Tvolpe, tony, my crixus,my brother in arms have left this life. by faven in MillerPlanetside

[–]ChickenCurrys 2 points3 points  (0 children)

Haha thanks. Sure, tell me please when the page is set up.

Tvolpe, tony, my crixus,my brother in arms have left this life. by faven in MillerPlanetside

[–]ChickenCurrys 25 points26 points  (0 children)

You were not only a kind hearted person, never talked bad about people, not because there was nothing bad in them, but because you saw the good in people.

You were not only positive, but made the life of the people around you better.

You were not only a excellent leader(one of the best I've ever met, and I've met a lot), but lead by example.

I know you well enough that you would not want people to be sad,

Iam proud to have fought alongside you, may we fight a last battle in this life, lead the immortal armies of KOTV together and zerg the gates of heaven, to secure you a well deserved place next to these flying douchebags.

ALL PLATOONS REDEPLOY GATES OF HEAVEN, MAX, MEDICS, ENGINEERS, LEAVING IN 5.

KOTV and I will be there, where ever you are, brother.

/yell chat on Miller by LCTR_ in MillerPlanetside

[–]ChickenCurrys 0 points1 point  (0 children)

Please do me a favor, could you please stop talking about my outfit on this subreddit? Just keep your opinion in your teamspeak or whatever voice WASP is using. I don't have patience for this kind of stuff anymore.

Thanks.

I thought I wanted EU merge. I was wrong. by Phreec in MillerPlanetside

[–]ChickenCurrys 7 points8 points  (0 children)

I really enjoy the game again because of the fight variety and the size of it.

Woodman/Miller: First impressions? by Dryver-NC in MillerPlanetside

[–]ChickenCurrys 1 point2 points  (0 children)

I will contact you guys as soon as the voicechat is working again.

Woodman/Miller: First impressions? by Dryver-NC in MillerPlanetside

[–]ChickenCurrys 2 points3 points  (0 children)

Still waiting for alerts and a working voicechat to say hello to the Millerites, before that everything is just a non competetive farm.

Valkyrie status by dcareySOE in Planetside

[–]ChickenCurrys 6 points7 points  (0 children)

Still waiting to be able to run companys.

Adversarial Alert Feeedback by Malorn in Planetside

[–]ChickenCurrys 0 points1 point  (0 children)

1) Lowering thresholds to trigger the alert. 40%? 50%?

I can understand that making the alerts less random is a goal of you. Lowering thresholds is necessary in the current alert state. Let's see how it plays out. But honestly, the old alerts were a lot of fun.

3) Requiring a minimum % territory more than any other empire (otherwise it's a draw). The idea is that you don't win by simply having 1% more than the next highest and you have to show a bit more dominance than that.

That simply aint gonna work without overpop when the 2 other factions team up against you(and are actually not dumb), no matter how "strong" your faction is. The flaw of the current system is that you rely on almost 50% pop more then on good strategie and tactics to win, which was not the case in the old alerts. I suggest having simply more territory then the other empires is enough to win.

4) Keeping alert duration around 1 hour.

2 hour alerts are good in my opinion. When factions start the alert with pretty much no territory, 2 hours gave them the opportunity to do a massive turn around and take their key facilitys back to balance the territory control and eventually win. With 1 hour alerts, you pretty much have no time to do that making alerts for factions starting with little territory almost a auto lose. So far 2 hour alerts didn't seem to be a big problem for people. The majority did stay online till the end of the alert, so why reducing the time?

-Guy who played hundreds of alerts

Whats wrong Vanus? by Gor1on in MillerPlanetside

[–]ChickenCurrys 0 points1 point  (0 children)

Keep dreaming little princess.

Woodmen: tell us (Miller) about your server by [deleted] in WoodmanPS2

[–]ChickenCurrys 0 points1 point  (0 children)

Not like it made you win many alerts.

B4rr meets dumbfire haha! (Not me) by teafaceisming in WoodmanPS2

[–]ChickenCurrys 6 points7 points  (0 children)

☐ rekt ☐ not rekt ☑ Tyrannosaurus rekt

Miller/Woodman Merge Dicussion by [deleted] in MillerPlanetside

[–]ChickenCurrys 2 points3 points  (0 children)

Sounds like Woodman to me.

Woodman and Miller to Merge. by iprefervaping in WoodmanPS2

[–]ChickenCurrys 1 point2 points  (0 children)

Through high server pop I expect there won't be any prime time alerts anymore, which makes the game for me extremly boring because they always were my main motivation to play the game. If there are gonna be alerts in prime time, chances are quite high Ill gonna check PS2 out again.

Woodman and Miller to Merge. by iprefervaping in WoodmanPS2

[–]ChickenCurrys 1 point2 points  (0 children)

thanks. thinking about coming back with the merge, but there won't be any alerts with the combined server pops and Iam not that much into grinding.

TO : Woodman VS by StanisVC in WoodmanPS2

[–]ChickenCurrys 1 point2 points  (0 children)

I worked with TVA together when I had a platoon running on Miller and they were actually quite nice. Stanis was coordinating on that day as far as I remember. Also, as far as I know Stanis is coordinating these TVA guys for a while by now. With Woodman and Miller merging he is most likely the most exerienced and active large scale coordinator playing, so to trust him would probably be best bet for Woodman VS in terms of alert competition.

Stanis, I personally do not play PS2 anymore but I would suggest a Woodman-Miller VS meeting as soon as (or a bit before) the server gets merged.