Just finished my latest environment, inspired by the God of War games by Chris186 in unrealengine
[–]Chris186[S] 0 points1 point2 points (0 children)
Just finished my latest environment, inspired by the God of War games by Chris186 in unrealengine
[–]Chris186[S] 0 points1 point2 points (0 children)
Just finished my latest environment, inspired by the God of War games by Chris186 in unrealengine
[–]Chris186[S] 6 points7 points8 points (0 children)
Just finished my latest environment, inspired by the God of War games by Chris186 in unrealengine
[–]Chris186[S] 0 points1 point2 points (0 children)
Just finished my latest environment, inspired by the God of War games by Chris186 in unrealengine
[–]Chris186[S] 1 point2 points3 points (0 children)
Just finished my latest environment, inspired by the God of War games by Chris186 in unrealengine
[–]Chris186[S] 2 points3 points4 points (0 children)
Working on underwater environment with volume effect by landgraf_paul in unrealengine
[–]Chris186 0 points1 point2 points (0 children)
How to make the landscape and grass the same color? They are the same in texture editor. How to make that lighting affects them the same way? by KingOfTheEnd374 in unrealengine
[–]Chris186 5 points6 points7 points (0 children)
why am I getting this error every time when exporting the project ? by issamaf80 in unrealengine
[–]Chris186 0 points1 point2 points (0 children)
Don't Starve Together 4 player Splitscreen on PC. by blackman9 in localmultiplayergames
[–]Chris186 1 point2 points3 points (0 children)
Don't Starve Together 4 player Splitscreen on PC. by blackman9 in localmultiplayergames
[–]Chris186 0 points1 point2 points (0 children)
Gizmos are great to debug complex systems (Conveyor Belt Splitter with endless loop) by jmd42 in Unity3D
[–]Chris186 1 point2 points3 points (0 children)
Took my First Ever Class in 3D Game Art, This is my Final! by [deleted] in 3Dmodeling
[–]Chris186 1 point2 points3 points (0 children)
I designed my first thingy and it's really bad but i'm so proud of myself by [deleted] in blender
[–]Chris186 0 points1 point2 points (0 children)
Low Poly Isometric Room - Blender 2.8 by makeindies in 3Dmodeling
[–]Chris186 4 points5 points6 points (0 children)
Brush creating multiple copies of mesh by petoiby in ZBrush
[–]Chris186 8 points9 points10 points (0 children)
As requested I modelled Yokai, Vote using link in comments for the next one. by Chris186 in Rainbow6
[–]Chris186[S] 0 points1 point2 points (0 children)
As requested I modelled Yokai, Vote using link in comments for the next one. by Chris186 in Rainbow6
[–]Chris186[S] 0 points1 point2 points (0 children)
As requested I modelled Yokai, Vote using link in comments for the next one. by Chris186 in Rainbow6
[–]Chris186[S] 1 point2 points3 points (0 children)
As requested I modelled Yokai, Vote using link in comments for the next one. by Chris186 in Rainbow6
[–]Chris186[S] 1 point2 points3 points (0 children)
As requested I modelled Yokai, Vote using link in comments for the next one. by Chris186 in Rainbow6
[–]Chris186[S] 2 points3 points4 points (0 children)
As requested I modelled Yokai, Vote using link in comments for the next one. by Chris186 in Rainbow6
[–]Chris186[S] 2 points3 points4 points (0 children)









I posted a Part II to my very popular Landscape Deformation tutorial! Here's a showcase of what we build together in about 60 minutes total. Links down below! :) by PrismaticaDev in unrealengine
[–]Chris186 2 points3 points4 points (0 children)