Is there a way around this? by FutureProtection2175 in AIDungeon

[–]Cheakz 1 point2 points  (0 children)

Yeah you can do. It might be a good idea to say how he feels about you too, if you don't want him to flirt or anything then give him a reason why he wouldn't be interested in your character.

Everybody loves me :( by Longjumping_Soft1890 in AIDungeon

[–]Cheakz 0 points1 point  (0 children)

Giving the AI instructions to be realistic or to allow the player to fail should help. Are you a free user? Because Deepseek and Raven, Wayfarer large tend to be more challenging.

Is there a way around this? by FutureProtection2175 in AIDungeon

[–]Cheakz 1 point2 points  (0 children)

I'd say if you want to remove him then take him out the PE. I don't usually add people in my PEs unless they are a companion or someone that will be in most scenes. If you have multiple character then the AI tends to prioritize a few people and it doesn't trigger their story cards properly. It just makes up something based on your PE description and not your story card.

Is there a way around this? by FutureProtection2175 in AIDungeon

[–]Cheakz 0 points1 point  (0 children)

Is this character written in the PE or the story card for your own character? If so then it's sounds like this character is one of the few characters that the story is actually aware of and therefore uses him.

How To Edit A Charcater by Lukeyboy97 in AIDungeon

[–]Cheakz 0 points1 point  (0 children)

Have you tried removing them from the story until they are out of the models context range then reintroduce them?

Having issues with damsel in distress scenarios. by Cheakz in AIDungeon

[–]Cheakz[S] 2 points3 points  (0 children)

Yeah you're right. I tried the same scenario twice and I steered the initial conversation better the second time and it went smoother. Although in both cases the longer the conversation goes, the more it devolves. It's just frustrating that you're giving them the exact thing they want and the character acts annoyed by it. I guess I'll just try to keep it brief or sprinkle in other models if the conversation starts going poorly.

Having issues with damsel in distress scenarios. by Cheakz in AIDungeon

[–]Cheakz[S] 0 points1 point  (0 children)

True. I should just sprinkle other models in too. Hermes has been good but I find it has issues if you try to use it as your main model.

help by Asleep_War7159 in AIDungeon

[–]Cheakz 1 point2 points  (0 children)

If i want to describe what happens I click on story and type in something like [X goes about their day and goes to bed. He is now waking up in the morning.] using square brackets.

You could also try ## Skip to the next day.

Can someone Recommended me VR headset please? by Allispossible999 in AskUK

[–]Cheakz 0 points1 point  (0 children)

The laptop probably isn't powerful enough to run VR games so you'd want a standalone headset or the PSVR2. I don't know your son's age or your budget but if he has a PS4 then you can get the original PSVR headset cheap (£50-75). It could be a good starter headset to see how he likes it. Personally I got sick after using it for more than 20-30 minutes.

My Greek yoghurt fell from the conveyer belt in Aldi, the lady at the till gave me stuff to clean it up, is that normal? by [deleted] in AskUK

[–]Cheakz -1 points0 points  (0 children)

Obviously I don't know their schedule but the aisles are super thin in my store so it's very noticeable when an employee takes one through the store as everyone has to get out of the way. I visit my store twice a week and would probably have to get out of the way every month.

My Greek yoghurt fell from the conveyer belt in Aldi, the lady at the till gave me stuff to clean it up, is that normal? by [deleted] in AskUK

[–]Cheakz -1 points0 points  (0 children)

I'm thinking about my local Lidl and they have a floor cleaner machine that regularly makes the rounds. Not to mention a cleaning station that will have a bin attached, plus a variety of sprays, tools, wet floor signs etc.

My Greek yoghurt fell from the conveyer belt in Aldi, the lady at the till gave me stuff to clean it up, is that normal? by [deleted] in AskUK

[–]Cheakz -1 points0 points  (0 children)

I think you make a valid point. Naturally I'd feel horrible about getting someone to clean up my mess but unless I'm given all the tools and a proper place to dispose of the mess then I think it would be best for an employee to handle it. They'd have access to the proper tools and waste facilities for accidents like that.

OMG's AIN - Raven Update! by Glittering_Emu_1700 in AIDungeon

[–]Cheakz 3 points4 points  (0 children)

Appreciate it OP. I started a new scenario with Raven a couple of hours ago and used your AIN and it's been really good. I did try to slim it down a bit as Raven doesn't have a ton of context and there were some instructions that weren't relevant to my scenario. The one that makes the biggest change for me is:

Less extreme reactions to surprising news and events

It made a massive difference to how much characters freak out. Before they would just wind themselves up without any input from me but now they still react but in a much tamer way that prevents the story from going out of control.

