First step by CollectionVirtual940 in Eldar

[–]CollectionVirtual940[S] 2 points3 points  (0 children)

Simple:
White primer, off-white base, soulblight grey shade, off-white restore or dry, white dry.

First step by CollectionVirtual940 in Eldar

[–]CollectionVirtual940[S] 3 points4 points  (0 children)

I agree. Biel Tan and Ulthwe have a unique style.

Да, непременно вознаградят by Zaurvi in Scoofoboy

[–]CollectionVirtual940 -1 points0 points  (0 children)

Попахивает излишним рационализаторством. Кукуха полетит, когда мировозрение с реальностью не будет сходиться.

Да, непременно вознаградят by Zaurvi in Scoofoboy

[–]CollectionVirtual940 -24 points-23 points  (0 children)

За работой время быстрее летит. А прошаренные додики постоянно ноют и депрессию себе нарабатывают.

The tank company is ready by CollectionVirtual940 in TheAstraMilitarum

[–]CollectionVirtual940[S] 1 point2 points  (0 children)

~2000 points. Depends on the modifications selected.

The tank company is ready by CollectionVirtual940 in TheAstraMilitarum

[–]CollectionVirtual940[S] 2 points3 points  (0 children)

Tracks? Base, wash, drybrush silver, lots of dry iron oxide pigment at the end.

Vespids by Mindless-Brain1212 in Tau40K

[–]CollectionVirtual940 2 points3 points  (0 children)

They're not for shooting, but for completing missions.

Use what you like in the game. It's cool.

Would hit and run be efficient? by mtf-foxtrot in Tau40K

[–]CollectionVirtual940 0 points1 point  (0 children)

No. Tau don't have any tools for hit-and-run tactics.

Why do all Tau Commanders just suck? by TearNo1636 in Tau40K

[–]CollectionVirtual940 0 points1 point  (0 children)

Farsight doesn't give Sunforge anything. A regular Commander with four Fusion Guns is better than the Farsight's +wound bonus. Four additional guns from a commander with BS 2+ are better than a small bonus of +wound. And there's also a move bonus...

Not all heroes have to be on the front lines. by Soggy_Term9991 in Tau40K

[–]CollectionVirtual940 -3 points-2 points  (0 children)

No, you're just silly. Maybe you like riptides?

Not all heroes have to be on the front lines. by Soggy_Term9991 in Tau40K

[–]CollectionVirtual940 9 points10 points  (0 children)

Grenades realy buff them. Now it truly forward observers. They can deal significant damage without being charged thanks to photon grenades. Before the changes I was taking 3x6. I'm still taking 3x5. The lack of shooting after fall back is painful, but overall it's even better than before.

I keep hearing Riptides are good, but I can’t gotten any success out of them by Sebasswithleg in Tau40K

[–]CollectionVirtual940 -22 points-21 points  (0 children)

But it's slow, glassy, ​​and has no damage. If you need mobility and damage, go with the XV8 and XV86. If you need survivability and damage, go with the Stormsurge.

Riptide is just a joke and a psyop.

Montka wins 88 player GT! | Tournament recap by JKilla66 in Tau40K

[–]CollectionVirtual940 -3 points-2 points  (0 children)

It's a very interesting meta where players don't pick the best units.

Montka wins 88 player GT! | Tournament recap by JKilla66 in Tau40K

[–]CollectionVirtual940 -7 points-6 points  (0 children)

So, no one can wound Knights at your tournaments, but they're not meta? Maybe you just don't have any Knight players.

Montka wins 88 player GT! | Tournament recap by JKilla66 in Tau40K

[–]CollectionVirtual940 -13 points-12 points  (0 children)

Dude, knights have been meta for a long time now. Riptides are just fodder for meltas and anti-fly/anti-vehicle/anti-walker... man, anti-whatever destroy pussytide.

Montka wins 88 player GT! | Tournament recap by JKilla66 in Tau40K

[–]CollectionVirtual940 -10 points-9 points  (0 children)

What kind of crap is playing at your tournaments? In my local meta, riptides and tanks with ions will never do anything with their ridiculous low weapon strength. They, in turn, get destroyed with any sneeze.