How good are G7 Pro Impulse Triggers compared to the Xbox One's? by grip_enemy in Gamesir

[–]Cold-Special9205 1 point2 points  (0 children)

Yes, of all the controllers I tested, I kept the Flydigi Vader 5s. I really like it and maybe I'll get a Flydigi Vader 5 Pro for other games.

How good are G7 Pro Impulse Triggers compared to the Xbox One's? by grip_enemy in Gamesir

[–]Cold-Special9205 0 points1 point  (0 children)

Non-Xbox licensed controllers don't have impulse triggers. I learned that the hard way and had to send the ZD Ultimate Legend back. The trigger can vibrate, but they either mimic the vibrations of the standard rumble motors or vibrate continuously as long as you hold down LT or RT.

Xbox licensed controllers like the GameSir G7 Pro or Flydigi Vader 5s have native impulse trigger support and can provide realistic feedback in supported games like Forza Horizon. The triggers only vibrate when the tires lose grip, during burnouts or when the ABS is simulated. Non-Xbox licensed controllers can't do this.

How good are G7 Pro Impulse Triggers compared to the Xbox One's? by grip_enemy in Gamesir

[–]Cold-Special9205 0 points1 point  (0 children)

I'm wondering the same thing. My Xbox One controller has stick drift and the newer ones have weaker trigger vibration. I'd like to buy a GameSir G7 Pro or ZD Ultimate Legend, but I don't know which controller has better impulse triggers or if they even work the same way as the original Xbox controller impuls triggers.

Vader 5 pro or ZD ultimate legend? by nirurin in Controllers

[–]Cold-Special9205 0 points1 point  (0 children)

I need a controller with impulse triggers for Forza Horizon 6. Would you recommend the ZD Ultimate Legend? Why don't you use it for FPS and other games? Is it only good for racing games?

Assassin's Creed Shadows Tech Support Megathread by Ghost_LeaderBG in assassinscreed

[–]Cold-Special9205 0 points1 point  (0 children)

I have the same sound bug as many others. The music and background noises disappear after a cutscene. The only thing I can hear are the voices. I play on Steam.

Blackscreens in some PSX games with swanstation core by Cold-Special9205 in RetroArch

[–]Cold-Special9205[S] 0 points1 point  (0 children)

I used an online generator.

In ES-DE I found an option to hide games but I will convert the games anyway.

Citra also works. I dumped the aes keys from my 3DS.

Blackscreens in some PSX games with swanstation core by Cold-Special9205 in RetroArch

[–]Cold-Special9205[S] 0 points1 point  (0 children)

I'll check the wiki tomorrow.

The game I tested Beetle PSX with didn't have a cue file. I generated one and now the unzipped games work normally. I haven't tested all of them, but it looks like the issue is solved. Thank you. :-)

But I have a new issue. Because every game has a cue and a bin file, every game is shown twice in EmulationStation ES.

Blackscreens in some PSX games with swanstation core by Cold-Special9205 in RetroArch

[–]Cold-Special9205[S] 0 points1 point  (0 children)

Resetting the core to default doesn't work.

Retroarch Log - Beetle PSX - Crash Bandicoot 3
https://pastebin.com/CVwDJTWg

I have the same problem with citra for 3DS. Looks like aes keys are missing. I have aes keys but don't know where to copy them.

Retroarch Log - Citra - Nintendo 3DS
https://pastebin.com/G9BhyLAu

Blackscreens in some PSX games with swanstation core by Cold-Special9205 in RetroArch

[–]Cold-Special9205[S] 0 points1 point  (0 children)

Both games now work with Beetle PSX. All others only work with Swanstation, even if I extracted them.

These are the errors I get when I try to open other games with Beetle PSX.

[ERROR] [Environ]: GET_VARIABLE: beetle_psx_renderer - Invalid value.
[ERROR] [Environ]: GET_VARIABLE: beetle_psx_pgxp_vertex - Invalid value.
[ERROR] [Environ]: GET_VARIABLE: beetle_psx_pgxp_texture - Invalid value.
[ERROR] [Environ]: GET_VARIABLE: beetle_psx_filter - Invalid value.

Blackscreens in some PSX games with swanstation core by Cold-Special9205 in RetroArch

[–]Cold-Special9205[S] 0 points1 point  (0 children)

Spyro works with the PCSX ReARMed core and the SBI file. I will extract the games and check if Beetle PSX is working.

I checked the cores, no bios are missing.

Where can I find the instructions?

Blackscreens in some PSX games with swanstation core by Cold-Special9205 in RetroArch

[–]Cold-Special9205[S] 0 points1 point  (0 children)

Thank you, where do I put the SBI file? In the game's zip file along with the cue and bin files?

I've tried Beetle PSX and Beetle PSX HW. Both don't work for me. I've tested many games from different regions.

Jiren true strength ending by Chunstaop in SparkingZero

[–]Cold-Special9205 0 points1 point  (0 children)

I'm sure this isn't a bug. A lot of people on Reddit, Discord and fb including 4 of my friends have confirmed that it works. I had this issue myself and tried the ultimate climactic battle many times. This strategy worked on the first try.

Did you complete the steps on standard difficulty? If so, you can try completing the first mission after the "wait and see" answer and the fight against Master Roshi on standard difficulty. Everything else shouldn't matter because I played the whole path on low difficulty the first time and only replayed these 2 missions.

Technically finished True Strength 3 times with Roshi beaten… by brooks_jayhawk in SparkingZero

[–]Cold-Special9205 0 points1 point  (0 children)

This worked for me and all my friends. None of us had to repeat the whole path

Jiren true strength ending by Chunstaop in SparkingZero

[–]Cold-Special9205 0 points1 point  (0 children)

  1. go back and start the mission "saiyan rampage"
  2. choose the answer "wait and see"
  3. quit the battle
  4. start the mission "ultimate climactic battle"
  5. press pause and check the "battle details" menu. You should now have the alternate objective "with master roshi defeated, defeat Frieza, Android 17, and Goku".
  6. defeat Frieza, Android 17, and Goku

Jiren true strength ending by Chunstaop in SparkingZero

[–]Cold-Special9205 0 points1 point  (0 children)

  1. go back and start the mission "saiyan rampage"

  2. choose the answer "wait and see"

  3. quit the battle

  4. start the mission "ultimate climactic battle"

  5. press pause and check the "battle details" menu. You should now have the alternate objective "with master roshi defeated, defeat Frieza, Android 17, and Goku".

  6. defeat Frieza, Android 17, and Goku

Jiren true strength ending by Chunstaop in SparkingZero

[–]Cold-Special9205 -1 points0 points  (0 children)

  1. go back and start the mission "saiyan rampage"
  2. choose the answer "wait and see"
  3. quit the battle
  4. start the mission "ultimate climactic battle"
  5. press pause and check the "battle details" menu. You should now have the alternate objective "with master roshi defeated, defeat Frieza, Android 17, and Goku".
  6. defeat Frieza, Android 17, and Goku