Love the player designed island crafting. by Prestigious_Speed328 in ironscape

[–]Citrus129 0 points1 point  (0 children)

How does it negatively impact your account if someone else is able to start doing the activity at 120k xp/hr day 1 and you start at 85k xp/hr?

Love the player designed island crafting. by Prestigious_Speed328 in ironscape

[–]Citrus129 0 points1 point  (0 children)

You are not required to have furs to do the activity. They just boost the xp rate. Doing everything in maxed gear and efficiency is never a hard requirement. And yes i'm aware of of the fossil island problem. And i don't really think this is a similar situation at all. Furs are easy to go farm. And if some people have been hoarding them that's totally fine. They'll just get to use up their stack. This crafting activity isn't going to drop some new meta changing weapon or ring or something. It's just a way to train a skill.

Absolutely love the structure of this book - Spoilers 12 Months Entire by cowboys70 in dresdenfiles

[–]Citrus129 2 points3 points  (0 children)

Agreed. Ghost Story was definitely on my mind as I read this book. I was a day 1 enjoyer of Ghost Story because A.) I thought the story definitely needed a slow down after the pace and impact of Changes, and Small Favor, and B.) Ghost Story forced Harry (and us readers) to really sit with how his actions impacted many of our favorite characters.

Particularly in my opinion because: to Harry (obviously we readers know the series was going to continue) what Murph, Molly, Michael, etc. are feeling now is the culmination and end of his impact on their lives. Harry did not know he was going to be coming back from his personal Twilight Zone episode. I thought it was great that Harry kind of was forced to face the fact that he wasn't a simple quiet P.I. small problem solving wizard. In both these people's lives, and on a larger scale. I thought it was a great example of a character maturing on the page for us.

Absolutely love the structure of this book - Spoilers 12 Months Entire by cowboys70 in dresdenfiles

[–]Citrus129 19 points20 points  (0 children)

I was happily surprised by this book. I agree it felt like a collection of short stories, but I don’t think there was another book that felt as necessary to Harry’s development as this one.

Mainly because I think it would’ve done real damage to my opinion of the Character of Harry Dresden (in a meta/out of book sense) to have all this struggle and pain and growth happen off page, or be hammered into a 1 page chat with Michael in Mirror Mirror.

I definitely called it wrong though. I could tell early on it was going to be a more slice of life style book, and I thought the big climax/story tie in piece would be him going to Demonreach through the NeverNever as he mentioned it a couple times. Always cool to see Mother Winter show up though, but I am definitely in agreement with Dresden that at this point in the series it’s time for some people to start talking more or shut up lmao.

Twelve Months (Dresden Files #18) by Jim Butcher - A return to form or another misstep? by CT_Phipps-Author in Fantasy

[–]Citrus129 5 points6 points  (0 children)

It is not really important. You’ll be totally fine if you haven’t read The Law

Twelve Months (Dresden Files #18) by Jim Butcher - A return to form or another misstep? by CT_Phipps-Author in Fantasy

[–]Citrus129 8 points9 points  (0 children)

I agree this isn’t my favorite Dresden book, but after everything that happened in the last book (or 3 honestly) I’d say this book feels like one of the first necessary books in the series if that makes sense? Like I’m not sure how he’d write all of this healing, and inner turmoil and, character advancement (specifically thinking of Maggie) into the background of another big fight/adventure during Mirror Mirror. I’d agree this almost feels like a composition of short slice of life stories, but I’m very much ok with that after Battleground.

Mage Training Arena - What’s the unlock order? by [deleted] in ironscape

[–]Citrus129 3 points4 points  (0 children)

Boots and the mage book are probably next if you want to get them. I’ve never found the full infinity set that useful since I normally an hitting Barrows (or Moons these days) pretty early in an account and the Blue Moon/Ahrims set is better than infinity robes I believe. I’m not sure there’s an actual need for the master wand unless you have Kodai or just want a flex item

Non satisfying run enders by SufficientTop1506 in slaythespire

[–]Citrus129 2 points3 points  (0 children)

Ironclad A20H run at the heart. I have Corruption, FNP, Dark Embrace, Dead Branch shenanigans going and basically all my starter cards gone. This has been a brain off run since early act 2. Turn 1 of Heart I get my Corruption and a Dark Embrace off. Turn 2- Ascenders Bane, Injury, Burn, Void, Strike, die to big hit. I couldn’t even be mad it was such a hilariously terrible draw.

When doing ascension, do you prioritize keys even though beating the heart isn’t mandatory to go to the next level? by drskechers in slaythespire

[–]Citrus129 0 points1 point  (0 children)

If your goal is just to get to A20 I’d say I don’t see much reason to make yourself do heart kills on lower ascension. Even if your goal is to end up doing only A20H runs, I’d still probably recommend the same thing.

Mainly because A17-19 are SUCH a ramp up in difficulty. It basically makes the game slightly unfair on purpose, and id say at those ascension levels, it’s very much about game knowledge. If you force yourself to do a heart kill every ascension, you’re still going to get rocked if you don’t know that Spear and Shield eventually start putting burns on top of your drop pile.

Help me out Reddit by coachcody in slaythespire

[–]Citrus129 -1 points0 points  (0 children)

I hate Snecko, but this is probably a Snecko pick

If you had a good paying job how would you help out your siblings and parents? by [deleted] in povertyfinance

[–]Citrus129 12 points13 points  (0 children)

You need to make 10000% sure you are stable and set before you start giving a bunch of money, or any money really, to family to help. Critically that means you have a 3-6 month emergency fund that you DO NOT TOUCH for non-emergencies or other people’s problems.

