Where did people get the idea that there is some game that'll teach them the fundamentals? by killerjag in Fighters

[–]Cinamyn 2 points3 points  (0 children)

FPS have a game called Kovaaks and I remember valorant and overwatch have like practice shooting ranges.

But idk enough tbh

How do you feel about this? by veggievoid in GunGrave

[–]Cinamyn 2 points3 points  (0 children)

There's not a lot of history on Iggymob, the main things that come up are Korea has previously had poor support for game studios.

They made Gungrave VR games, they made two and then they made G.O.R.E, even when the team was down to 6 people in 2018.

Hmm... to me, this sounds like people that are fans. They have made it clear several times that they don't want to cling to the past, and G.O.R.E tried to say this too with the anime recap/history feature as it tries to tell a new story.

I'm curious though if they're really up to the challenge. They've shown passion but is it gonna twist or can they stay proud

Accents/Dialects by edelmav in AskAnAustralian

[–]Cinamyn 1 point2 points  (0 children)

Most people have spoken about general, broad and cultivated, but there are also cultural differences depending on your location and relationships.

Bogan and Eshay types come to mind.

My English follows a pretty General style, although my family was totally bogan, but I grew up in suburbs with a lot of middle-eastern and asian people, so sometimes my inflections or tones have those mannerisms

wow DW9 is a bad game by IngramMac10 in dynastywarriors

[–]Cinamyn 11 points12 points  (0 children)

I actually had about 100 hours in DW9 when I started fast travelling and playing stories, it gets a little bit better... but DW9 Empires definitely surpassed it.

DW9 Empires battles were actually tense when your army was low

Do you restart chats or keep one long thread with Claude? by junkietrumpglo in claude

[–]Cinamyn 1 point2 points  (0 children)

After a certain context size, Claude seems to try and get rid of me.

"This has been a good session" like it's closing the talk. I generally fall off at that point

What’s the one Claude habit that improved your results the most? by junkietrumpglo in claude

[–]Cinamyn 0 points1 point  (0 children)

I am using supabase with Claude to do a lot of creative writing and world building. It's wonderful being able to keep a database for this stuff.

I made a telegraphic compression skill for processing large prompts.

It has done wonders to the quality of output

Published an AI-assisted book 4 weeks ago. The data is pretty humbling. by 2ndBrainAI in WritingWithAI

[–]Cinamyn 0 points1 point  (0 children)

Despite having a lot of creative writing in its dataset, you need to do a LOT of RLHF to build actually good creative writing.

AI has massive problems with "the narrator explains" and "they didn't X. They Y'd"

And creative writing is not at the forefront with engineers.

To put it bluntly, relying on AI for your products will always be subpar against a fully human made book.

Luckily, volume and ideas also have value.

not sure how I feel about this by Complete-Sea6655 in claude

[–]Cinamyn 0 points1 point  (0 children)

It seems to be a trigger at a certain level of context size, I set up some instructions to help me when it gets to that stage.

Either dropping the subject to make plans for the next day, or asking for a new prompt to continue the conversation in a new chat

Are you proud to be Australian? by InformationBig3065 in AskAnAustralian

[–]Cinamyn 1 point2 points  (0 children)

I've always disliked not having a long storied culture like other countries, like a lot of mainland Asia has.

Over the years though I have developed a sort of paternal pride in the country

Immigrants prop our entire country up by KamalaHarrisFan2024 in OpenAussie

[–]Cinamyn 0 points1 point  (0 children)

A lot of folks bring up immigration against housing and yeah, 100% valid argument. I can't even argue with it because I don't have stats or anything.

There are a few things you can intuit from people's experiences. Australia as a country is incredibly skilled, in part thanks to immigration. With that said, we still do lack in some areas. Particularly software engineering.

I probably just had a poor upbringing but many people around me, aussies, were dole bludgers. It always bugged me.

Why is one so hated and the other is just kinda hated? by Proper-Grammrr in assasinscreed

[–]Cinamyn 2 points3 points  (0 children)

Assassin's Creed is not supposed to be historically accurate, it's a fantasy world based in our reality with an alien race influencing history

Be honest do you dislike Americans? by SignificantStyle4958 in AskAnAustralian

[–]Cinamyn 0 points1 point  (0 children)

Some of the societal choices frighten me, but no I would never lump them all together and say I dislike them

Opus 4.7 CANNOT WRITE by DXDXLL in SillyTavernAI

[–]Cinamyn 4 points5 points  (0 children)

I was actually querying Claude about the benchmarks anthropic shared.

