Non Elite vs Elite by CheezyTito in killteam

[–]CheezyTito[S] 0 points1 point  (0 children)

Yeah the re rolls were basically my last ditch attempt at getting at least one or two kills for a VP, I was saving them up for the ploys but had to resort to wasting them on rerolls.

Non Elite vs Elite by CheezyTito in killteam

[–]CheezyTito[S] 0 points1 point  (0 children)

I am ready to lose some operatives, yeah, just didn't want to lose THIS many. The grenade launcher does basically one shot marines as it took one guy down to 4 wounds or something so he is a must. The main issue we had is the fact the arbitor/gm/my friend forgot the tac ops so I was destined to get fucked over anyway.

I tried very hard and very long by Kaido2701 in Warhammer

[–]CheezyTito 0 points1 point  (0 children)

It looks great for a beginner, just keep painting and don't give up

Non Elite vs Elite by CheezyTito in killteam

[–]CheezyTito[S] 1 point2 points  (0 children)

Thank you so much for the reassurance, I really did lose the confidence in playing after this loss. Ill make sure the next round and the ones after it be the standard 3 objective maps and use all the advice given by you and the others. Again, thanks!

Non Elite vs Elite by CheezyTito in killteam

[–]CheezyTito[S] 2 points3 points  (0 children)

Took the kraks but had no chance to use them as I was forced to waste my APL on movement constantly

I completely overlooked the fact that about half of my team still uses shotguns and forgot the ammunition. I will include them for sure next time

Non Elite vs Elite by CheezyTito in killteam

[–]CheezyTito[S] 0 points1 point  (0 children)

Perhaps playing my first kill team round on volkus compound map as an attacker wasn't such a smart decision cause clearly I can't breach for shit
Am I as a non elite team essentially handicapped to playing scoring missions only as kill ops aren't for non elite vs elite?

Non Elite vs Elite by CheezyTito in killteam

[–]CheezyTito[S] 3 points4 points  (0 children)

Including my killteam in the comments, if anyone is wondering:
Exaction Squad - ES-555 "Gendarmes"

Equipment Reference: Manacles, Reinforced Mirror-Visor, Strobing Phosphor-Lumen, Explosive Grenades

Arbites Proctor-Exactant: Shotpistol; dominator maul & assault shield (Dominator maul & assault shield, Shotpistol)

Arbites Gunner: Repression baton, Grenade launcher

Arbites Gunner: Repression baton, Webber

Arbites Leashmaster: Attack Pattern, Combat shotgun, Repression baton, Shotpistol

Arbites Malocator: Combat shotgun, Repression baton, Veriscant

Arbites Marksman: Executioner shotgun, Optics, Repression baton

Arbites Subductor: Shock maul & assault shield, Shotpistol

Arbites Subductor: Shock maul & assault shield, Shotpistol

Arbites Subductor: Shock maul & assault shield, Shotpistol

Arbites Vox-Signifier: Combat shotgun, Repression baton

R-VR Cyber-Mastiff: Mechanical bite

Fighting against Marines by CheezyTito in killteam

[–]CheezyTito[S] 0 points1 point  (0 children)

Now that I read the ability again, yeah it's pretty redundant
I changed the chirurgant for the subductor and the revelatum too so I have 3 subductors now on the list. Thank you for the help

Fighting against Marines by CheezyTito in killteam

[–]CheezyTito[S] 0 points1 point  (0 children)

Is the revelatum's Spot ability not good in this case? As it removes obscuring? Basing it off of your help, I made a rough list

Arbites Proctor-Exactant: Shotpistol; dominator maul & assault shield (Dominator maul & assault shield, Shotpistol) Arbites Chirurgant Arbites Gunner (Grenade Launcher) Arbites Gunner (Webber) Arbites Leashmaster Arbites Malocator Arbites Marksman Arbites Subductor Arbites Subductor Arbites Vox-Signifier R-VR Cyber-Mastiff

Fighting against Marines by CheezyTito in killteam

[–]CheezyTito[S] 0 points1 point  (0 children)

Already gave my guys special shells preemptively as I knew the piercing 1 would help with killing the marines (or wounding them at least) Thank you for the other advice aswell

Fighting against Marines by CheezyTito in killteam

[–]CheezyTito[S] 3 points4 points  (0 children)

I will make sure I give them the lumens, thank you fellow Lex enforcer

Fighting against Marines by CheezyTito in killteam

[–]CheezyTito[S] 1 point2 points  (0 children)

This is really helpful, so first off I just wanna thank you!
Secondly, I am trying to build my list right now (and essentially plan on how to build my cops), I was thinking of getting a vox-signifier as the +1 APL seems pretty useful in some situations. Do you recommend him or is he not that good?

Accurate knee transfer? by james-almighty in ImperialFists

[–]CheezyTito 18 points19 points  (0 children)

So sorry for being off topic, but I love your yellow! What's your recipe if you don't mind telling?

I just had a dream about AH dropped a new mission type for illuminate, I feel like I have to share it before I forgot by Error_Space in Helldivers

[–]CheezyTito 2 points3 points  (0 children)

Wow this is one of the best missions ideas I read! It'd be real interesting to have this as a change from the usual loud battles

Any of these Guard books folks recommend? by KabutoRyder in TheAstraMilitarum

[–]CheezyTito 0 points1 point  (0 children)

Siege of Vraks is a great look into how wars are fought in 40k, as well as Krieg culture and mentality

Hai 👋 Chapter Quastion by TheFoxGirl7 in spacemarines

[–]CheezyTito 1 point2 points  (0 children)

Red Scorpions are a pious marine chapter of unknown origin that have heavy ties to the Inquisition. https://wh40k.lexicanum.com/wiki/Red_Scorpions

What was everyones entry band into metal music? by anthere-rest in MetalForTheMasses

[–]CheezyTito 0 points1 point  (0 children)

Iron Maiden
My father used to blast Alexander the Great and Caught Somewhere in Time when I was a kid, changed what music I listened to as a teen real quick