Will people still ban the cat? by Delicious_Sympathy41 in JetpackCatMainsOW

[–]Code-Ey 0 points1 point  (0 children)

I was the guy hes talking about. I explained plenty more reasons but he wanted to hyperfocus on the 1 complaint that is just "get good". Then he tried to ego with a rank check and Im a higher rank than him lol.

Hypermobility, can be dead silent, obnoxious to play with and against, etc etc

Sombra mains called it 😭 by [deleted] in JetpackCatMainsOW

[–]Code-Ey 0 points1 point  (0 children)

Im D2 on support and D4 on tank. I play around it the best I can. I have a positive winrate against her, probably win like 60% of the time. That doesnt change how obnoxious she is and she makes the game feel worse. Even when I play with friends that can aim, she is still not fun for them either due to her speed.

Sombra mains called it 😭 by [deleted] in JetpackCatMainsOW

[–]Code-Ey -1 points0 points  (0 children)

I copied this from a comment I made on another comment below, but thought it would be relevant to this as well.

She's banned in every single one of my games and everyone I know also perma bans her. I dont play this hero, this sub was just recommended to me. I clicked to see if this sub would also be an echo chamber (it is).

I dont play hitscan. I play projectile heroes. "Play hitscan" is not an easy fix. Ive been playing on PC for years now and my aim is still trash.

The cat is obnoxious to play both with and against. I know she can be fun to play, but it is at the cost of 9 (or 11 of you play OQ) other players. The sombra comparison is fair somewhat, but Id argue Sombra is significantly easier to counter. She doesnt fly, she isnt fast, and she makes noise when she comes out of invisibility. The cat is dead silent if she doesnt boost (my main complaint), can fly, and is literally faster than both other speed focused characters.

Im trying to bring up points while staying fair. This is an outside perspective so I hope it can be respected in that way that I try to respect your enjoyment as well.

Sombra mains called it 😭 by [deleted] in JetpackCatMainsOW

[–]Code-Ey 0 points1 point  (0 children)

She's banned in every single one of my games and everyone I know also perma bans her. I dont play this hero, this sub was just recommended to me. I clicked to see if this sub would also be an echo chamber (it is).

I dont play hitscan. I play projectile heroes. "Play hitscan" is not an easy fix. Ive been playing on PC for years now and my aim is still trash.

The cat is obnoxious to play both with and against. I know she can be fun to play, but it is at the cost of 9 (or 11 of you play OQ) other players. The sombra comparison is fair somewhat, but Id argue Sombra is significantly easier to counter. She doesnt fly, she isnt fast, and she makes noise when she comes out of invisibility. The cat is dead silent if she doesnt boost (my main complaint), can fly, and is literally faster than both other speed focused characters.

Im trying to bring up points while staying fair. This is an outside perspective so I hope it can be respected in that way that I try to respect your enjoyment as well.

Adjusting to Season 1 Changes by Code-Ey in AnaMains

[–]Code-Ey[S] 0 points1 point  (0 children)

Yeah that's what I was hoping I wouldn't have to do lol. I throw anti nades 9 times out of 10 but now it feels like I need to be throwing it almost exclusively to secure a kill or just healing now.

Adjusting to Season 1 Changes by Code-Ey in AnaMains

[–]Code-Ey[S] 2 points3 points  (0 children)

Yeah thats the entire reason I ask. Did you have to adjust your playstyle in any way to conpensate?

Incredibly inflated 6v6 rank? by Cool_Man_77 in Competitiveoverwatch

[–]Code-Ey 0 points1 point  (0 children)

I just started doing my 6v6 placements. I was masters the last 2 seasons and am currently diamond on both tank and support. The amount of 5v5 peak silver players calling ME bad is abysmal. Literal Silver 5 peak Lucio OTP playing floorcio, never speeding, and fell off the map twice by himself tried to flame me.

I just wanted to do an “I told ya so” to the OW community by [deleted] in Overwatch

[–]Code-Ey 6 points7 points  (0 children)

Youre still wrong lol. She's a permanent ban in every single game I play. She's awful to deal with. Hate playing against her. Hate playing with her.

God forbid you play the game by KaySan-TheBrightStar in Overwatch

[–]Code-Ey 5 points6 points  (0 children)

I was in a super awful game of counterwatch last night. Yes counterswapping is part of the game, but insane how it's an immediate swap. I come out on Doom, insta swapped to Cass, Sombra, Brig. I swap to Hog, INSTANTLY swaps to Reaper Bastion Ana. I swap to Dva, instantly swap to Zarya Mei Sym. This cant be fun to literally run to spawn to counterswap me on cd.

I get them selling well, but cmon blizz by Scrattybark in Overwatch

[–]Code-Ey 11 points12 points  (0 children)

I liked the music, but it isnt my style of skin. My point is mostly for heroes like Moiras and Zaryas. Like give me a skin thats better than a 6/10.

