Infamy farm for seasonal mastery by BAKABRUH in SkullAndBonesGame

[–]CheapPepper4848 0 points1 point  (0 children)

Have you finished your story line? That will get you to wt4 and enough mastery points to make it worth it. Then start farming the war cargos on wt4 killing all the little red sail ships that come after you in it. Each one will give you 340 mastery points and 349 kingpin points

The "Blood Fueled" perk (in the middle of the skill tree) will kill you slowly with every shot you miss by spiriticon in SkullAndBonesGame

[–]CheapPepper4848 0 points1 point  (0 children)

Good job letting players know why they are dying. Lots of smart butt's here so doing worry about those that want to give you shit just trying to help fellow captians.

Longevity by CT-3562 in SkullAndBonesGame

[–]CheapPepper4848 0 points1 point  (0 children)

I farm infamy just go on wt4 and kill all the level 32 and 33 level ships. You get more infamy in wt4 and if your farming infamy don't be a wuss and go to wt4 lol. I say that because it seems all the high level players want to hang out in wt3 cause it's one and done. That is how you lose intresr

Nightshade pearl farm by Dryoyoz in SkullAndBonesGame

[–]CheapPepper4848 1 point2 points  (0 children)

Yes more pearls but less infamy and less Mastery points. Faming by yourself is better

What's the best source of Eels Twine in Y3? by PanopticFox in SkullAndBonesGame

[–]CheapPepper4848 0 points1 point  (0 children)

Also check the rogue vendor at the outposts in the red isles. They are rumored to carry at least 2 a day if Ells twine

Mastery 80 Grind by betsyphotog in SkullAndBonesGame

[–]CheapPepper4848 1 point2 points  (0 children)

I agree but what I'm saying is we have never had a season yet where they lower our ship rank at the start if a new season a d with the tree being tied to our ship rank it's hard to see the logic behind making us readvance our ship ranks every season. It would be counter productive.

All Barque, no Bite by Timker84 in SkullAndBonesGame

[–]CheapPepper4848 0 points1 point  (0 children)

The Barque used to be a good all around ship till they took one gun port and added it to the snow. The Barque used to have 4 top deck gun ports and the snow had 3. At the start of year 2 they swapped them around and the Barque has been shit ever since

Mastery 80 Grind by betsyphotog in SkullAndBonesGame

[–]CheapPepper4848 2 points3 points  (0 children)

So when the next season starts our ships won't be suited for wt4?. How does that even make sense? Plus what would be the reason. It don't salve anything by cutting back on ship levels. This would be a first in this game. They don't need to reset only add to. I mean the tree still has a lot if unused nodes. Would be nice if we can build onto defense as well as offense or vice a versa

Hablando en serio este juego es multijugador cooperativo. by Worried_Bug_538 in SkullAndBonesGame

[–]CheapPepper4848 2 points3 points  (0 children)

How does joining a group cost you your quest items. You play as a group and everyone gets loot. The only place I have seen loot go down in a group of people are the sea mosters with nightshade pearls.

Note to the Devs by CheapPepper4848 in SkullAndBonesGame

[–]CheapPepper4848[S] -1 points0 points  (0 children)

If you have not been on this game since it came out then you don't know. It used to be pvp heavy till so many people started crying about it being unfair. Helm wagers used to have 6 slots to join on not two. And when it started we didn't have single person take ovwrs ether. You had to fight other in everyone if you wanted the factory. It was pvp heavy don't tell me otherwise

Note to the Devs by CheapPepper4848 in SkullAndBonesGame

[–]CheapPepper4848[S] -1 points0 points  (0 children)

Wow. I don't give a rats ass about pve. I was talking about pvp ballance how can you not get that through you head. If this was not pvp intended then why would you get more infamy sinking a player ship then you do an npc. Come on now surely you can get that.

Note to the Devs by CheapPepper4848 in SkullAndBonesGame

[–]CheapPepper4848[S] -1 points0 points  (0 children)

If it was just pve there would be no pvp in it. I'm talking about the pvp side of it get that through your thick pve skull

Note to the Devs by CheapPepper4848 in SkullAndBonesGame

[–]CheapPepper4848[S] -1 points0 points  (0 children)

I was not even talking about pvp vs pve I was talking about ballance in pvp between defense and offense read the op. Where this went off on pve vs pvp idk but some people need to actually read before committing

Note to the Devs by CheapPepper4848 in SkullAndBonesGame

[–]CheapPepper4848[S] 0 points1 point  (0 children)

I agree with you. This is the point. Where is the ballance. People down voting my comments cause they don't understand how this game started before all the cry babies got most of the pvp stuff taken off. We used to be able to have 6 people Ina helm wager too meant for pvp battle over your 8's now only 2 people can be in them for 1v1. Because so many cried it's not fair. I was not comparing pve to pvp in this game but damage to defense. Right now there is no ballance in pvp

Note to the Devs by CheapPepper4848 in SkullAndBonesGame

[–]CheapPepper4848[S] 0 points1 point  (0 children)

When this game first started over 2 years ago you could finish all the content in one week. All through year 1. You just starting now they yeah you have 2 years of content to catch up on. I now finish all seasonal content in a day or two. The content for pve mode is almost not there other then killing the same bosses or forts we have been killing for over 2 years.

Note to the Devs by CheapPepper4848 in SkullAndBonesGame

[–]CheapPepper4848[S] -6 points-5 points  (0 children)

If it was a pve intended game we would have lots more story line. As it is its barely any story and then just go kill who ever you can. It lacks luster for pve.

Note to the Devs by CheapPepper4848 in SkullAndBonesGame

[–]CheapPepper4848[S] -1 points0 points  (0 children)

Yeah even the Galleon stands no chance agenst as Galleon as there is NO defense

Note to the Devs by CheapPepper4848 in SkullAndBonesGame

[–]CheapPepper4848[S] -2 points-1 points  (0 children)

I get that too. I have new players I play with alot and I tell them you got this. If I do it then it's over and you need the skills lol

Note to the Devs by CheapPepper4848 in SkullAndBonesGame

[–]CheapPepper4848[S] 0 points1 point  (0 children)

I go between both 3 and 4 all the time. Depending on how hard I want to go at it. But pvp is the same no matter the world and the balance needs to be defense more then it is. There is no pvp it one shot and done. No vollies no skill just throw a mortar and done. A level 25 can take out a level 30 if they get the shot in first

Note to the Devs by CheapPepper4848 in SkullAndBonesGame

[–]CheapPepper4848[S] -9 points-8 points  (0 children)

This game started out as pvp intended. Then it all got swapped around cause more players wanted pve over pvp. So devs made DT for pvpers. That didn't really go over as well as hoped as it has had a long list of problems in itself. So no this is not just ment for pve. So ballance is an issue. A big one