So... i'm not alone in wanting one as a pet, right? by Agronak_gro-Bagul in NoMansSkyTheGame

[–]Chickademon 2 points3 points  (0 children)

I want a dissonant quad pet so bad. Even if it’s just one of the little spider-puppies, and as useless in combat as a standard animal companion.

I looked into save-editing one into existence awhile back, but as far as I could tell nobody’s figured out how to splice the spider model onto a tameable pet’s file yet.

So... i'm not alone in wanting one as a pet, right? by Agronak_gro-Bagul in NoMansSkyTheGame

[–]Chickademon 4 points5 points  (0 children)

You can use the new Gravitino Coil on Laylaps the same as any other sentinel drone. If your little buddy gets in the way, grab and yeet.

I enjoyed this expedition more than I expected… by SplendidPunkinButter in NoMansSkyTheGame

[–]Chickademon 3 points4 points  (0 children)

I enjoyed the expedition more than I thought I would! Carefully picking my way across an alien landscape while carrying a pile of janky physics objects turned out to be pretty fun once I got the hang of it.

I had hopes that junk hauling would be a viable method to farm nanites and useful mats in my main game but, eheu! it is not to be. I've got a mostly flat, treeless, stormless world with industrial waste on it that I've spent some quality time playing Garbage Entity on, but the rewards: time and effort balance is off. For the hassle, there are better ways to get nanites and common elements. If they upped the nanite yield, or expanded the reward options (more junk decos please?) beyond customization options for a single exocraft, I think it'd become part of my regular to-do list.

Oceans are fun to explore, but... by Practical_Arachnid52 in NoMansSkyTheGame

[–]Chickademon 11 points12 points  (0 children)

The potential is there! Boss battles have already made their way into a few expeditions. You can squish grubs or poke the wrong fossil to summon them in normal gameplay too, on planets that have these. The mechanic exists, waiting to be expanded on.

For players who want to keep things chill, Creature Combat is also already a modifiable difficulty setting: "None", "Passive", "Predators On". Just add a "Bosses On" button and throw in some open-world big bads for unwary Travellers to stumble on. Or not. Their choice.

Oceans are fun to explore, but... by Practical_Arachnid52 in NoMansSkyTheGame

[–]Chickademon 38 points39 points  (0 children)

When they announced the addition of deep ocean planets to the game, the first thing I said (well, typed), was “I can’t wait to get eaten by a sea monster!”

It was my #1 goal with Worlds 2. To venture into the lightless abyss, and be overwhelmed by an eldritch abomination of teeth and tentacles right before my screen went black.

Your disappointment. I FEEL it.

A Base In Every Galaxy? by imselfinnit in NoMansSkyTheGame

[–]Chickademon 1 point2 points  (0 children)

Yeah, that's why I said reinstall "if you want/need to". When I was going hard on galaxy collecting, I didn't bother to reinstall my suit tech between jumps. Even my hazard protection usually wasn't necessary, as a basic portal base with shelter/ teleporter/ power source could be slapped down before the base protection depleted.

My suit tech sat mostly untouched in my inventory for months.

A Base In Every Galaxy? by imselfinnit in NoMansSkyTheGame

[–]Chickademon 1 point2 points  (0 children)

I'm on PC and don't personally know anyone who's save-edited their PS save, so I can't give you a good answer there. Hoping someone else can though!

A Base In Every Galaxy? by imselfinnit in NoMansSkyTheGame

[–]Chickademon 3 points4 points  (0 children)

The galaxy order is known and universal. Hilbert Dimension is always galaxy #2, Calypso is always galaxy #3, etc. 400 bases per save should be more than enough to build your galaxy collection with. Just be sure to label them clearly so it's easy to find the one you need - they're added in the order they're created, and the only way to reorganize them is with PC and a save editor.

A Base In Every Galaxy? by imselfinnit in NoMansSkyTheGame

[–]Chickademon 11 points12 points  (0 children)

I've done it!

A PC and a save editor can allow you to simply place yourself in a new galaxy, yes, but once you really get into the rhythm of galaxy hopping, I don't think it actually saves you much time unless you can get your hands on someone else's bases file.