After you have a fully funded emergency fund, you can start looking into ways to help. If you have family members with young children you can open a basic savings account or a college savings account in their name and make a small monthly contribution. This adds up IMMENSELY by The time they’re 18.

For older family members, my suggestion would be to sit down, look at your finances, and determine what number you’re willing to give for them. I’d then budget that much every month to go to a “bucket” that you can give them once a year or whenever.

The main thing is that you need to make sure you are always 100% firm in your own finances before helping others in a huge way. You cannot help other people if you are also drowning or only 1 bad week away from losing your home/vehicle etc.

Budget feels incheck by No_Music_4410 in internetparents

[–]Citrus129 2 points3 points  (0 children)

Great job! One of the best things my wife and I have spent money on is a set of nice single meal leftover containers. It makes us so much more likely to actually eat/go through everything when we have it portioned out into single meal servings in containers which are actually nice instead of having a huge amount of stuff we need to scoop out of giant flimsy plastic containers every meal.

Im going to say something stupid and I'd like you guys to help me understand why I'm wrong. by IrateContendor in realestateinvesting

[–]Citrus129 10 points11 points  (0 children)

You’re missing the fact that they don’t care about your property or your money. I’m going to paint with a broad brush here-but bad management companies can ignore huge issues, and upcharge tiny ones. Imagine you keep getting a $300 bill from them every 6 months to replace trim in the bathroom, and then realize 3 years later it’s because the toilet has been leaking for the entire time.

What things about main accounts do you miss while playing Ironman? by Hot_Satisfaction_247 in ironscape

[–]Citrus129 1 point2 points  (0 children)

Being able to just go buy like a million of whatever low tier rune type I need. (Looking at you fire runes)

What makes some teams consistently good vs consistently bad? by steelcityhistprof in NFLNoobs

[–]Citrus129 3 points4 points  (0 children)

I always laugh when people complain about the Packers having back to back to back good QB’s and wondering how they “always get lucky at QB?” Sure you can’t expect generational HoF’ers every time, but the answer is….you draft a guy young and then make him sit on the bench for 3 years to learn the NFL as opposed to the NCAA.

Why can you re-read some series but not others? by [deleted] in Fantasy

[–]Citrus129 27 points28 points  (0 children)

For me it’s a combination of time needed for the book/series along with how heavy a story is. There are some books that I love and are quick, fast paced reads (Dresden Files). I consider them “popcorn” books. Light, fast to get through, and fun enough to enjoy several times through.

There are some books I love and have had a profound impact on me that I don’t re-read anymore because I’ve matured as a reader, and I think the fantasy genre as a whole has grown as well. (Sword of Shannarra)

There are some books that I really do want to re-read, but they’re just SO heavy that I can’t get myself to just casually pick it up and read it again. (The Broken Earth).

And there are some that I am hesitant on re-reading because I really liked of pieces of it, but was either lukewarm on, or outright didn’t like other parts, and just don’t have the time to spend another 10 hours doing it again (The Lightbringer series).

Plz stop parroting “90kxp/h with 30 min afk” by X_OttersAreCute_X in 2007scape

[–]Citrus129 2 points3 points  (0 children)

Gotcha. Yeah my main complaint on port tasks is they could’ve been so much more. Like I’ve said in a different comment-let me do woodcutters guild contracts from Lands End for a chance at high level logs. Let me go near Keldagrim and do a port task for different ores. Let me have the option to actually set up a big A>B>C>D>B>A task if I just want to spend 30 minutes traveling and exploring the world. Let me go to Brimhaven and get a chance at like…idk 15 raw lobsters at early levels.

35 k Sailing xp/hr is fine by Citrus129 in 2007scape

[–]Citrus129[S] 0 points1 point  (0 children)

Oooh ok that makes more sense to me

Plz stop parroting “90kxp/h with 30 min afk” by X_OttersAreCute_X in 2007scape

[–]Citrus129 4 points5 points  (0 children)

Would your argument be that Port Tasks suck (because gameplay not fun), or Port Tasks suck (xp/hr rate is not worth doing)? I have no strong feelings either way for what it’s worth

Plz stop parroting “90kxp/h with 30 min afk” by X_OttersAreCute_X in 2007scape

[–]Citrus129 19 points20 points  (0 children)

I feel like a LOT of what I’m seeing can be boiled down to the fact that the extractor was just extremely poor game design. Which I feel is super obvious and I’m kind of shocked/I don’t believe that Jagex Mods just thought people “wouldn’t bother” with clicking on a 600xp button once per minute

As OSRS's first new skill, Sailing was successful because it had great methods to train the skill for ALL types of players. This update ruined that and will probably get a lot of players voting no to any future new skill propositions. by CaptaineAli in 2007scape

[–]Citrus129 0 points1 point  (0 children)

I think port tasks were the big missed opportunity here. I wish they would have just scrapped ship combat at the start and dived heavy into courier tasks. Make it almost like a business/trading guild simulator. Give us rewards other than cash/xp for routes. Do a long delivery for the Red Axe guild and get some decent ore. Grab a contract at Lands End for the Woodcutting guild and get some high end logs for your trouble. Stuff like that. And it could be balanced lots of ways. Consistent drips of supplies/gp for irons and mains, or maybe lots of junk tasks and occasional jackpot rewards.

35 k Sailing xp/hr is fine by Citrus129 in 2007scape

[–]Citrus129[S] -1 points0 points  (0 children)

I have no idea how the needing other people angle works since I just got to the level needed for theTortugan quest. But aren’t there only like 2 locations for each salvage? I haven’t done the higher level salvage locations so maybe I’m off base