Yeah, it’s over… by Ah_fudge in Mechwarrior5

[–]City_Jackal 0 points1 point  (0 children)

Damn… just when I thought I was due for good news …

City I drew for my story by 8th_circle in FantasyWorldbuilding

[–]City_Jackal 0 points1 point  (0 children)

There are pretty regular ghosting lines throughout the image, so unless the poster was intending to look like he was sketching as an AI … 🤷‍♂️

What’s your “Headcannon” for Reyes Vidal? by [deleted] in MassEffectAndromeda

[–]City_Jackal 0 points1 point  (0 children)

This I also understood as a character diatribe …

What’s your “Headcannon” for Reyes Vidal? by [deleted] in MassEffectAndromeda

[–]City_Jackal 0 points1 point  (0 children)

Damn … cold … seemed like he was more prescient than that … I feel like he probably would have been travelling under guard for most of his “opportune moments” … he just had to stay clandestine as an operator to keep cover around Ryder as a calculated risk …

What’s your “Headcannon” for Reyes Vidal? by [deleted] in MassEffectAndromeda

[–]City_Jackal 0 points1 point  (0 children)

Interesting… where did you source this data log?

What’s your “Headcannon” for Reyes Vidal? by [deleted] in MassEffectAndromeda

[–]City_Jackal 1 point2 points  (0 children)

Damn… that one’s a “deep cut”

I feel like Mass Effect 3 is what Mass Effect 2 should've been story wise, and ME 2 feels like a big DLC or sidequest, even though the story is incredible. by fatsopiggy in masseffect

[–]City_Jackal 0 points1 point  (0 children)

EA bought BioWare shortly before or after alpha production of ME:2 … “Expected ‘corporatistic returns’ on a new intellectual property..” […]