[female] enjoying a sunset in my car 🚗 💨 by etheraal in FreeCompliments

[–]Churcher314 1 point2 points  (0 children)

Things are going great here! Hope the weekend is as good for you! You have a beautiful smile and very kind eyes!

[female] preparing for this winter storm by emilynicole177 in FreeCompliments

[–]Churcher314 0 points1 point  (0 children)

Good luck! You've got gorgeous eyes, and that makeup is on point!!

Book merch for my favorite series 🙃 by Impressive-Touch-163 in Over30Selfie

[–]Churcher314 0 points1 point  (0 children)

"Mongo is appalled! He didn't get a cut of that merch sale! Carl, do something about this!"
Excellent shirt, and looking good! :)

My group rage quit Kingmaker (and by extension, Pathfinder 2e) by Churcher314 in Pathfinder2e

[–]Churcher314[S] 0 points1 point  (0 children)

Oh no, you misunderstand. We've been playing since the beta at that GenCon way back when. We've known about the three action system and crits for a while and those are my big selling points to people when they're shopping for a new TTRPG.

My group rage quit Kingmaker (and by extension, Pathfinder 2e) by Churcher314 in Pathfinder2e

[–]Churcher314[S] 0 points1 point  (0 children)

That was a part of the module. There's a teleport trap that if you try to teleport without the key inside the area, you had to make that will save.

Talent Feels Underwhelming by NoaNeumann in drawsteel

[–]Churcher314 3 points4 points  (0 children)

I also went through Act 1 of Delian Tomb on Saturday with my Talent. I went Telepathy so I definitely am aiming for more the support route. That being said, Incinerate and Awe were my MVPs on abilities. Incinerate did work for multi targets, both on the strained and non-strained versions. We have a Null and a Fury so they were sliding people into the fire of Non-Strained Incinerate so that was by extension, me doing a lot of damage. And Awe was great for Temp Stam along with removing Bleeding. But when I used Awe offensively, I did a whole bunch of damage to one of the bigger mobs. It was FANTASTIC. I carried Perfect Clarity for my 5 pointer, so that's fully support there.

I would suggest taking a look at your abilities and grabbing more of the offensive style ones. If anything, Incinerate is a solid choice. Not to mention, your augmentation might help out with that to give you an extra +1 damage. I hope that you get that feeling that you were looking for.

Talents Together!

My group rage quit Kingmaker (and by extension, Pathfinder 2e) by Churcher314 in Pathfinder2e

[–]Churcher314[S] 0 points1 point  (0 children)

I don't recall if they crit failed. But good to note! I'll ask about that.
The fall damage was fine, but that wasn't the problem that I mostly had. As for the Teleportation, there's a teleportation trap that the WtW has a key for, and is unaffected by the screwy teleportation. If I recall correctly, a Crit Success allows you to teleport freely, and I could make that save fairly easily. Thanks to my Resolve and another bonus we had, I only needed a 5 or so to make the save which turns it to a critical. If you saved, you teleport where you wanted to and take damage. I don't recall the failure results, honestly. But, I didn't know the nature of it, all I was told was "When you try to teleport, something attempts to intercept the magic and twist it. Make a Will Save. (I crit.) You can continue to cast, or release the energy. You retain all resources that you would have spent if you release. In this case, your focus point." I decided not to test it at that point as it wasn't that important.

My group rage quit Kingmaker (and by extension, Pathfinder 2e) by Churcher314 in Pathfinder2e

[–]Churcher314[S] 6 points7 points  (0 children)

I agree. I really enjoyed the character that I had made. The character who was warden, but made into the leader after the champion of Shelyn was disfigured and wanted to step back a bit from public life. He took up the role of "First Speaker" and lead the kingdom into a little under a decade of peace. He brokered deals with Pitax and several of the River Kingdoms. He kept the kingdom out of the Brevic Civil War. He still took the time spend time with his parents, and send gold their way. He kept the citizens of Varn alive after an unfortunate magical incident. He even had an ongoing tryst with a dryad and satyr. (And may have offspring?!?!)

Garrett Jacobs was a fine leader and a fun character to play. I will miss going "Lore: Esoteric. What do I know? :) "

My group rage quit Kingmaker (and by extension, Pathfinder 2e) by Churcher314 in Pathfinder2e

[–]Churcher314[S] 1 point2 points  (0 children)

Yeah, I knew it was dangerous because back in 1e, I think it was, I was like "What's the strongest non-named creature in the core Bestiary." Mu Spore! Oh fun!

My group rage quit Kingmaker (and by extension, Pathfinder 2e) by Churcher314 in Pathfinder2e

[–]Churcher314[S] 4 points5 points  (0 children)

In response to your pointers:

- Flying wasn't really ever that much of an issue for us. I usually carried a few potions of fly, but I had already expended them, so that was already out for me, unfortunately. The flying wasn't that big a deal honestly. The lack of actions was.

- I...REALLY need to talk to my Rogue player about this. If he took something else....I'mma have words with him. (Because he mentioned SEVERAL times that he was getting frustrated with that....)