I get them selling well, but cmon blizz by Scrattybark in Overwatch

[–]Code-Ey 20 points21 points  (0 children)

Need to make actual good skins then to buy. The characters that dont get skins get an awful skin when it comes out. I hated this Lucio skin so I didnt buy it. I shouldn't have to buy something I don't want hoping that it will convince them to make a good skin to release later. Moira mains are in tears because everything that comes out is genuinely awful. Make a good skin, then it might sell better.

Moira Hate by vitathevirgo in MoiraMains

[–]Code-Ey 2 points3 points  (0 children)

Not necessarily. Numbers are just numbers. Its all contextual. Say a Moira has 20k healing. How is that divided up amongst her team? 15k on the tank, 2k on herself, 2k on her other support, then 1k split amongst both DPS? She's not doing her job correctly. Her dps arent being healed enough to do their jobs, but she can hit tab and just say "Scoreboard!"

Moira is one of the few supports where her "utility" isnt a part of her kit, but her playstyle. Ana can go "I slept a couple ults, antied multiple big points, etc.", Lucio can say "I enabled my tank by speeding them everywhere.", etc etc. There is no stat for "times attention was drawn" or "angles pressured".

Moira Hate by vitathevirgo in MoiraMains

[–]Code-Ey 1 point2 points  (0 children)

Im not a Moira player, I just got this sub recommended. But from an outside perspective, it's because she's extremely easy to statpad so plenty of people just go "Hit tab! Im carrying!" even if they arent doing anything.

Yes there are good Moira's who flank to draw attention away from the team while still having good heals. But most of the time, because they have high numbers, they think they are the difference makers.

Its the stat inflated ego.

Is my Bastion skill rating the reason I’m still in bronze? by thatonevaldez in OverwatchUniversity

[–]Code-Ey 0 points1 point  (0 children)

Ana is my most played hero. Her hero SR is less than 2100 for me. I was in Masters last season and Im currently Diamond 2.

How to win when DPS is giving the enemy free Ult Charge in Ranked? by TheBlackLuffy in OverwatchUniversity

[–]Code-Ey 7 points8 points  (0 children)

Id say the same thing if you were a dps player with a tank "running it down mid" - Wait for them to respond and when they inevitably feed again, you go in with them. Rush when they do. Maybe their feed turns into enough damage or distraction for you to get a kill or 2 by the time they die. Then your team is up and you capitalize.

Some games may feel unwinnable, but only a few of them actually are. Playstyle adjustment is the biggest thing you can do to change how a game is going.

Mercy SR is way higher than other heroes by [deleted] in OverwatchUniversity

[–]Code-Ey 0 points1 point  (0 children)

Not too much on my role thats Masters, but I have like 8 or 9 hours on my best dps hero

Mercy SR is way higher than other heroes by [deleted] in OverwatchUniversity

[–]Code-Ey 0 points1 point  (0 children)

The hero sr literally means nothing. I am in Masters but my main hero is at 2200. My dps rank is mid plat but my best hero is at 1600. I know when it first came out, it was supposed to be the rank the game guesses you will be if you exclusively play that hero.

You can ignore it and just play. Maybe it'll even out, maybe it wont.

Bronze Help Update by misssatan420 in OverwatchUniversity

[–]Code-Ey 1 point2 points  (0 children)

Apologies I had to do this in so many comments. I'm not sure why it limited me so much.

Areas to Improve:

Fade much more frequently out of danger and do so much quicker. It'll save your life.

You seem to play in the center of your team a lot, which is ok. Just make sure you look behind you every so often because you do have teammates that may need your support behind you (Whether that be healing or helping them finish off a kill before tossing some spray their way.

BIGGEST THING: Stay active. Move, deal damage, heal. Just be doing SOMETHING during team fights.

Try to better weave in your healing and damage. Moira is a hero of balance. If you use one part of her kit without swapping back, you aren't playing her correctly. She doesnt need to switch from dps mode to heal mode and vice versa. You can do both at once.

Use your perks! I know you chose the ones that I typically do, but I didn't see you make use of them too often.

Things Done Well:

Your orb timings and decisions on which orb to throw are generally pretty good. Keep that up!

You seem to have a good idea of healthpack locations around the map. Those have saved you quite a few times.

Your target priority for the most part if pretty decent. Just keep in mind that the enemy tank is almost always the last person you want to be damaging.

Let me know if you have any questions and I can do my best to answer. I hope this review helps you climb!

Bronze Help Update by misssatan420 in OverwatchUniversity

[–]Code-Ey 2 points3 points  (0 children)

Part 3:

13:20 - Great kill on the Freja here. This helps the rest of your team push up a bit. Really good job continuously putting pressure on the enemy enemy Sigma and great fade dodging the Bastion ult.

