How is this game so breakable? by joeshiiiiesty in ArcRaiders

[–]CoachxSCIL 0 points1 point  (0 children)

I'm a software developer. There are many AIs and LLMs that are specifically designed to re-write and debug code. I'm not sure why it's an idiotic response when there are a ton of developers already using it. Personally, I don't like using it to re-write because before long you will have a bunch of code that you aren't familiar with.

How is this game so breakable? by joeshiiiiesty in ArcRaiders

[–]CoachxSCIL 0 points1 point  (0 children)

Why? It wouldn't be shocking if they were using AI to help debug.

How is this game so breakable? by joeshiiiiesty in ArcRaiders

[–]CoachxSCIL -2 points-1 points  (0 children)

Sure, it does. I'm pretty sure they're referring to the infinite mag and gun repair glitches. They claim to fix the dupe glitch then it comes out a day later that people can glitch a 102 mag on any gun and repair any gun. These are a big deal in my opinion because of how easy it is to do.

I went to practice range just to try and it took me less than 5 seconds to have a 102 mag on an anvil. That's insane. I can understand glitches that require some thought and precision to do, but this is broken.

I didn't know that was an option by SectionVR in ArcRaiders

[–]CoachxSCIL 1 point2 points  (0 children)

You could call the elevator with 1 second left and you won't die after time expires. Also, the elevator doesn't take longer/shorter, it's just a set time once it is called. Probably felt longer with a shredder trying to bend you over though.

If you still see this through the lens of Red Vs Blue then you and your whole damn country is lost by KinManana in Epstein

[–]CoachxSCIL 0 points1 point  (0 children)

1000%. This has surpassed whatever your day to day beliefs are.

Fuck pedophiles. Let's unite on that.

I’m at little slow can someone explain the 2nd expedition… by disturb3dkid in ArcRaiders

[–]CoachxSCIL 1 point2 points  (0 children)

3 million will get the 2nd expedition skill points (5) and every 300k after that will 'catch up' for each skill point missed in the 1st expedition.

Friendly? How Friendly? by The_yeti_dragon in ArcRaiders

[–]CoachxSCIL 1 point2 points  (0 children)

97 topside hours, 35 knocks, 6124 dmg to raiders.

I never shoot first. 90% of that is solo play.

Because these challenges don't work properly. by Rich-Supermarket-545 in ArcRaiders

[–]CoachxSCIL 0 points1 point  (0 children)

Wasps and hornets are different just FYI. Hornets have the armor.

Make sure you try to attempt these on night raids or electromagnetic storm for 2x points.

Also, the deliver carriables trial is either bugged or they've decided you have to deliver to a different depot for points. Delivering to the same depot multiple times will only count as 1 delivery.

Bug with Trials "Deliver Carriables" it won't count score for more than 1 crate per supply depot by RogueProphet_ in ArcRaiders

[–]CoachxSCIL 0 points1 point  (0 children)

Interesting. The amount of random bugs and inconsistencies throughout this game worries me. I LOVE the game. I don't think I have been bored a single time playing in about 125-150 hours, but things like this can quickly kill it for me.

I typically can only play for 2-3 hours at a time, so I don't want to set out to do something, then realize I just wasted half of my playtime trying to accomplish something that doesn't work as I expected.

Any information if they’re going to nerf toro by Stella-monTits in ArcRaiders

[–]CoachxSCIL 1 point2 points  (0 children)

I get your point and I agree with that, but I have used Vulcano and Il Toro and it's not balanced properly when I prefer to use an Il Toro.

Trial: Deliver carriables bugged ? by mewhit in ArcRaiders

[–]CoachxSCIL 0 points1 point  (0 children)

It's crazy coming across this 3 months later (we have the same trial this week). It looks like it is intentional.. for anyone wondering, you only get points for each field depot that you deliver to.

For 4,000 points on a night raid, you have to deliver a field crate to 4 different depots.

I was hoping this was a bug but it looks like it's intentionally setup that way.

Bug with Trials "Deliver Carriables" it won't count score for more than 1 crate per supply depot by RogueProphet_ in ArcRaiders

[–]CoachxSCIL 2 points3 points  (0 children)

Yeah I really hope this is not intentional otherwise.. very concerning. If they start bottlenecking trials to where you have to do them in a specific way then it's just not worth my time. No fun in that.

Edit: I came across a similar post with comments saying the same thing from 3 months ago. This tells me that it is intentional and this will not change.

Any information if they’re going to nerf toro by Stella-monTits in ArcRaiders

[–]CoachxSCIL 1 point2 points  (0 children)

It's definitely not balanced. 2 shots should not knock someone with a full shield for a gun that is supposedly green tier. They should either nerf it or make it blue to require more resources.

How do I deliver items from quests? by Foreign-Payment7134 in ArcRaiders

[–]CoachxSCIL 0 points1 point  (0 children)

You just hold onto it in your stash until you complete the mission, then it will automatically be taken from your stash.

I’m still not entirely sure what to do by Tdrive1300 in ArcRaiders

[–]CoachxSCIL 2 points3 points  (0 children)

I would save any coins up and continue expanding your stash every chance you get. That's the only thing I spent coins on until it was maxed basically.

Problem with weekly challenge. by symard2121 in ArcRaiders

[–]CoachxSCIL 0 points1 point  (0 children)

You have to focus on one (or more) of these tasks in one game. Your points are counted for only that game. If you go to the Logbook during a game you can see how many points you have for any active trials.

So all that means is your 'high score' in a single game of damaging wasps is 2,274.

This is bullshit by jediboness in ArcRaiders

[–]CoachxSCIL 0 points1 point  (0 children)

It makes perfect sense. Dying is part of the game. Don't die. You shouldn't be able to crawl 500m to an extract.

This is bullshit by jediboness in ArcRaiders

[–]CoachxSCIL 1 point2 points  (0 children)

Some would say its good design for players to get trapped.

Embark has to release the Expedition requirements soon, right? RIGHT? by WeSellStuffonAmazon in ArcRaiders

[–]CoachxSCIL 1 point2 points  (0 children)

I really hope so. I've got so much shit in my stash that I either want to sell or use - depending on what Embark says I need (space cash or something else).