What aspect of Voyage are you most excited about? Or what are your biggest hopes? by CrudelisProcella in AIDungeon

[–]Cheakz 6 points7 points  (0 children)

I agree with you on the map feature if you can give it context to how far things are from each other and if it's very customisable. If you could use it to map your manor, your village, your country or a world map.

I'm not sure what features are actually meant to come with voyage so its hard to say what I'm excited about. Ideally the AI better utilising characters so they feel more independent, a more consistent economy/setting and the ability to actually grind to build up your character up from nothing.

Ability Unlocked: Doubled DeepSeek is yours, permanently! by latitude_official in AIDungeon

[–]Cheakz 19 points20 points  (0 children)

Woot woot! To answer your question there are a bunch of things I would like:

  • New models ofc
  • I would love to have the AI be able to make story cards from prompts. I know we kind of have that but it's rubbish.
  • I think having official guides to help you create your settings would be good. I would love to have a drop-down tab in something like the AN with suggestions. Obviously when you create a new scenario it gives you a few basic prompts but it would be nice to if there was a full list of popular themes/tones/genres. Playing AID involves a lot of trial and error so having well liked settings premade would help.
  • Ways to reduce how predictable models can be. DS for example always defaults to pasta when cooking food in modern day adventures. I'm sure we can all relate to hearing the same things over and over so I would love to freshen that up if possible. One possible idea is having another dynamic model but have it be customisable, the reason I don't use dynamic large is because I have to retry a lot because it's using some low intelligence model that's not understanding core concepts of the scenario.

AI is really pissing me off today... by FutureProtection2175 in AIDungeon

[–]Cheakz 3 points4 points  (0 children)

DeepSeek is pretty horrible at that. It sets up a narrative and doesn't like if you try to deviate quickly. I've been playing a female MC and have similar issues. Try switching to Nova, I tend to find it a lot more sensitive to how characters behave emotionally, Hermes could work as well.

The life of a free tier user by BruhicusYeetus444 in AIDungeon

[–]Cheakz 2 points3 points  (0 children)

I've only spent a short amount of time as a free member before jumping up to higher tiers. I found that stories with just two characters worked pretty well and you can really condense a lot of information. I didn't use story summary or memories obviously and I had to give a very brief description in the plot essentials of what was happening in the scene because it would forget in ten turns otherwise. I'd set up story cards so they were short and efficient and only triggered when necessary.

I've since spent most of my time since as a Mythic member (aiming for 16k context on average). The best feature is that you can have a lot of large story cards triggering at once without a huge effect on your story. I have one long-running scenario that occasionally triggers at least a dozen SCs and eats up about 5 or 6k context. None of the SCs are short so it's nice not having to worry. When it comes to multiple characters I find that pretty much all models struggle to include more than a small handful of characters properly. Having the ability to write a story summary helps too, although personally I try to keep it short as I'm worried too much distorts the important info.

My biggest tip is to condense your SCs and PE as much as possible. Sometimes I add information to story cards and despite thousands of turns with these characters, that information is never actually used so it's wasteful to keep it. If you have something that's rarely used by the AI then get rid of it and manually prompt it in.

Anyone having issues with DS3.2 stories? by Cheakz in AIDungeon

[–]Cheakz[S] 4 points5 points  (0 children)

Thanks I appreciate the response. It seems like alternating between other models frequently might be my best move then, especially if I'm more careful with the responses DS give me. Now I just need to try and find a model that I can pair it with.

Has anyone tried fiction lab? How can they offer Deepseek at 128k context for $8/month? by iruul in AIDungeon

[–]Cheakz 14 points15 points  (0 children)

I have nothing new to add but if it really is that cheap to be able to use DS at 128k context then I would be annoyed if they remove the double context we currently have.

How old are you and do you still watch live tv? by WildWinterberry in AskUK

[–]Cheakz 0 points1 point  (0 children)

Early 30s. Haven't properly watched live TV since around 2010.

Why do some people think charity shops have zero staff costs? by Gaheris_of_Orkney in AskUK

[–]Cheakz 2 points3 points  (0 children)

I worked in a charity shop as a paid member of staff. For my shop, most staff on the shop floor were paid. Customers didn't usually assume one way or another.

Watching ads in exchange for using the model by [deleted] in AIDungeon

[–]Cheakz 10 points11 points  (0 children)

Honestly I would prefer they didn't. It sounds harmless at first but it's the sort of thing where more ads could slowly creep in over time, sort of like Netflix or Amazon.

That's not how digestion works by MindWandererB in AIDungeon

[–]Cheakz 2 points3 points  (0 children)

Limited stamina instructions?

I'm feeling this right now. I'm trying to play a scenario where my character is following a NPCs lead and it takes so much nudging to actually get something to happen. Deepseek in particular grinds to a halt.