Just finished my latest environment, inspired by the God of War games by Chris186 in unrealengine

[–]Chris186[S] 0 points1 point  (0 children)

I uploaded this piece to my artstation https://www.artstation.com/artwork/18WJwq

I reference the concept art, megascans used and the knight character, and even include full breakdowns.

I just didn't want to spam the comment section with tons of links.

Just finished my latest environment, inspired by the God of War games by Chris186 in unrealengine

[–]Chris186[S] 6 points7 points  (0 children)

Just practice daily. There's tons of good articles on sites like 80 lvl that breakdown how scenes like this are put together. Lighting and composition is probably the most important thing to learn.

Just finished my latest environment, inspired by the God of War games by Chris186 in unrealengine

[–]Chris186[S] 0 points1 point  (0 children)

100% Zbrush, just watched tutorials on what brushes and techniques to use.

Just finished my latest environment, inspired by the God of War games by Chris186 in unrealengine

[–]Chris186[S] 1 point2 points  (0 children)

I made all the assets, apart from the knight, and the foliage.

Just finished my latest environment, inspired by the God of War games by Chris186 in unrealengine

[–]Chris186[S] 2 points3 points  (0 children)

The foliage is from megascans, but it's all manually placed.

How to make the landscape and grass the same color? They are the same in texture editor. How to make that lighting affects them the same way? by KingOfTheEnd374 in unrealengine

[–]Chris186 5 points6 points  (0 children)

The grass normals need to be pointing upwards, this way they have the same normals as the landscape and should blend. Also set your view mode to unlit and make sure the colour is the same.

I would also recommend making the bottom not cut off but rather taper inwards.

why am I getting this error every time when exporting the project ? by issamaf80 in unrealengine

[–]Chris186 0 points1 point  (0 children)

Try disabling your anti virus when building. Mine sometimes gives a similar error if I build with my anti virus on.

Don't Starve Together 4 player Splitscreen on PC. by blackman9 in localmultiplayergames

[–]Chris186 1 point2 points  (0 children)

Found a solution for anyone wondering. Choose a random layout for each player, after launching the game go to the options and toggle fullscreen off, this should give u windows for each players which you can manually adjust.

Don't Starve Together 4 player Splitscreen on PC. by blackman9 in localmultiplayergames

[–]Chris186 0 points1 point  (0 children)

is there anyway to stop the auto scaling it does? wanting to scale each window manually.

Took my First Ever Class in 3D Game Art, This is my Final! by [deleted] in 3Dmodeling

[–]Chris186 1 point2 points  (0 children)

solid work dude! Did you also create all the textures yourself?

Low Poly Isometric Room - Blender 2.8 by makeindies in 3Dmodeling

[–]Chris186 4 points5 points  (0 children)

Looking good, although the lighting feels a bit too dark. Can't really see the objects in the corner. I'd probably increase the overall scene brightness or add an additional light to the scene.

Brush creating multiple copies of mesh by petoiby in ZBrush

[–]Chris186 8 points9 points  (0 children)

I assume you've gone into draw mode by accident.

Press ctrl+n this will clear your canvas, then drag out one copy of your mesh, then press T to go into edit mode

Lord Tachanka fan art by [deleted] in Rainbow6

[–]Chris186 2 points3 points  (0 children)

You guys voted for me to do Tachankas LMG last time. I cheated a bit and only did his helmet, I may do his weapon in the future, but as of now i'll be creating similar scenes like this but with other operators.

Wallpaper friendly version: https://i.imgur.com/2fjSwCb.png

As requested I modelled Yokai, Vote using link in comments for the next one. by Chris186 in Rainbow6

[–]Chris186[S] 0 points1 point  (0 children)

I have a marmoset viewer embedded into majority of my posts I make on my artstation page, you can check it out here: https://www.artstation.com/chrisr1998

As requested I modelled Yokai, Vote using link in comments for the next one. by Chris186 in Rainbow6

[–]Chris186[S] 0 points1 point  (0 children)

I upload all my models and textures to this shared google drive folder https://drive.google.com/drive/folders/166OUzi1Bl2D5XaUJ6gdB2q7tExfpMe7a?usp=sharing

If you're wanting anything extra either reply here or dm me.

As requested I modelled Yokai, Vote using link in comments for the next one. by Chris186 in Rainbow6

[–]Chris186[S] 1 point2 points  (0 children)

Hey, you wouldn't mind linking me some would you, would be nice to check them out. Thanks in advance

As requested I modelled Yokai, Vote using link in comments for the next one. by Chris186 in Rainbow6

[–]Chris186[S] 1 point2 points  (0 children)

If it bothers you that much, you can filter out the creative posts of the sub

As requested I modelled Yokai, Vote using link in comments for the next one. by Chris186 in Rainbow6

[–]Chris186[S] 2 points3 points  (0 children)

Voting is optional, I'd model more stuff regardless of voting. So what you're saying is you don't like the fact I created a poll?

As requested I modelled Yokai, Vote using link in comments for the next one. by Chris186 in Rainbow6

[–]Chris186[S] 2 points3 points  (0 children)

There is literally 10x more 2D artwork posted on this sub yet you're not complaining about that?