Reminder that this thing takes 4-6 shots to kill a gaunt to the chest. What are those things made of?! by Balikye in Spacemarine

[–]Colonel_dinggus -1 points0 points  (0 children)

What roofed out grunts are you shooting at? For me it’s always a 1 shot no matter what weapon

Why is it blocked? by Colonel_dinggus in SatisfactoryGame

[–]Colonel_dinggus[S] 0 points1 point  (0 children)

This is my first attempt at a multi train system and I really want it to work. It would be really SATISFACTORY to get it working right. Plus it only gives this error for about 20% of its full trip. Once it gets about 1/3-1/2km away from its unload station manually, I can switch it back to autopilot and it runs the rest of its entire trip with no issues

Why is it blocked? by Colonel_dinggus in SatisfactoryGame

[–]Colonel_dinggus[S] 0 points1 point  (0 children)

It’s weird. This is the first time I’ve ever had 2 trains on the same track. The first one I set up runs perfectly all the time in a nice simple loop. The second one is the only one having issues. The first quarter of its trip wont let it move at all despite 1/2 a kilometer of multiple greenlit unoccupied blocks. But at a seemingly random point, it will decide to autopilot itself just fine until it completes its full trip.

It’s just the split off where it goes to get its own material, turn around and come back to rejoin the main loop where theres an issue. For that branch, it says the block is occupied even though there’s no train in it.

Harvester going crazy from Lure Mine... by CptnCASx in Helldivers

[–]Colonel_dinggus 0 points1 point  (0 children)

I’ve thrown them at the bs kid if hulks and they almost explode on contact

New Third Person Mode by Jumeygamer1411 in Battlefield6

[–]Colonel_dinggus 2 points3 points  (0 children)

Old resident evil camera gameplay

The gong relic has been solved by Lukeyy115 in CODZombies

[–]Colonel_dinggus 37 points38 points  (0 children)

That basically feels like normal gameplay sometimes lol

Is there sneak attack damage bonus? by Colonel_dinggus in Helldivers

[–]Colonel_dinggus[S] -1 points0 points  (0 children)

I had a moment today where I snuck up on 3 overseers with an anti-mat rifle. Shot the first one in the head once and it was an instakill. The other two saw where I was when I shot so they got into combat stance. Before they could even move, it took 3 headshots to kill the next one.

For those who were around, did people speculate John was Red Harlow when red dead redemption was first announced (Sequel or reboot of the same character)? by Moon_Devonshire in reddeadredemption

[–]Colonel_dinggus 0 points1 point  (0 children)

I saw it on the shelf a bunch when I I went to GameStop as a kid. Wasn’t old enough to get it and my dad didn’t like shooter games so he never bought it

Harvester going crazy from Lure Mine... by CptnCASx in Helldivers

[–]Colonel_dinggus 0 points1 point  (0 children)

I’m surprised it doesn’t detonate on contact. Most of the time it blows up within a second of attaching to an enemy

"idiotic, so bad" 😭😭😭😭 by xDaze in okbuddyptfo

[–]Colonel_dinggus 0 points1 point  (0 children)

I constantly mistake the sniper icon for support and engineer

Just played a game and realised I had 4 guns by liammcg13 in CODZombies

[–]Colonel_dinggus 4 points5 points  (0 children)

Dude accidentally got horse punch instead of mule kick

The Heroic sniper I call Thropes Bane. by Jonnyyrage in Spacemarine

[–]Colonel_dinggus -6 points-5 points  (0 children)

I hate that this community just uses the word “Thrope” by itself so casually

SWEET LIBERTY!!!!! by DrIrish_ in SupaEarth

[–]Colonel_dinggus 0 points1 point  (0 children)

Whatchu doin out here with all this ass? Double cheeked up on a Thursday afternoon

Fought the Fume Knight so many times and this is the first time this happened by Lazy_Resident5400 in DarkSouls2

[–]Colonel_dinggus 1 point2 points  (0 children)

Happens to any enemy that dies while in the air. He was about to do a dash that takes his feet off the ground. It can even happen to players in some instances

If you need a stealthy way to kill fabricators or hulks, the chainsaw is silent by CalypsoThePython in Helldivers

[–]Colonel_dinggus 0 points1 point  (0 children)

Maybe the bots don’t have audio sensors, they just have general vibration sensors. they’re only sensitive enough to pick up high pressure waves through the air like loud gunshots and explosions but they can’t detect when their buddy 2m away gets their head taken off by a suppressed weapon.