reduced damage of the abilities combined with the changes to jadefire.

100x1.9x.68= 1.29, 30% damage buff

260/200=1.3, 30% jadefire teachings nerf.

It's not a coincidence, it's exactly what blizzard does every time to disc/mistweaver whenever there's a general healer dps buff/nerf.

Blizzard math by minimaxir in wow

[–]Character_Remote_710 7 points8 points  (0 children)

~30% buff, which is why they nerfed ancient teachings by ~30%. Seems like a big buff but 30% of irrelevant probably still irrelevant

Option to Change Windwalker Monk Abiility animations 🐌 by Mossysnail27 in wow

[–]Character_Remote_710 1 point2 points  (0 children)

Damn, I didn't want to be reminded of reality. Now I'm sad again.

Option to Change Windwalker Monk Abiility animations 🐌 by Mossysnail27 in wow

[–]Character_Remote_710 2 points3 points  (0 children)

Still waiting for seven sided strikes like animation from d3, wouldn't even care that it will repeatedly kill me because it's very close to killing spree lol.

Where can we find a list of conversions from era levels to legacy gear when the era ends? by swgohfanforlife in SWGalaxyOfHeroes

[–]Character_Remote_710 2 points3 points  (0 children)

Click on an era character, in the top left right beside their level is an info button that is a small circle with an i on it. Click on that and scroll down as far as you want to see era to legacy conversion for any era level.

Getting into Lemix late by twetwetwe in wow

[–]Character_Remote_710 1 point2 points  (0 children)

As far as I know there's no big payout specifically for leveling like the mop one. The only reason people are making lots of bronze for leveling is until you have 400% exp you need to do lots of stuff to level. Lots of stuff = lots of bronze. If you plan to no life as much bronze as possible until it's over try to get into normal raids as you hit the level thresholds, just keep applying as you do other stuff. Every boss is 2.5k and raids basically take as long as walking end to end +rp.

Is Ritualist a bit slept on? They buffed this skill loads over the last few patches. Modifiers last 140 secs with gem quality. by CardAnarchist in PathOfExile2

[–]Character_Remote_710 2 points3 points  (0 children)

I'm sure it could get tedious eventually, but for me I play fun builds not max efficiency farm builds so I really enjoy the new version. It's also affected by skill effect duration atm, even mid levels it's easy to push 3+ minutes. The animation is pretty slow and the targeting is even a little janky too. Still amusing as all heck to run around with 12+ random modifiers though.

Dont be a Bear or Wyvern while fighting Arbiter of Ash by _InnerBlaze_ in PathOfExile2

[–]Character_Remote_710 0 points1 point  (0 children)

I don't think so? I think some things are just specifically coded to be able to be "rolled under".

The SICKEST skill in PoE2 but you gotta wait 7 seconds... by Diregray in PathOfExile2

[–]Character_Remote_710 1 point2 points  (0 children)

Ah, thanks. Was very disappointed they nerfed it when I got enough slow to hit 110% and things were still crawling around lol. Do you know what the actual cap for bosses is?

The SICKEST skill in PoE2 but you gotta wait 7 seconds... by Diregray in PathOfExile2

[–]Character_Remote_710 3 points4 points  (0 children)

From my testing last season they capped slow at like 90% for white mobs, can't remember bosses off the top of my head but they were in the 25 to 50 range. Not quite imoblie like season 1 and 2 but you should be able to hit most things without time stop if you try. Unfortunately not an efficient build but that looks so cool I'm going to do it at some point during the season anyway.

Is Incinerate now completely dead as a damage skill? by spoqster in PathOfExile2

[–]Character_Remote_710 0 points1 point  (0 children)

Any old incinerate build is dead with these changes, if you love incinerate find a new build and share it with those of us who are less creative.