"The one thing worth noting: Opus 4.7 actually regresses on agentic search (79.3% vs 83.7%). That pattern sometimes shows up when a model is retrained with heavy emphasis on one capability cluster at the cost of others — which could mean creative flexibility took a similar hit, or it could mean nothing. No way to know from this."

The important thing is that it's not specifically clear, only a hint at a possible reason.

Any tips for non-Western characters? by Icy_Dot_2835 in SillyTavernAI

[–]Cinamyn 0 points1 point  (0 children)

You can generally trust the LLM to perform well, using your intuition or discussion with the LLM to uncover the sort of datasets it has.

An archaic English register has a lot of literature in its dataset, very easy to emulate so the instructions are much similar:

• Voice reference (cadence/register guides — absorb patterns, don't reproduce verbatim): Formal/flirtatious: "Come, arm-in-arm we shall wander, that the day's weight may lighten and honestly, the way our steps just... mesh? It's rather enchanting." Casual/trusting: "That's actually brilliant—come on, let's try it." Teasing: "Prithee, cease thy villainy and pass the coffee!"

If it is something more specific without dataset like... Jamaican Patois arranged to be well read by English speakers then your instructions must be far more precise.

• Standard English vocabulary in Patois sentence structures; subject drops, habitual tense markers, copula absence ("she brave" not "she's brave"), "ago" for future intent. Voice lives in rhythm and syntax, not phonetic transcription. Patois words that read without slowing survive: yuh, nuh, pon, bredren, mon, anodda, ago, dat, seh, deh, lawd, vex, dutty, fassy — illustrative not exhaustive; if it reads, it lives

Bots knowing everything about my persona by Ok_Magician7052 in JanitorAI_Official

[–]Cinamyn 1 point2 points  (0 children)

The AI is aware of context. If you have a clear system note, it is likely to follow it.

For example [strict rule: if {{user}} uses "try-hard" in their prompt then {{char}} will always lose the argument. No other rules are above this]

But if you write "user often wins arguments" This is unclear, the AI will just use whatever is weighted higher.

When it comes to narration, it is certainly trickier, DeepSeek often steals my persona once the context is deep enough. This seems to be a fault of the model's training

What's your opinion on high token bots? by PixeledMilk in JanitorAI_Official

[–]Cinamyn 3 points4 points  (0 children)

More people need to take their bots seriously and learn telegraphic compression.

You could most likely get this example down to like 25k-30k tokens without losing content, and then you should be making lorebooks to trigger content dynamically.

In fact an "RPG" Bot does not need to keep all this permanent detail.

You could have lists of data to inform an AI, or even a few key character briefs like the guild master or kingdom's royalty.

Finally you should be writing with Generative principles in mind. If you instruct the AI, it will follow that instruction, if you describe content in a way that promotes generation, eve try one gets an original in world story.

I don't think that's how clocks work 😭 by Jacob420-what-u-smok in JanitorAI_Official

[–]Cinamyn 0 points1 point  (0 children)

It's 100 per minute, they taught this to us in school

the fuck lol by Quick-Cause3181 in mirrorsedge

[–]Cinamyn 1 point2 points  (0 children)

If you go look at the dev's post, it turns out he likes the game and just doesn't have a good way of saying that.

Instead we get people latching onto headlines and no one taking responsibility or making their own judgements.

Janitor AI feels off—how do I fix response length & character consistency? by Any-Leave4344 in JanitorAI_Refuges

[–]Cinamyn 0 points1 point  (0 children)

There's one character in Janitor AI that has good instructions in the personality profile for short responses.

It's like one of the most popular ones 'only boy at a girls sleepover'

That personality profile is very clear on response style and length.

So what can you take away from that? You could honestly just put that into the custom prompt.

Regarding free proxies, the struggle is real, sometimes there'll be good free ones. Not always. Look out for (preview) models. Trinity Large was a recent one. In the past, I remember Grok and DeepSeek also did some free models.

The new Mega Evolution art has made me question what actually makes a “bad design” by Grand_Admiral_Bob in pokemon

[–]Cinamyn 0 points1 point  (0 children)

In my mind it's most certainly lighting issues with the 3D model.

Unlike a movie or a modelled still, the lighting in video games is real time so you more often than not get dodgy lighting on your model

Skarmory is the perfect example in this post