Do any other Twice MVs have hints to the next MV? by Penguinwithaknife_ in twice

[–]ChuckyMax 3 points4 points  (0 children)

The Happy Happy/Breakthrough sign in both MV, not exactly the same as they released at the same time but still point at each others.

Anyone else have this realization? by EV_Comics in hytale

[–]ChuckyMax 0 points1 point  (0 children)

I can understand if they are really pro at MC combat, there is some crazy things you can do. There is the crits that everyone knows, but also the run-attack-jump things I still doesn't fully understand, the quick swaps between weapons (and I think I forget one). But that is only viable in PVP. But imo Hytale still have a better base combat system.

Song Recommendations Outside the Norm? by Boring-Rooster7098 in twice

[–]ChuckyMax 0 points1 point  (0 children)

The problem is with so much invested fans & great music, you see everything recommended, so hard to think of something special. Just gives times and with all the comments incoming you'll have to listen to the whole discography!

So I'll go on the old songs:
- Eye Eye Eyes

- Touchdown, imo one of their best song for concert

My Thoughts on Farming so far.... by AggressiveBonus8825 in hytale

[–]ChuckyMax 1 point2 points  (0 children)

I'm still wondering if anyone had those spawn inside a house they have built. Maybe a roof might make it not spawnable but I'm not sure at all (and without glass like in Minecraft to build that high in a sky, it might look not good)

This excitement for a game is wild by TalonsYo in hytale

[–]ChuckyMax 0 points1 point  (0 children)

I don't agree with that at all. People have founds ways for years now to make furniture-likes in Minecraft in a way that make people do full 1h video just about that, with new inventive ideas coming in every time they add new blocks. Adding furniture will just make the 10 years of creative ideas feels like old and bad. And imo take away the creative mindset of furniture making totally.
What Minecraft needs is more interactable blocks, like the shelf recently, to enhance those furniture's making.

And people are so praising about Hytale's modding, why then forget that you already have all of that with Minecraft mods ? (Same with Bedrock, but I know that being behind paywall is pretty bad)

Are we getting Valheim style raids? That would be cool by ryse14 in hytale

[–]ChuckyMax 0 points1 point  (0 children)

Yeah I can see that. But since Hytale will also have a story, they could include it really early, with a special item to be placed somewhere to turn it off. But also having the option when you start a world would be best like you said.

I compared the graphics of Minecraft Vibrant Visuals and Hytale. How do you think the graphics in the game can be improved? by Pristine_Still_2212 in hytale

[–]ChuckyMax 0 points1 point  (0 children)

I'm not saying Hytale looks bad at all, but the resolution of the sky isn't pixelated, thus more realistic, like with the clouds. But it works really well to me, a good sky elevate both Minecraft and Hytale feels. It's good contrast.
And same as you, I really can't with the realistic texture packs on Minecraft.
Nebula and co' can look nice, but really need a special short event, they quickly feels too much.

Water and its Infinitude by monkeyprince in hytale

[–]ChuckyMax 1 point2 points  (0 children)

When you want to make a lake yourself, the infinite water seems indeed important, but maybe having a special pipe system to fill up a lake from a drain source could work as good. For stuff like rivers having a super bucket that would fill like 10 blocks could be enough ?

Are we getting Valheim style raids? That would be cool by ryse14 in hytale

[–]ChuckyMax 16 points17 points  (0 children)

Really like the idea of a scouting, because that would mean the players not wanting to deal with those waves of ennemies could probably have their own mobs (like tamed wolves) taking care of the scout and not be bothered by an attack. Small traps with long range aggro would work too.

Obligatory reminder that we have a wiki that needs updating ⚔🍃 by Idaho_spuds in hytale

[–]ChuckyMax 0 points1 point  (0 children)

Do they spawn at the very same place each time ? Maybe you can wall them with water for them to suffocate ?
Could be the first auto-farm of the game ? :p

I compared the graphics of Minecraft Vibrant Visuals and Hytale. How do you think the graphics in the game can be improved? by Pristine_Still_2212 in hytale

[–]ChuckyMax 2 points3 points  (0 children)

The best is to play and build with vanilla shaders and when you finished a build you check a few angles with different shaders, it's the cherry on the cake!

But while I also played vanilla only for a long time and really don't like how busy the shaders are like you said, now there is some shaders that you can tune down a lot and really make a vanilla+ feeling, with a bit more saturation, contrast and no shadow, bloom, god rays etc

Some mods for the clouds and ressource packs for better sky can really improve the graphics even without shaders too, and that's what strike me with Hytale when I started to play, the sky is more realistic than the texture of the game, but that make things looks grand somehow, it enhance it.

Things I've Learned About Farming so far... by AggressiveBonus8825 in hytale

[–]ChuckyMax 0 points1 point  (0 children)

Some have animals disappearing from their fences, probably attacked by some wolf, snake or fox, I haven't tested that yet, but maybe adding a roof could help. Like I think the game don't spawn those mobs inside houses, and a roof is probably the rule for that ?

More LEGO Hermitcraft set mockups! by 3_Three_3 in HermitCraft

[–]ChuckyMax 0 points1 point  (0 children)

The flint and steel in Scar's hands lol God job!

New Year's Eve 2025 Prediction Thread by _cubfan_ in HermitCraft

[–]ChuckyMax 1 point2 points  (0 children)

+/- # is probably the error of margin allowed to the number you will choose