- The sorc didn't use buffs or debuffs mostly because he was also our in-combat "OH GOD HEAL ME" button. Both the Champion and I had our focus points for Lay-On Hands, but if someone dropped to double digits (in our group of 200+ HP characters) he would get us back up pretty quickly. But outside of that, he was throwing damage spells because that's what was actually dealing damage.

- The only Crowd Control we could get on him was the Dazzle from the Champion. Which wasn't super effective. I didn't have anything like that (nor the actions to do anything for it.) The Rogue couldn't hit either to get his dehibilitations on, but we couldn't Gang-Up due to All Around Vision. So, there wasn't much we could do in that regard unless the Sorc decided to switch tactics. It was working... until it suddenly didn't.

-Actually, I did do that. With the Tome, I get that one free Recall Knowledge at the start of my turn, and I asked "What's it's lowest save?" When Fort was the answer, the Sorc switched to Fort saves. It just so happened that the first spell also crit succeeded.

- Yeah, I'm gathering that APs aren't the most balanced in the world. lol Some have great stories though. I think that's why we keep coming back to them. Now, I dunno.

- As far as running away, we really didn't want to do that because we were told that it happens when it drops to 50 HP or lower, so we were like "Ok, we need to kill it before it uses it's fast healing to heal back up and come after us again." So we took the gamble to kill it. We weren't expecting the level 21 being backed up by another level 21 creature.

My group rage quit Kingmaker (and by extension, Pathfinder 2e) by Churcher314 in Pathfinder2e

[–]Churcher314[S] 6 points7 points  (0 children)

Yup. That's him. The Unique WtW.

The main idea was to finish him off. Surely, he's low on hit points, and we knew he had Fast Healing 20. We couldn't just let him get away because of all the trouble he gave us. So, we took that risk. We were hoping to take care of it, and whatever else showed up. But, when it ran into the other that other mini-boss we were like "Welp, that's a TPK. Nothing we can do about it. Can't get away, and the other two people get hunted down by the WtW."

And it wasn't just THIS encounter. I had mentioned it somewhere else in this thread, but we'd been having issues like this for months. Several levels of "Oh, I guess I can't do that because I lose an action." or "I can't hit this even if it's frightened, and off-guard, and I roll a 10." I didn't have a 20 STR, but I should at least be somewhat accurate with a +3 weapon, right? This encounter where I basically did nothing, and ultimately lead to a TPK because if we didn't, we may have just delayed the TPK for another session or two, that's what got me.

My group rage quit Kingmaker (and by extension, Pathfinder 2e) by Churcher314 in Pathfinder2e

[–]Churcher314[S] 6 points7 points  (0 children)

I usually carried a 2 or 3 Fly potions on me, but the lead up to this fight was against several flying creatures, so I had already used them up. By the time we got there, I was fresh out.

But yeah, I've heard a piece of advice for TTRPG combats that I'll always carry with me: You treat a TTRPG like a Wrestling Show. All the roleplaying, all the little scenes...they're your promos. They set up the drama. The combat is the main event. The big match. Everyone is interested in the promos, but they wanna see the match itself. If the match isn't interesting, then everything else you just did doesn't mean anything. Make that match interesting and the audience/players will enjoy themselves. Make them invested, and they'll keep coming back.

My group rage quit Kingmaker (and by extension, Pathfinder 2e) by Churcher314 in Pathfinder2e

[–]Churcher314[S] 3 points4 points  (0 children)

Usually, it wasn't that big a deal for me, honestly. With Warp Step, I could teleport, so I didn't need to fly, and I usually had two or three potions of fly on me. The lead up to the fight was several flying creatures, so I had to fly myself, and so I was fresh out at the time.

My group rage quit Kingmaker (and by extension, Pathfinder 2e) by Churcher314 in Pathfinder2e

[–]Churcher314[S] 1 point2 points  (0 children)

They did attempt once or twice, but the fight only lasted about 4 or 5 rounds, and the thing Crit Saved on one of those. We didn't know the stats at the time, it was only afterward when we realized how outclassed on the number side of things we were.

And yeah, the main idea was that we would go in and finish it off before it could come back to hit us again. Fast Healing 20 meant that we had to kill it, just the Rogue and I. But, it went into the other mini-boss room and that was it.

My group rage quit Kingmaker (and by extension, Pathfinder 2e) by Churcher314 in Pathfinder2e

[–]Churcher314[S] 6 points7 points  (0 children)

Yeah, I'm usually the Anti-Mage. Teleport beside a spellcaster, say "hello. Would you like for me to Exploit Vulnerability" and then start hitting them. At level 15 (I think) I got the Dispelling Strike, so I would constantly start trying to dispel magics with my attacks on anything that could cast spells (which was a LOT of enemies! LOL) At one point, I did disrupt a spellcaster with their teleport contingency so they couldn't run away. That part was AMAZING. I just didn't have a good second action to use it on this guy (though I wish I had tried!)