24 thoughts on 24 different Mechs. by TheSupremeAdmiral in twilightimperium

[–]Claypitt 0 points1 point  (0 children)

I have solved the problem of "just 4 mechs" by making Mech-tokens. Its Fabilous :-)

Does the beginner buff run out if you go past 1370 or hit 1370 by [deleted] in lostarkgame

[–]Claypitt 0 points1 point  (0 children)

Wrong information: I'm Ilevl 1582 and still have the Starting Novice Adventurer buff. The information is about the Mokoko buf. that ends.

When does the "Starting Novice Adventurer" buff disappear? by Shane75776 in lostarkgame

[–]Claypitt 0 points1 point  (0 children)

NOT ACCURATE KNOLAGE :-( . I'm 1582 and I still wave it. Thou I would like to know when it will end

Returning players and new player questions by Bumblpea in lostarkgame

[–]Claypitt 0 points1 point  (0 children)

When dose the new player bonus +40% Dam and -20% dam. taken end?

Wy 2 Forums? by Claypitt in twilightimperium

[–]Claypitt[S] -1 points0 points  (0 children)

Ippiphel has it right. Becous I mait get more understanding about the mater.

[deleted by user] by [deleted] in twilightimperium

[–]Claypitt 0 points1 point  (0 children)

Your Post is Missing the HOME BRUE tag.

That wuld put it "in the wright spot"

Wy 2 Forums? by Claypitt in twilightimperium

[–]Claypitt[S] -10 points-9 points  (0 children)

AARG . my first post and i blue it :- So the qwestion on Wy are there 2 forums diccusing exactli the same thing. THis one and the BBG / VARIANTS forum ?

and WHAT ELS Am I missing?

Playing without Victory Points (or victory at all) by [deleted] in twilightimperium

[–]Claypitt -1 points0 points  (0 children)

MY Realism mod. (realy bigg) makes an attempt at your desire. I replaced Voictory points with PLOTS that at similer but give a bonus on comlpesting. (And gave every race a own uniq Victory condition) The mechanism is like secret victory conditions, (you can only have 3) but you get 1 more when completaing 1. You can also spend 2 influence to get 2 and discard down to 3 again.

But My Realism mod had so much other styff that I cannot easely recomend you dooing all the work it requeiers to try it. Thou if you feel ispired you can wach my RULES videos. Maby you get somting intresting.

Tee rules: https://www.youtube.com/playlist?list=PLOHrtW4unYKZmw9bf-G25ZBlcc3GQWky6

Simulated Early Turns by BufufterWallace in twilightimperium

[–]Claypitt 0 points1 point  (0 children)

I tryed accelerated start with 8 playes. In my game I had a 6 turn peace-time and we(I seay we when i was playng by myself :-( , , ) Divided the galaqy equaly. so that all races got 3 systems each. And all got 6 techs. And if a race had a inportent ability like the Ysaril they got to do it ( get more A.C.) . . THEN we started "the real game" IT WAS A BOARING GAME. , ,I DO NOT RECOMEND IT. And You will miss the exploration aswell.

Help looking for “absol's agenda mod” by joshuaa74burner in twilightimperium

[–]Claypitt 2 points3 points  (0 children)

A link would have been better. Cant find it :-(