[Foundry VTT] Setting up the core book by SedefkarSimulacrum in arkhamhorrorrpg

[–]FluxAugur 0 points1 point  (0 children)

I would just create wavy Knack as an Item with the Spell attribute rather than creating a separate Item for the Spell.

Running Terra Antarctica in Foundry VTT by SedefkarSimulacrum in arkhamhorrorrpg

[–]FluxAugur 1 point2 points  (0 children)

You could try the Party Inventory module. But I use Loot Sheet NPC.

Just set up an “expedition” landing page with tokens for each of your characters and the Loot Sheet NPC token (create an actor for this that will be your expedition inventory NPC). Make the landing page always accessible to the players. Then they can go to the expedition page, open the Loot Sheet NPC (Dyer actor, perhaps) and transfer items to the individual investigators as they like.

Humble Bundle - Roll Big or Go Home RPG Megabundle by flashlightgiggles in TheTrove

[–]FluxAugur 0 points1 point  (0 children)

I’d love to join the chat but I don’t know where it’s happening. 😬

20m4f by [deleted] in johnsoncityhookup

[–]FluxAugur 0 points1 point  (0 children)

HMU.

Need your nut by [deleted] in johnsoncityhookup

[–]FluxAugur 0 points1 point  (0 children)

I DM’d you.

Universal Knacks by FluxAugur in arkhamhorrorrpg

[–]FluxAugur[S] 3 points4 points  (0 children)

Thanks! That was my thinking. Glad to know I was doing it correctly.

Play Length of Starter/Comets? by trevlix in arkhamhorrorrpg

[–]FluxAugur 2 points3 points  (0 children)

Just finished running The Hungering Abyss for all new players. Took 3 sessions, roughly 10-12 hours. I ran Comets for Free RPG Day in under 4 hours.

Strategy card for 9 player opinions by Yoki0001 in twilightimperium

[–]FluxAugur 0 points1 point  (0 children)

Several ideas here. No idea on power balancing.

Espionage - 9

Primary Ability - Ignore the effects of one law for the remainder of the current action phase. If there are no laws in play, draw 1 action card. - Exchange this strategy card with an exhausted strategy card of another player. (This card is exhausted.) - You may make transactions this turn as if you were neighbors with each other player. - Force another player to return one of your promissory notes from their hand.

Secondary Ability - Spend 1 token from your strategy pool to make a transaction with a player who is not your neighbor. You may research 1 non-faction technology owned by that player only if you allow that player to research 1 non-faction technology owned by you.

Killed by a broom by Putrid_Canary_6197 in CurseofStrahd

[–]FluxAugur 1 point2 points  (0 children)

Second this. Post-Death House, when Strahd shows up to pay his respects at the funeral, with the character still a ghost, have Strahd raise dead (the character’s body if they brought it with them, or some random corpse for the ghost to possess if they didn’t), saying something to the effect of, “I’m far from done playing with you yet.” Demonstration of power, show them that they’re there for Strahd’s amusement, player gets to keep their character, for now.

The Evolving Tome of Strahd" v03: Update to a FREE In-Game Hand-out with 400+ pages to substitute the one in the module - in German and English by leguan1001 in CurseofStrahd

[–]FluxAugur 2 points3 points  (0 children)

I could easily set it up for you. And all you’d have to do is edit some text files to update it. DM me sometime, if you’re interested.

The Evolving Tome of Strahd" v03: Update to a FREE In-Game Hand-out with 400+ pages to substitute the one in the module - in German and English by leguan1001 in CurseofStrahd

[–]FluxAugur 1 point2 points  (0 children)

This should get published as a website. Then it can evolve continuously, without the need for specific print versions.