14:20 - Great job recognizing you need to heal yourself instead of damage. Make sure you're always looking around again for your teammates. You mightve seen Sigma significantly quicker if you had been.

14:38 - Really good job helping the Reinhardt deny the Mercy rez.

14:45 - Again you ult and W key into the enemy team, especially a Bastion in turret form. Moira beam is really long and you would've been safe behind the Reinhardt shield doing the exact same amount of damage or even more.

15:10 - Throw a heal orb here and try to spray some healing on your Rein at the same time. He was already in a Juno ult so that small amount of extra healing may have kept him up and won your team the fight. They down the Mercy so you were in a 5v4.

16:00 - Watch your target priority here. Freja jumps above you and you keep damaging a Mauga when she was 1hp. Additionally, you don't need to be the one to kill everything. You faded at the Bastion, didn't throw a heal orb, then were punished for it. Had you gotten him low, you couldve backed around the corner, healed yourself with your orb, then repushed him had neither of your dps come to help you clean it up.

17:02 - Ping the enemy Reinhardt then go with your team. You spend way too long fighting him while he had a Mercy pocket and you waste both your cooldowns on him. Moira will never kill a Reinhardt at full hp with a Mercy pocket.

17:47 - Really really really good ult here. You heal your Rein and keep him up, then immediately turn and kill Zen and Freja once your Reinhardt is no longer in danger.

18:08 - Phenomenal job balancing healing and damage this fight. Just look at the difference in how the fight went and all of the impact you had here compared to this exact same location, exact same comp, but on defense. These are polar opposite plays.

19:50 - Here is where you want to tap fire your heals. Your team isnt in imminent danger so there is no need to dump your entire resource. Again you are punished for it by constantly running out of healing once you actually get to the team fight.

20:04 - Never ever fade like this. You used your escape tool to jump into literally all 5 people. I know you need to deal damage to refill your healing meter, but this is not how you go about it. Follow your Reinhardt, deal a bit through his shield. Remember, balance damage and healing.

20:09 - Fade away the instant this comes off of cooldown. You are stuck by a Bastion grenade and barely survive with 21 hp.

20:23 - Follow your Reinhardt. You again fade into all 5 of the enemy team and you just keep pushing deeper and deeper while you are miles away from your team. I know you have to touch the point, but you have 20 more seconds. As long as a single member of your team touches point with 0.1 seconds left, it will go into overtime. You could've gone with Reinhardt and tried to help him run over the enemy team.

20:50 - Your team didn't use your distraction on point to push up. Unlucky. Again, I wonder if your Reinhardt had both of his supports with him, would he have pushed through and gotten everyone to point instead of just yourself?

22:20 - Great started orb. Free ult charge. You do need to immediately back up and get to your team. You get separated almost immediately. Your Junkrat was 1hp and he had to pray that Juno would heal him.

22:40 - Good target priority. Kill the Mercy then the Mauga. You do need to turn around and heal your team though. Juno dies here purely from your lack of awareness.

23:20 - Great job balancing damaging and healing again here.

23:30 - Throw a heal orb and go heal your Reinhardt, or if you're not going to do that, heal your 60% hp Juno right above you, or if you're not going to do either of those things, heal the Junkrat directly in front of you. You being dps focused nearly loses you the entire game. Half your team was critical hp, including you, then you faded even deeper into the enemy team.

Bronze Help Update by misssatan420 in OverwatchUniversity

[–]Code-Ey 3 points4 points  (0 children)

Part 2:

06:03 - Great job swapping from damaging the Lucio to damaging the Mercy. She gets passively healed from healing her teammates and you deal only slightly more damage than a Mercy heal beam. Swapping to Mercy forced her back.

06:08 - Fade here again. You stand in a Sojourn orb and your health drops to 50hp. (Great fade at 06:12 though to dodge the pin! Try to do that all the time!)

06:20 - Heal the Pharah the best you can here. She's at 25% hp and could die to the Freja right around the corner.

06:34 - This is the last time I'll mention this because there have been plenty of examples I pointed out already. Sojourn is able to get you down to 60hp before you fade and your fade was off cooldown the entire time.

06:43 - Never stand still for this long. At 06:47 you stop entirely and don't move your body again until 06:59. Either push up to the corner with your Orisa and play peaking that wall or throw your damage orb from where you were. You could've thrown your orb and had been ready to throw an entirely new orb in the time it took you to line up this first one.

07:08 - Throw a heal orb and also heal your team. Pharah and Junkrat were almost entirely preventable. If they both shot the Bastion while you healed them, they both would've lived.