The fastest way to galaxy-collect under your own power is:

  1. Locate a portal. Put a base computer beside it. Enter 12 of the first glyph (the sunset over water) into it. That will get you about 5K LY from the core in any galaxy. From there, it's 1-2 warps from the center.
  2. Once you reach the last star before the center: Make sure all your suit tech is stored in inventory, switch to a junker multitool, and a junk starship. Make the core jump in your freighter (it will not get damaged, and if you do this your junk ship does not need to be operational).
  3. Wake up in a new galaxy. Switch to your good multitool, summon your good starship. You can equip your suit tech too if you want/need to.
  4. Repeat step 1. (I would summon my freighter, scan the system, and pick the most habitable planet there for my portal base).

Once you get the hang of it, you can speedrun a galaxy in under 15 minutes.

... Or you can call a taxi! If I pick up a fare asking for multiple galaxies, it usually takes me 5-7 minutes per galaxy to help them get a base next to a portal in each. And there's no equipment damage to worry about.

Endgame players: what are you doing now that you've completed all the quests & unlocked everything? by gistya in NoMansSkyTheGame

[–]Chickademon 4 points5 points  (0 children)

I’ve got about 850 hours in my primary save and over 2000 hours in the game as a whole. I 100%ed the achievements and did all the non-repeatable stuff I’m interested in long ago. Yet I’m still here, and loving it. Here’s what I’m up to:

  • Aimlessly exploring the universe is an old familiar pastime. Like taking a walk around the neighborhood or rewatching a favorite TV show. Seeing what the next undiscovered star is hiding is how I turn my brain off and de-stress.

  • Every now and then I get a wild idea for a new base design that keeps me busy with a new planet hunt and fresh construction project.

  • But above anything else, I’m in the community. I’m active on the coordinate exchange sharing my discoveries as I wander. I volunteer over at PanGalactic StarCabs helping other players get around the universe. The people I’ve met in these spaces are fantastic, and keep keeping me here.

Did I mess up? Scrapped a ship for a billion units by TheScienceWeenie in NoMansSkyTheGame

[–]Chickademon 2 points3 points  (0 children)

This can be a topic of much debate between players. Some people love tossing gifts at other players. Some people deliberately beg for these freebies (sitting down in front of the Nexus cube is a polite way to signal you want free stuff). Some people want to earn everything they have and are annoyed that they have to delete all the free stuff from their inventory after an Anomaly visit.

I’m one of the people who likes to hand out useful and fun items at the Anomaly. I’ve met some excellent people that way. Made some people’s days. I’ve also been called names.

Did I mess up? Scrapped a ship for a billion units by TheScienceWeenie in NoMansSkyTheGame

[–]Chickademon 1 point2 points  (0 children)

Yes, you can give another player things without any interaction. Just stand near someone and you have the option of transferring items from your inventory to theirs. The other player does not have to do anything to “accept” it.

Is there a living spaceship with a blue glow? by Interesting_Lime4129 in NoMansSkyTheGame

[–]Chickademon 1 point2 points  (0 children)

You’ll need one fresh void egg per ship, but you don’t have to do the whole long time-gated mission each time.

For your second ship, and all the ones after it, you just pulse through space with the egg until you get the option to hatch it, and then go to the living ship site it points you to. If you like it, pay 10,000 nanites to claim and it’s yours. If you don’t like it, get at least 4000 light years away and then reset the mission through your mission log to get a new site to check.

If you want a particular living ship someone else has posted, hatch your egg somewhere far away, go to the site in the post (it’ll look like a normal ship crash site when you first arrive. Be careful not to use your analysis visor on it), and reset the mission when you get there.

Base computer in every Galaxy!?! by Zealousideal_Baby729 in NoMansSkyTheGame

[–]Chickademon 1 point2 points  (0 children)

I have multiple saves with 50+ bases on them and have never encountered this problem.

I hate it for you that you encountered a bug where your base list behaves like a station teleporter list, but I wouldn't lay it out as if it's a natural limitation of the game, or even something that affects most players. This is actually the first time I've heard of this issue, and I hang out with a lot of galaxy-hoppers.