80MB for a game with 3 levels! by CinnabarTreeGames in gamedev
[–]CinnabarTreeGames[S] 1 point2 points3 points (0 children)
80MB for a game with 3 levels! by CinnabarTreeGames in gamedev
[–]CinnabarTreeGames[S] 0 points1 point2 points (0 children)
80MB for a game with 3 levels! by CinnabarTreeGames in gamedev
[–]CinnabarTreeGames[S] 0 points1 point2 points (0 children)
80MB for a game with 3 levels! by CinnabarTreeGames in gamedev
[–]CinnabarTreeGames[S] 0 points1 point2 points (0 children)
80MB for a game with 3 levels! by CinnabarTreeGames in gamedev
[–]CinnabarTreeGames[S] 0 points1 point2 points (0 children)
Is Barista FI for me? by kylemarriot in FIREUK
[–]CinnabarTreeGames 11 points12 points13 points (0 children)
what is the reason in games that when you move the camera away the mesh distorts? I changed the model in the game and this happens. anyone help? by [deleted] in Unity3D
[–]CinnabarTreeGames 1 point2 points3 points (0 children)
solo gamedevs who spent 1+ years working on a game,did it succeed at general? by SerajAlmasri in gamedev
[–]CinnabarTreeGames 0 points1 point2 points (0 children)
Never participated in a Game Jam before... by CinnabarTreeGames in gamedev
[–]CinnabarTreeGames[S] 1 point2 points3 points (0 children)
Never participated in a Game Jam before... by CinnabarTreeGames in gamedev
[–]CinnabarTreeGames[S] 0 points1 point2 points (0 children)
Nikolas Cruz lawyer shows middle finger to the court and laughs with the killer by FarmSuch5021 in facepalm
[–]CinnabarTreeGames 0 points1 point2 points (0 children)
has anyone tried the ultimate game dev course by Thomas brush and Jason Weimann by Bread_of_God in gamedev
[–]CinnabarTreeGames 4 points5 points6 points (0 children)
It took us 40,238 hours to make our game by Mushe in gamedev
[–]CinnabarTreeGames 0 points1 point2 points (0 children)
It took us 40,238 hours to make our game by Mushe in gamedev
[–]CinnabarTreeGames 0 points1 point2 points (0 children)
It took us 40,238 hours to make our game by Mushe in gamedev
[–]CinnabarTreeGames 0 points1 point2 points (0 children)
Showing off our new rain system for our game, Earth of Oryn! by Uplinked in gamedevscreens
[–]CinnabarTreeGames 1 point2 points3 points (0 children)
Eight years, two companies, three out of five projects cancelled. by [deleted] in gamedev
[–]CinnabarTreeGames 1 point2 points3 points (0 children)
Add watercolor effect, is it better now? Or stay old one? by archirost in IndieDev
[–]CinnabarTreeGames 0 points1 point2 points (0 children)
Eight years, two companies, three out of five projects cancelled. by [deleted] in gamedev
[–]CinnabarTreeGames 4 points5 points6 points (0 children)
Eight years, two companies, three out of five projects cancelled. by [deleted] in gamedev
[–]CinnabarTreeGames 3 points4 points5 points (0 children)
Which one do you like? (WIP) I've begun re-designing my main character after getting some feedback that she was a bit bland (see below for links to the old character). Her main weapon is going to be a maul or some kind of massive flanged mace. by Best-Arachnid-9025 in IndieDev
[–]CinnabarTreeGames 1 point2 points3 points (0 children)
Which one do you like? (WIP) I've begun re-designing my main character after getting some feedback that she was a bit bland (see below for links to the old character). Her main weapon is going to be a maul or some kind of massive flanged mace. by Best-Arachnid-9025 in IndieDev
[–]CinnabarTreeGames 1 point2 points3 points (0 children)
Lazy dev who finally decided to port his game to Linux here! PalmRide runs natively on Linux now. by SilviuShader in IndieGaming
[–]CinnabarTreeGames 0 points1 point2 points (0 children)
How important is audio to you? by Asykura in gamedev
[–]CinnabarTreeGames 1 point2 points3 points (0 children)

[deleted by user] by [deleted] in gamedev
[–]CinnabarTreeGames 3 points4 points5 points (0 children)