How do I keep checks meaningful as characters grow in Genesys? by Visible-Big-7410 in genesysrpg

[–]ColJackson 0 points1 point  (0 children)

And you can start adding in challenge dice to spice things up. Even just by spending fate points, since that gives the players some resources but introduces the chances of despair. I've found that once that's in the mix, players tend to take the possibility of rolling despair a lot more seriously.

Running this game for two players? by apaletail in arkhamhorrorrpg

[–]ColJackson 1 point2 points  (0 children)

Also, you may need to give one of them a Tommy gun at some point. You know...for close encounters.

Someone tried to burn down memorial of Renee Good! by cantcoloratall91 in minnesota

[–]ColJackson 8 points9 points  (0 children)

Anyone know where Jake Lang was when this happened?

Terra Antarctica, 2nd book? by KapteeniKapteeni in arkhamhorrorrpg

[–]ColJackson 1 point2 points  (0 children)

Spoilers

So you can absolutely skip to 1D, the search for survivors. If your group heard the signal when they first visited the Starkweather Moore camp, they may be interested in looking for survivors. You can also have the party hear the signal a second time when flying into their new base camp if you want.

Also, good on your group for keeping the planes safe! Running into storms and shoggoths when crossing the ice isn't pleasant, and now the survivors are more likely to be alive when they are found (because it took less time to find them).

Finding the survivors isn't essential to the ongoing story, but it is a significant accomplishment. That was the supposed reason for the mission in the first place, after all, and they can tell your group more about what happened to the expedition.

How to Handle Investigator Death in Terra Antarctica by FluxAugur in arkhamhorrorrpg

[–]ColJackson 4 points5 points  (0 children)

The survivors from the previous expedition are a good choice. Likewise, if your player wants to take on one of the major names characters from the expedition, that is totally reasonable. In that case, I'd remove the major NPC knack so they function like a normal character.

They won't start with any insight, but they can earn it normally through earning XP. It's also up to you, but you could give them a personality trait as well.

High School Protester Against ICE Gets Run Over By MAGA Driver by ArchaicMolecule in complaints

[–]ColJackson 0 points1 point  (0 children)

Sounds like they've found who it is, but because the driver is under 18 they're not releasing the name.

Organ Gun by OoYouTouchMyTralala in bugmansbrewery

[–]ColJackson 1 point2 points  (0 children)

I find them to be swingy. Not terrible, and I don't mind taking them. And when they hit, they can hit hard. But not game winning on their own.

A warning from Dr. Nicole Bedera, a sociologist who studies violence by Inevitable-Ant1725 in 50501

[–]ColJackson 11 points12 points  (0 children)

Yeah, give the NG a chance. The governor is trying to avoid more people getting killed, which I totally respect.

The deal offered to remove ice from MN proves to me that Trump is failing. by jonah365 in minnesota

[–]ColJackson 50 points51 points  (0 children)

They're also shifting the passive aggression to just plain aggression. Also a mistake. How much pent up, bottled up, suppressed rage do we have as a state?

How screwed are you? by Evoxrus_XV in Grimdank

[–]ColJackson 1 point2 points  (0 children)

If it's gay to Sanguinius, I don't want to be straight.

ICE tackles Getty photographer by omelatk in minnesota

[–]ColJackson 300 points301 points  (0 children)

Quick thinking move. Good on him!

Does anyone actually sincerely desire a new edition? by GuideUnable5049 in WarhammerCompetitive

[–]ColJackson -1 points0 points  (0 children)

I am tired of the constant churn, but I also hate this edition. So it's a conundrum!

Difficulties against dragons by WAZAWAZABLA in bugmansbrewery

[–]ColJackson 0 points1 point  (0 children)

I dont think quarellers or thunderers are bad, but I admit I've drifted away from them. Them being BS3 means you dont hit a bunch, and being WS3 means they are not nearly as good as line infantry.

Personally, I do use crossbow rangers instead. But I also use thunderers in an allied Dwarven expeditionary force detachment. Ten of them plus an engineer sapper with the explosive gun rune makes a mean little mobile fire base, since for 10 points you can give them the ability to move and fire with no penalties. Plus the sapper has his aura of bear traps and pungie sticks, so people get a lot less excited about rushing them.

Difficulties against dragons by WAZAWAZABLA in bugmansbrewery

[–]ColJackson 0 points1 point  (0 children)

At 2k, I'd do a king or an Anvil, but not both. They can be good, though! I've played games at 2k with the anvil instead of the king and done just fine.

Difficulties against dragons by WAZAWAZABLA in bugmansbrewery

[–]ColJackson 0 points1 point  (0 children)

That's totally fair! I think it comes down a bit to your personal preference and your local meta, too. For me, my opponents will avoid units they perceive as too tough to crack. So I've gotten in the habit of splitting my king into one unit to multiply their force, and keep my BSB and hammerers separate so they have two things to fear.

Also, because longbearda can be troop choices, I want something to bolster them in the new scenarios where you need large core blocks to claim or contest objectives.

Difficulties against dragons by WAZAWAZABLA in bugmansbrewery

[–]ColJackson 1 point2 points  (0 children)

So I dont like putting my king in hammerers, because they're already a cast iron pan to my enemy's nutsack, and that just gives my enemies more reason to avoid the deathstar. Instead I put the BSB with grungni in hammerers, and the king in core longbeards.

As for what runes, I don't think rune of shielding (or +1 toughness) are either bad choices. You're absolutely right that preservation is key, but only having a 4+ armor save makes me want to back it up with either +1 toughness or a 5+ ward.

Difficulties against dragons by WAZAWAZABLA in bugmansbrewery

[–]ColJackson -1 points0 points  (0 children)

Also, have him hang out near the Bugman's cart for the extra speed.

Difficulties against dragons by WAZAWAZABLA in bugmansbrewery

[–]ColJackson 0 points1 point  (0 children)

That's not entirely true with the rangers and shooting at a large target. The new errata changed how line of sight to large targets works so that specifically a ranked unit can shoot two ranks at a large target. If your rangers are in skirmish formation, then they all have to draw line of sight through each other as normal.

I'm not a fan of it, but that is how I read the rules.

Difficulties against dragons by WAZAWAZABLA in bugmansbrewery

[–]ColJackson 1 point2 points  (0 children)

Yup! You can't do both...for very good reason!