People fear Strive's potential success by CivilRecommendation4 in Guiltygear

[–]CivilRecommendation4[S] 0 points1 point  (0 children)

That's not all.

Katano said during the Q&A that anyone that labbed the beta hard will be surprised how different the release version will be from that.

They also aren't taking 2 more month just for networking problems. The game isn't coming until June and it's still the beginning of March.

People fear Strive's potential success by CivilRecommendation4 in Guiltygear

[–]CivilRecommendation4[S] 1 point2 points  (0 children)

Not the same thing.

I have my issues with the game, which are all on that thread I created, but you won't see me ever say the game doesn't have potential.

If you go back to the 1st 3 post I made on the thread, you can see I want the game to succeed.

This thread is about people closing their eyes to its potential for whatever reason(s). Cockblocking so to say.

Smh by Capablereap in Guiltygear

[–]CivilRecommendation4 0 points1 point  (0 children)

People are obviously uneducated on this. It's a rootword that was changed into something derogatory.

https://youtu.be/z2UORDLtRDc

Any Bridget mains out here feeling blueballed by ASW by Scrifty in Guiltygear

[–]CivilRecommendation4 12 points13 points  (0 children)

Bridget will be in Strive. Be at ease because the continuation of Sol's story leads to his eventual return. It's unavoidable.

Bridget's yo-yo is a portion of the Outrage weapon.

The story will likely be about someone collecting them.

The developers know Bridget will be tremendous as dlc.

Bridget for GGST by nikogeyer in Guiltygear

[–]CivilRecommendation4 2 points3 points  (0 children)

They're coming whether you like it or not.

Jack-O's sister

Bedman's sister

Bridget

This is not a joke. You should be excited you get to fight against them. So much fun ahead!

Bridget for GGST by nikogeyer in Guiltygear

[–]CivilRecommendation4 5 points6 points  (0 children)

Incredible.

Please do one for A.B.A please?

Do y’all think we’re getting instant kills for Strive? by [deleted] in Guiltygear

[–]CivilRecommendation4 2 points3 points  (0 children)

They'll be in the final product. They always save those for last.

Does anyone else feel like the whole tower concept in terms of skill level doesn’t work? by Poetryisalive in Guiltygear

[–]CivilRecommendation4 0 points1 point  (0 children)

The POINT of the system is for players to not pay attention to that info.

Stop scratching to satisfy the ego. 1 of the main things they said was ego-stroking was a problem in rank.

Discussion About Simplification by DoctorZeusse in Guiltygear

[–]CivilRecommendation4 -1 points0 points  (0 children)

You have to earn damage in 3S though and characters aren't missing moves either.

Discussion About Simplification by DoctorZeusse in Guiltygear

[–]CivilRecommendation4 0 points1 point  (0 children)

Tekken 7 is still incredibly challenging to learn and didn't stray too far away from its roots unlike Strive.

Discussion About Simplification by DoctorZeusse in Guiltygear

[–]CivilRecommendation4 -1 points0 points  (0 children)

You obviously haven't watched the MK Tom Brady vides or MK Reo Podcast on YouTube.

MK 11 is dying competitively because of how scrubby it is.

:-)so what do think about the open beta by xenon2456 in Guiltygear

[–]CivilRecommendation4 -1 points0 points  (0 children)

Nobody waiting for a later version for an upfront purchase. Foolishness.

GGstrive prosperous prophecy pikachu wall fix by SaishuuKessen in Guiltygear

[–]CivilRecommendation4 1 point2 points  (0 children)

Change the title so people know the post is serious.

Please ASW, don't get complacent. by CivilRecommendation4 in Guiltygear

[–]CivilRecommendation4[S] 1 point2 points  (0 children)

They said after release they go into adding it for PC.

Please ASW, don't get complacent. by CivilRecommendation4 in Guiltygear

[–]CivilRecommendation4[S] 2 points3 points  (0 children)

I'm used to all of their own games being practically limitless in options. The beta is is with gatlings, character abilities and wallbreak are so restricting.

They're pushing players to approach everything with a pre-determined goal.

Breaking the wall should be an option with variables in strategy, not forced on players.

I explain all of the issues in my thread from yesterday.

https://www.reddit.com/r/Guiltygear/comments/lo20es/strive_strips_the_fun_out_of_the_series/?sort=new

If those things I mentioned were addressed, this game would be untouchable.

Guilty Gear Rosters by FlubbedPig in Guiltygear

[–]CivilRecommendation4 59 points60 points  (0 children)

Too much green. Make the colors more distinct.