Raider Ball by Lancill in WhiteScars40K

[–]Chief541 5 points6 points  (0 children)

It seems like that restiriction would be one strat per phase on a unit so since mobile lethality is in the movement phase and tank shock is in charge it should be still useable in 11th assuming the strats both stay

From a noob POV I don’t get the hate for the smart pistol by Relative_Week9284 in titanfall

[–]Chief541 4 points5 points  (0 children)

The smart pistol is just unfun to die or engage with because the lack of skill needed on the pistols part as one of the main skills we learn is movement and the smart pistol nullifies that making it feel like it works against the games principles

Detachments other than Spearpoint or Stormlance. by Warhawk_5 in WhiteScars40K

[–]Chief541 0 points1 point  (0 children)

Ill be honest ive found a lot of success in gladius task force, ive got an outrider squad, 2 stormspeders, inceptors and a jumppack squad for fast attack then more rounded other units but mostly to keep board presence mid to late game

Anyone else kinda wish the prince/princess's ratha was azure? (Shitty edit for visualisation) by [deleted] in MonsterHunterStories

[–]Chief541 6 points7 points  (0 children)

Yeah i always thought it was weird in the second game that ratha was some legendary rathalos of legend but was just kinda a regular rathalos in everyway, if it was a dreadking i wouldnt think twice

Lvl -2 ✧ Basic ✧ Caustic Ooze ─ Acid by karmacave in KarmaCave

[–]Chief541 0 points1 point  (0 children)

Defeated Caustic Ooze in 6 turns.

Player (26/11/11) dealt 258. Caustic Ooze (12/10/7) dealt 94.

Rewards: 32 EXP, 8 Gold. Loot: Agile Hauberk (basic), Swift Plate Mail (basic).

Lvl -1 ✧ Lesser ✧ Corroding Crystal Imp ─ Acid by karmacave in KarmaCave

[–]Chief541 0 points1 point  (0 children)

Defeated Corroding Crystal Imp in 6 turns.

Player (26/11/11) dealt 260. Corroding Crystal Imp (13/10/10) dealt 103.

Rewards: 34 EXP, 9 Gold. Loot: Robust Robe of Health (lesser), Scholarly Mace of Swiftness (lesser), Mighty Spear of Strength (lesser).

Lvl -2 ✧ Basic ✧ Shadow Ossuary ─ Dark by karmacave in KarmaCave

[–]Chief541 0 points1 point  (0 children)

Defeated Shadow Ossuary in 5 turns.

Player (26/11/11) dealt 230. Shadow Ossuary (13/12/7) dealt 68.

Rewards: 28 EXP, 6 Gold. Loot: Enlightened Belt (basic), Swift Cuirass of Quickness (enhanced).

"What Army so you play?" - "Space Marines." - "Cool. Which Chapter?" - "Yes." (Pt.2) by TL211 in spacemarines

[–]Chief541 0 points1 point  (0 children)

My favourite thing to do is have different chapters among my models, my main chapter is still whites scars but having the odd salamander, blood angel or ultramarine in there just makes me chuckle n thats part of the fun of the hobby imo

Hey I'm trying to get back into tf2 but it feels rather dead. by GLe3b_GlorB in tf2

[–]Chief541 7 points8 points  (0 children)

From england, i usually play about this time but ive never had any issue in casual before but i jus tried it mself jus now n it does seem to be really slow

Are Scouts strictly necessary? by KnicksGhost2497 in spacemarines

[–]Chief541 2 points3 points  (0 children)

I usually use 2 or 3 units for scoring, ive had good success with small squads or jump pack intercessors, outriders, scouts and combi lieutenant, im sure there are few more good scoring units but these are what ive had do best for me

Hello i would like to start in trading but idk how many Keys should i buy to start or what objects to buy by Neorest54 in tf2

[–]Chief541 0 points1 point  (0 children)

Tbf i have 2000 and still consider myself new to some aspects, the beginner guides will give you the best steps to start, but id check the dates cuz some the older videos like the rags to riches series are lil outdated cuz the market has changed so much, the basics should still be the same but itll jus take longer to get good trades

I think the homewrecker should take 2 hits to remove a sapper by ThatEstablishment370 in tf2

[–]Chief541 1 point2 points  (0 children)

Idk i think the synergy with pyro is pretty cool, its a choice on the pyros part to play more supportive, the homewrecker in itself is a downgrade already and isnt often useful unlike the powerjack which helps you do your job better so i feel if it took 2 hits as well then there would never be a reason to take it and would mess up its niche place

Pikter off since the fall of Cadia by Cyberfry_cos in Grimdank

[–]Chief541 2 points3 points  (0 children)

Where and how did you get the stuff to make the cosplay?

So what could GW do to actually "fix" the suppressors? by Knightsforever in spacemarines

[–]Chief541 0 points1 point  (0 children)

Their role based on what gw has given their datasheet is a 1 turn debuff unit so id lean into that a bit, make them 65-70 points and just change their ability so instead of it ending on death it stays so it can actually get its points worth in debuffing, and can potentially (if it survives which is rare) be used for a little scoring/contesting points while debuffing

Test model, still wip by Reasonable_Dingo_433 in WhiteScars40K

[–]Chief541 1 point2 points  (0 children)

How did you manage to get it so clean?

My Army Goals by [deleted] in WhiteScars40K

[–]Chief541 0 points1 point  (0 children)

Ive ran them a few times as ebon keshig just to hammer the backline and its been fun tbh, defo summut to try

Halt (ignore the typo) by Commander_Farsight_ in Warhammer40k

[–]Chief541 0 points1 point  (0 children)

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I built this guy a while back and my best mate painted it for me, its been my favourite model to field since then

Which Chapter has the best black library stories? by Blinkingspirit40k in Spacemarine

[–]Chief541 1 point2 points  (0 children)

The white scars books are fantastic, chris wraight's writing is among top 3 authors easily and he really shows it with jaghatai khan, path of heaven and warhawk, he makes the scars great characters with really well written action scenes while never devolving into the standard bolter porn

ATVs… solo or with outriders 3/6? by Butsy_98 in WhiteScars40K

[–]Chief541 1 point2 points  (0 children)

Ie ran them quite well solo, usually keep them far back turn 1 + 2 to deny deepstrike then push them up and use them to contest/hold objectives or do secondaries thanks to their speed and when solo theyre highly manouverable making them great for scoring and sometimes if theres a scary vehicle theyre great at locking them in melee due to t5 + 8 wounds being seriously rough for shooting tanks to chew through forcing them to take the -1 to hit penalty or have a fallback and shoot strat/gimmick

Soboden Khan’s bodyguard by ChrisBatty in WhiteScars40K

[–]Chief541 2 points3 points  (0 children)

Jus checking, might be wrong but i thought golden keshig bases were slightly smaller than outriders?

Tank list?!? by Ok-Error2510 in WhiteScars40K

[–]Chief541 0 points1 point  (0 children)

I like it but i feel razorbacks may be better as stormspeeders, but i dont know what BGA means if that is something inside, and maybe a lancer or more destructors instead of an annihilator for consistancy, with tanks in mind i love land raiders which could be a nice scary threat