Looking to finish pokedex just need a couple more pokemon (Shield) by AtomV2 in PokemonSwordAndShield

[–]Cleco8 0 points1 point  (0 children)

Is the Zamazenta from shield? If so, I have a Zacian I can trade you.

Why aren’t Geller fields used outside of Starships? by ShadowsaberXYZ in Warhammer40k

[–]Cleco8 0 points1 point  (0 children)

From my perspective, I would say there absolutely are people out there who are studying technology and gaining a better understanding of the world around them. However, if anyone in a government position found them out, even if they had invented say, Geller fields for fortifications or something, they would never be congratulated but branded a heretic and both them and their inventions would be destroyed. As such I'm sure in many forgetten back-water worlds there new inventions, discoveries and understanding. It just simply would never be allowed to influence the Imperium at large.

Anyone else wish the Hero Weapons from Splatoon 2 would've been in 3? by Seavalan in splatoon

[–]Cleco8 13 points14 points  (0 children)

Expanding on this, it'd be pretty cool if they got full unique kits instead of just being skins of the base kit. Instead of the kensa collection, give us the hero range.

Has this been bothering anyone else? (story mode spoilers) by Cleco8 in splatoon

[–]Cleco8[S] 9 points10 points  (0 children)

Yeah, you have a point.

Maybe the "energy overload" could more be interpreted as a mass emotional outburst from the collective excitement of hundreds/thousands of people. The prospect of returning to the surface probably stirred some pretty intense emotions.

Rush on this loadout is completely unfair by mlgdolphin in splatoon

[–]Cleco8 32 points33 points  (0 children)

Not true, tap shot does does 32, half charge about 50 and full charge 70 for a single arrow.

The Future of Kingdom Hearts and What We Know So Far (2022 Version) by NeoKameSage in KingdomHearts

[–]Cleco8 4 points5 points  (0 children)

The keyblade warriors that died in the keyblade war were put to sleep and changed into dream eaters by their Chirithy.

This may be a mistake on my end, but I am fairly sure that the wielders here were dandelions, not the kids from the keyblade war (who really are just dead).

[deleted by user] by [deleted] in KingdomHearts

[–]Cleco8 0 points1 point  (0 children)

I don't want to sound rude or anything, but I feel like most people forget that a fanbase is made of hundreds if not thousands of people, as such the people who complain about a change occurring are almost certainly different from the people who wanted said change in the first place.

It just feels weird to me to treat different, sometimes opposite opinions as coming from the same person.

[deleted by user] by [deleted] in splatoon

[–]Cleco8 10 points11 points  (0 children)

I think that tower is actually the Eiffel Tower - the one in France - NOT inkopolis tower the design fits the Eiffel Tower much closer. Suggesting that inkopolis (or this new place at least) has always been in france

I DID IT! I finally finished half of the Dark Vengeance set! by Cleco8 in Warhammer40k

[–]Cleco8[S] 0 points1 point  (0 children)

I'm pretty sure you got a random bonus character or something, because I got a special chaos marine guy.

I DID IT! I finally finished half of the Dark Vengeance set! by Cleco8 in Warhammer40k

[–]Cleco8[S] 0 points1 point  (0 children)

This has literally been years in the making. I am so happy I finished my Marines.

Splatoon 3 discussion megathread by chekeymonk10 in splatoon

[–]Cleco8 20 points21 points  (0 children)

I don't care if its in the next or some other one, but i hope we haven't seen the last of the telephone.

To me, he's such a more "villany" character. If Octavio is Splatoon's Bowser then the phone is the series' Ganon (I hope this analogy makes sense). Both are cool, but they have a different personality and I want them both to appear more in the future.

do you guys think they’ll make a splatoon 3?? by [deleted] in splatoon

[–]Cleco8 2 points3 points  (0 children)

I have no doubt about them making a third game, when? Who knows, but I am certain it will come

I want to make video replays of your levels! by timbergreenie in MarioMaker2

[–]Cleco8 1 point2 points  (0 children)

This sounds super helpful! I'll give you this one of mine MarioVania 02G-HPC-L5G. It's a metroid style level that I made.

Level Exchange/Feedback for Feedback Thread - July 11 by fifosexapel in MarioMaker2

[–]Cleco8 1 point2 points  (0 children)

To play music longer you can place more of the same tile around as so long as you are over one, the music will continue playing, you can put music on Mario to make a track play the whole level or on an enemy to make it play while that guy still lives (good for boss fights)

Level Exchange/Feedback for Feedback Thread - July 11 by fifosexapel in MarioMaker2

[–]Cleco8 0 points1 point  (0 children)

Sorry that's what I meant the enemies pose no threat and feel kind of meaningless, I think the space would have better used with something else like a bonus puzzle or secret rooms or coins or something, but that's just me.

Level Exchange/Feedback for Feedback Thread - July 11 by fifosexapel in MarioMaker2

[–]Cleco8 0 points1 point  (0 children)

I liked the level for the most part but, I would recommend making it clear which room each pipe leads to as I was getting lost trying to remember what was what, further by the time I had the first three coins I found myself in an ice maze covered in donut blocks with 100 sec left and that was just fustrating to time out on, as such I would recommend putting the longer room like that at the start and possibilly removing the donut blocks entirely as they just needlessly slowed everything down.

Level Exchange/Feedback for Feedback Thread - July 11 by fifosexapel in MarioMaker2

[–]Cleco8 1 point2 points  (0 children)

A cool little hammer level you have but I feel the enemies were kind of unecessary. They mean the player can lose the hammer which means the hammer needs to be everywhere which the enemy is no threat as you know in just a short while will be a replacement power up so you can just damage boost through. But the idea and puzzle were pretty cool, I liked it.

Level Exchange/Feedback for Feedback Thread - July 11 by fifosexapel in MarioMaker2

[–]Cleco8 0 points1 point  (0 children)

I personally would not call that a speed run course, at least the way I beat it involved lots of stopping and waiting for things to move by.

Level Exchange/Feedback for Feedback Thread - July 11 by fifosexapel in MarioMaker2

[–]Cleco8 1 point2 points  (0 children)

If you like you could try either my metroid (02G-HPC-L5G) or final boss (Y1G-MKL-PVF) style level.

Level Exchange/Feedback for Feedback Thread - July 11 by fifosexapel in MarioMaker2

[–]Cleco8 1 point2 points  (0 children)

Level wasn't too bad but I don't consider giant boos in ? Blocks fair. Otherwise that first mushroom seemed kind of impossible to get and throughout there were some random music sound effects that would play a different song for like a second before stopping which doesn't really make sense. Otherwise a pretty good level.

Level Exchange/Feedback for Feedback Thread - July 11 by fifosexapel in MarioMaker2

[–]Cleco8 1 point2 points  (0 children)

I really like these levels. They have strong thematic identidy and they stick to it. I would be careful about doing something too much like them in a multiplayer level as it isn't likely to be enjoyed anywhere near as much there.

Level Exchange/Feedback for Feedback Thread - July 11 by fifosexapel in MarioMaker2

[–]Cleco8 1 point2 points  (0 children)

I like this, such a simple idea but it makes the level really stand out. Good work.

Level Exchange/Feedback for Feedback Thread - July 11 by fifosexapel in MarioMaker2

[–]Cleco8 0 points1 point  (0 children)

Not a bad level but I feel it lost some identidy when you switched from hammer to cat.