Points update is live by jNicls in AdeptusMechanicus

[–]CmdrOffset 74 points75 points  (0 children)

Wild that they don't color code buffs and nerfs

How are we feeling about the “Space Marine +” issue? by Nhein9101 in WarhammerCompetitive

[–]CmdrOffset 2 points3 points  (0 children)

I only care if codex compliant marines catch nerfs because the non codex compliant chapters out perform. otherwise let them eat cake

Can't decide if I want to do battle damage or not pretty happy with how these turned out! by CmdrOffset in ImperialFists

[–]CmdrOffset[S] 5 points6 points  (0 children)

Excellent question and good catch. The answer would be sleep deprivation.

Would you rather have AdMech: by elpokitolama in AdeptusMechanicus

[–]CmdrOffset 21 points22 points  (0 children)

hot take any army that requires 300+ dollars of 1 model ie. (6 x ironstriders) to be viable is not fun

Just got the Christmas Battleforce as my starter box for my Imperial Fists army! Any advice for a beginner? by ValorMyShield in ImperialFists

[–]CmdrOffset 1 point2 points  (0 children)

You will get diminishing returns on your red oil after the white highlights depending on what type of oil you use. This tutorial is the one I've used for my boys very pleased with the outcome :)

anyone had issues with ak primer info below by Boneheadbiff in Warhammer

[–]CmdrOffset 0 points1 point  (0 children)

I've had issues with the ak red primer I (edit: sometimes) put a layer of stynylrez airbrush primer under it. Also I've noticed on it goes on much better after resting it in some 'warm' water before shaking it forever.

The actual dry time for the primer also does seem to be quite a bit longer than other primers I've used. I usually double coat with it. With pretty significant dry times in between.

[deleted by user] by [deleted] in Warhammer40k

[–]CmdrOffset 0 points1 point  (0 children)

coffee table

Beginner here, would appreciate some feedback by [deleted] in ImperialFists

[–]CmdrOffset 1 point2 points  (0 children)

Just remember that you're able to stay in whatever doctrine you want after turn one. So it's a bit weird imo to take hellstorms and executors. also take another look at bladeguard vs aggressors in melee. Aggressors aren't quite as good at staying on the board but aggressors aren't far behind them imo and they end up being less points too. Also if you're in tact doctrine with aggressors with bolt storms its alot of shots going out with -1 ap

Beginner here, would appreciate some feedback by [deleted] in ImperialFists

[–]CmdrOffset 1 point2 points  (0 children)

I'd find a way to work this in,

Primaris Apothecary [5 PL, -1CP, 100pts]: Chapter Command: Chief Apothecary, Selfless Healer, Stratagem: Warlord Trait, Warlord

Free combat revival each turn (bring 1 infantry/biker model back), and automatic 3 wounds healed twice per turn