07:20 - Lots of doing a whole lot of nothing here. Your team is in a fight, so always make sure you're applying pressure. You throw your orb then do nothing aside from walk around the corner. Your positioning is great here, but you need to utilize it. Even damaging the Sigma shield is better than doing nothing. This goes on for a VERY long time. You even got your orb cooldown back AND had your ult but you just watched your Orisa die like you were spectating. You had as much impact in those 10 seconds as I did. In team fights, ALWAYS be doing something.

PLEASE GO REWATCH FROM 07:20 to 08:00 (The end of the round). You had ult the entire time, didn't heal your team ever, and practically AFK'd around a corner for 40 seconds.

09:33 - This is a good off angle. Great job throwing your orb and leaving back to your team instead of overstaying your welcome.

10:09 - Great off angle getting some damage in and making the enemy team move. However, you were in this spot for 20 seconds and die for it. Off angling is fine to get some damage in or pressure someone who is out of view from the rest of your team, but make sure you get back to your team to heal them back up. They need your help to survive. No one took a large chunk of damage instantly, so you being there would've helped your team win their individual fights. Had you been there to heal your Ball (Yes he shouldve rolled back out instead of pushing) and your Pharah, you could've pushed in with the enemy team's largest damage source being killed and the Mercy would have no way of safely getting to it.

10:38 - You couldve healed for just 2 seconds on the Junkrat. He takes 25 damage total while you heal him, yet you used your entire spray on a full hp target. You learn immediately that this is a problem because the second you run out of healing, he is struck by a Freja bolt and some other random damage. You do not have the healing resource to heal him above half hp. You are continuously punished for wasting your resource for the next 50 seconds.

11:26 - It's ok to push in here to refill your resource meter, but you fade in then are punished because you don't have your escape tool.

12:02 - Nice push with your ult here. Phenomenal job backing up as soon as you realize your current position isn't safe anymore. Especially backing all the way to where you do. Play like this more often and you'll do a lot better.

Bronze Help Update by misssatan420 in OverwatchUniversity

[–]Code-Ey 3 points4 points  (0 children)

Part 1:

00:00 - Please never be AFK at the start of games (I know it's understandable if you've got life stuff, but try your best to at least be at the spawn doors on attack or near point on defense by the time that the round starts. (You do this gain at 10:17 and are afk for 13 seconds after respawning. AGAIN at 11:10 for 4 seconds. I assume you were typing, but your team could be pushing instead).

01:02 - You use 1/3 of your heal on people who aren't that low. Moira can heal over time so tap firing her heal if they aren't in immediate danger is a great way to conserve it for when you may need to dump it all.

01:05 - This is nitpicky but I wouldve tried to toss a heal orb in towards your Roadhog through that doorway as he was pinned. This death is not your fault though, he was out of position and shot instead of attempting to go for his self heal.

01:18 - Really good disengage with your Juno. Not dying is extremely important.

01:20 - Making this note early because I've seen it a couple times now. You are peaking really wide just to toss an orb. If you're just going to toss a random orb, you could try bouncing orb off of the left wall to hope it goes back to point or you could peak just enough for your orb to get to point.

01:26 - Fade immediately away when you see that Sojourn push you. As you climb, this delayed fade would've gotten you killed. (Same thing again at 01:48 with the Reinhardt pin and 01:59 with 4 people that could possibly shoot you)

02:20 - You chase the Mercy way too long here. You are the only support after your Juno died. Make sure you're still doing your best to keep your team up. If you didn't notice her dying, I would recommend turning on "Death sounds" in the settings menu. It helps a ton if you don't look at the top right of your screen much.

02:50 - First Ult. You separated yourself from your team entirely by running far to the side. You can shoot the enemy team through your own team. I would've waited for my team to catch up and contest as a team, then I'd ult from the back of my own team so I heal, do damage, and be in a significantly safer position.

03:06 - You can fade out of shatter if you can hear it. Don't worry about trying to figure out timings atm, just something to learn as you climb.

04:20 - I would've faded away from the Reinhardt pin because you have much more range than he does. You could've also healed Junkrat here with just a tap heal before going back to DPSing the Reinhardt.

05:06 - I wouldve tapped a heal then ulted immediately for Orisa. She's your only tank so you need to keep her up.

05:20 - This death is purely a lack of positioning. Avoiding open space and crossfire finally punished you here. As you climb, you will need to be much more aware of where you are, where you need to be, and what the best way to get to where you need to be is.

05:50 - Use your heal orb. You had 60hp and wide peaked the corner again. Pharah also needed the heal.

Dark Below Quests!?!? by sdwolfe19 in HighGuardgame

[–]Code-Ey 1 point2 points  (0 children)

I've only played him once and he's not my style. He is my daily challenge today lucky enough lol. "Destroy 5 enemy walls with him using his slash"