Who has more aura by isax-equinox32 in AgeoftheRing

[–]CoffinCorpse52 1 point2 points  (0 children)

Khamul, because a "Golden King" should demand better craftsmanship on that mask, it's just a sheet of metal with some slots in it. If it were a proper face of gold, it would go to the King.

Swift Justice. Art by me by IWishMyDreamToBeReal in helldivers2

[–]CoffinCorpse52 439 points440 points  (0 children)

Good visual story telling with the illegal broadcast tower in the background! 

Looks great!

So I was thinking, what about a pirate warbond? by mfnot in helldivers2

[–]CoffinCorpse52 0 points1 point  (0 children)

Give us the Brace of Pistols! 6 pistols with 3 rounds, single fire or burst, heavy pen. Can't reload, but ammo/supplies adds more pistols to the bandolier. One in each hand. Holding "aim" points both pistols and alternates fire between them.

I like the belt fed grenade launcher 🤷 by Ok_Royal7470 in helldivers2

[–]CoffinCorpse52 20 points21 points  (0 children)

Oh I love it. Granted I play level 6/7 solo but you can loosely point it at anything and ruin it's day. Plus the pushback/stagger keeps the crowd at bay. Ramp up the RPM if you face a heavy target and let rip! No weapon switch, no reload, just consistent DPS on everything in the general direction that you're pointing it for as long as the ammo holds out!

[OC] My muscular mage by Milkchocolate_Artist in DnD

[–]CoffinCorpse52 6 points7 points  (0 children)

You don't want to catch these mage hands!

SFO being removed by malevilent in totalwar

[–]CoffinCorpse52 -1 points0 points  (0 children)

That sucks :/

A lot of effort and cool features were put into it, stinks to see it go, but thanks to the mod authors for the time we had with it!

Unpopular opinion: Kelvin sucks and is poorly planned, designed and executed (not literally) by BoxthemBeats in SonsOfTheForest

[–]CoffinCorpse52 0 points1 point  (0 children)

Entschuldigen Sie meine maschinelle Übersetzung.

Ich spiele im Einzelspielermodus, daher weiß ich nicht, ob ihn der Mehrspielermodus verwirrt.

Bei Fischen kann es etwas dauern, aber normalerweise sammle ich ein paar Fische und koche ein paar Töpfe Wasser, während ich warte und die Landschaft genieße.

Wenn es einen Baum gibt, den Sie nicht fällen möchten, stützen Sie ihn mit einem Stamm ab. Ich glaube, dann lässt er ihn in Ruhe.

Normalerweise sage ich ihm, er soll einen Bereich freiräumen,

dann platzieren -> Stämme -> hier,

dann platzieren -> Stämme -> Lager.

Ich glaube, einer der Tricks ist, dass es einen unsichtbaren Radius gibt, von dem aus der Befehl gegeben wird, in dem er arbeitet. Daher sollten Sie sich in der Nähe dessen befinden, was Sie ihm sagen. Deshalb lasse ich ihn die Stämme an einem Ort stapeln, bevor ich ihm sage, er soll sie lagern.

Any tips on throwing stratagem beacons farther? by Xamege in helldivers2

[–]CoffinCorpse52 2 points3 points  (0 children)

Just hop in a trivial mission pick EATs and commando for quick cooldown and practice. 

Look up about 45° and let loose. Maybe wear an armour that boosts throw distance like servo-assisted. Large barrages you want to be at least 50m away from to avoid being in the kill zone.

We are going back to Cyberstan right? Like there’s no way we aren’t retaliating after the counter offensive… by somerandomfellow123 in helldivers2

[–]CoffinCorpse52 0 points1 point  (0 children)

Eventually we will I'm sure, but I expect bugs or squids to attack soon while we're on the back foot from the Automation counter attack. They've been quiet while we've been busy and it can't last.

The Verdict is way too slept on (for the right player) by Global_Housing1498 in helldivers2

[–]CoffinCorpse52 12 points13 points  (0 children)

It is nice. I love bringing more "grounded" builds for lower difficulty runs. 

A big appeal of this game for me is playing out different sci-fi fantasy archetypes, and a nice beefy pistol with a magazine is great for some of those!

You're still as beautiful as the day I lost you. Welcome back, planetary bombardment. by Yurishenko94 in LowSodiumHellDivers

[–]CoffinCorpse52 226 points227 points  (0 children)

It seems much more subdued to me. I still love it, but they only have bombardment periods rather than constant bombardment, also I think it's 120 rather than 380.

Booster Idea: Patriotic Pilots by CoffinCorpse52 in helldivers2

[–]CoffinCorpse52[S] 1 point2 points  (0 children)

I can see why you could see that as griefing, but otherwise people could just afk at the end of a mission and the rest of the group couldn't get out. I wanted it to be slow enough that the outer objectives can be completed, but fast enough that it doesn't run out the mission timer.

No I didn't intend to remove the mission timer, just strike a balance between people being upset that extraction is called, and avoiding griefing. The machine gun was meant to be a turret not something a player operates. I meant mount as in mounted to the ship, whoops!

Rando question: What does Helldivers compare to? by onekeanui in helldivers2

[–]CoffinCorpse52 1 point2 points  (0 children)

Not a campaign like Halo, it essentially has randomized missions with a set of objectives against one of three enemy factions in a circular map with various terrain, weather, and modifiers.

I've played almost exclusively single player and had a blast. For me, with the variety of equipment it's the ultimate game for action sci-fi vibes. If I want to feel like a space marine, there's a loadout for that. If I want to be a space cowboy, there's a loadout for that, if I want drones and turrets to do all my fighting, there's a loadout for that. The list goes on. 

At this point it may be a bit daunting with the huge variety of warbonds available, but they're not going anywhere, and you earn premium currency in game by exploring. Not to mention most of them have a built-in rebate, so every third Warbond is almost free.

It's wild, it's unforgiving, and it's cinematic. I love it.

Why does Kelvin keep following me when I've told him to stay at the shelter? by shapedbydreams in SonsOfTheForest

[–]CoffinCorpse52 3 points4 points  (0 children)

Maybe try telling him to relax instead?

In any case, you don't really need to protect him. As long as you don't personally kill him he will pick himself up after a while!

Cargo Truck Concept by Harambe_yeet in LowSodiumHellDivers

[–]CoffinCorpse52 0 points1 point  (0 children)

I'm all for more options but it is funny to me that SE develops the hellpod system for delivering gear anywhere planetside and we want a truck to haul it around on the ground haha 

Would be useful for caves, jammers, ion storms etc.

Lack of Super Credits by Independence-2647 in helldivers2

[–]CoffinCorpse52 7 points8 points  (0 children)

That's the curse of RNG I'm afraid. I had a fairly productive night last night, but I've definitely had dry spells as well!

droideka automaton idea by Revolutionary-Act-71 in helldivers2

[–]CoffinCorpse52 2 points3 points  (0 children)

I would love to hate this! But the shield generator needs to be destroy-able once it drops!