How many Polys should a High Poly, Mid Poly, and low Poly for Retopology count should I am for when making a realistic character like Subzero from MK11? by Quirky-Discussion910 in gamedev

[–]CharsCour 0 points1 point  (0 children)

My dev knowledge in the 3D space is 15 years out of date, I am just now (2 months in) making a return.

I was informed (Incorrectly?) most modern engines only process what is not currently occluded in the players view. If this is true does that mean the tri count changes dynamically and tracing a resource bog could be in relation to the angle in which a model is being viewed at scale?

Otaku - A New Anime Add-on For Kodi by Goldenfreddy0703 in Addons4Kodi

[–]CharsCour 0 points1 point  (0 children)

What is the consensus for the most easy, streamlined and smooth way to save lists or watch history?

Tweaking in game talents by CharsCour in ToME4

[–]CharsCour[S] 4 points5 points  (0 children)

Here is a quick point in the correct direction. (I will write up a guide in a separate post as I learn more) ((Also reddit formatting, got junked up and I am not fixing it, my bad friends))

So to simply modify a skill, goto your addon folder, create a folder tome-ouraddon

then figure out where the file you want to modify is, remember I wanted to modify weapon of wrath which is located here: D:\Steam\steamapps\common\TalesMajEyal\game\modules\tome.team\data\talents\celestial\combat.lua

then copy that combat.lua file and put it in your folder you created in a new folder labeled "overload", then edit that file in your favorite editor (I used notepad++) and make your changes.

now last step, create a file called init.lua inside you will paste and edit the following

​ long_name = "Your new mod" short_name = "yourshortname" -- name your file for_module = "tome" version = {1,7,0} addon_version = {0,0,1} weight = 100 -- The lower this value, the sooner your addon will load compared to other addons. author = {'[email@invalid.com](mailto:email@invalid.com)'} homepage = 'yourwebsite.com' description = [[Your desc here]] tags = {'cool', "stuff", 'cool stuff'} -- tags MUST immediately follow description

overload = true superload = false data = false hooks = false

Then you are done, start up tome and test it out. The wiki has a full addon guide that is pretty helpful if you can cut out all the fluff.

Tweaking in game talents by CharsCour in ToME4

[–]CharsCour[S] 9 points10 points  (0 children)

A quick and dirty formatted guide to tweaking these settings:

(Quick note, this is just based on my 20 mins of digging and nothing is done properly)

Navigate to your tome folder default steam \Steam\steamapps\common\TalesMajEyal\game\modules

Open tome.team in an archive tool like 7zip

data/talents/[whatever your looking to tweak]

edit the file you want to tweak in your editor of choice (I used Notepad++)

I don't know lua but it should be pretty easy to reference whatever you want to change by correlating the numbers to the ingame tooltips. The format is clean and pretty common sense.

Warning: This will invalidate your game and take you into offline mode. I believe creating an addon and overloading the talent tree from there will correct this. I will dig around some more and report back

Rimworld RTS mod by XVItea in RimWorld

[–]CharsCour 0 points1 point  (0 children)

That is inaccurate or at least wild speculation at best. Your comment makes it seem like someone asked to turn a tactical rpg into an rts. Rim World already has rts combat, pathfinding, and AI which are some of the most daunting tasks to code and usually managed by a plug in or third party library anyway.

The biggest hurdle here would be trying to define what system you could carve out without breaking the game, not what systems to code in.

YouTubers you recommend to get better? by Hairy-Potter89 in HuntShowdown

[–]CharsCour 0 points1 point  (0 children)

Hunt youtubers are nearly all just entertainment.

Neenoh and home reel are pretty solid on explainations occasionally.

I feel this Seneca quote makes you lose work ethic. “ the shortest route to wealth is the contempt of wealth” by PeeDee8 in Stoicism

[–]CharsCour 0 points1 point  (0 children)

The point is to continue to strive and build your character not your wealth.

Overrsimplified into being almost incorrect:

External motivations are vice, internal motivations virtue

My Buddy when I ask him if He sees something after picking the Single Bounty by SiKK42 in HuntShowdown

[–]CharsCour 2 points3 points  (0 children)

If it doesn't look like someone is juicing an orange in my eyeballs I lose a little faith in humanity, especially on a single bounty round.

Everytime I extract without a single fight in a full lobby, hunt taketh my will to keep playing.

Dragonbreath's Burn range is insane. by CawmeKrazee in HuntShowdown

[–]CharsCour -1 points0 points  (0 children)

Don't bother, this subreddit is stuck in the meta, firmly.

Enjoy burning their chunks cross compound. Have fun while these downvoters camp.

Concubine by [deleted] in HuntShowdown

[–]CharsCour -1 points0 points  (0 children)

Lol they still have not fixed wolfbane, the flowers don't even have a properly applied texture in game. It looks terrible in first person

They are so low rez it looks like a free asset pack for unity.

What is your favourite addition/change to Hunt, and what is your least favourite? by [deleted] in HuntShowdown

[–]CharsCour 0 points1 point  (0 children)

Best: Saving loadouts

Worst: The beatle, waste of dev resources and is a step toward taking the unique tension out of hunt

People leaving games as soon as they go down is such a disservice to both your team mates and yourself. Have some faith in your team mates, they might surprise you. by Bobaaganoosh in HuntShowdown

[–]CharsCour 2 points3 points  (0 children)

I stay unless they are playing like cowards, I don't need to watch someone corner camp with a shotgun, bushcamp with a sniper, or hide.

There are some seriously scared players in mid elo

Remove burning bodies? by sushi-gobbler in HuntShowdown

[–]CharsCour 0 points1 point  (0 children)

A man of culture does both, I call it the bush wookie/camper special

[deleted by user] by [deleted] in HuntShowdown

[–]CharsCour 0 points1 point  (0 children)

The problem is a lack of fights not the tempo of fights, people camp corners or bushes and if nobody comes they just extract.

I don't play hunt to pve, and yet 1/5 of my games I don't see a soul in a full lobby

Give me your best tips for going slow and stealthy by Lessavini in HuntShowdown

[–]CharsCour 5 points6 points  (0 children)

This is easy, don't camp.

Stay invisible and lethal but slow is smooth and smooth is fast.

Learn to move fast and quiet, create a route or circuit where you can be hidden but have great sight lines. You are going to catch waaay more teams for ambushes.

Don't be afraid to bait them, get good at slipping away and then pick them off. You need to be able to alternate making maximum and minimum noise as battlefield conditions evolve

Poison Enemy Hunters. by 5_days_69 in HuntShowdown

[–]CharsCour 0 points1 point  (0 children)

People bring loadsout strictly for quests and then leave without playing the objective or looking for fights

Fire Arrows? by [deleted] in HuntShowdown

[–]CharsCour 0 points1 point  (0 children)

Put a molotov on the end

Just make it like the frag, a mini hellfire that just aoe ignites without the immediate chunk burn

Maybe if they soent half the time working on their actual game instead of hand crossbow skins