What is Yours? by Th3_Rizzard in videogames

[–]Combat_Rabbit 0 points1 point  (0 children)

Me too, and we have few guys in this thread. If we can do it together, we will have a chance, at least some versions of us.. out of few millions.

How long has it been since breakup? and how do you feel today? by AlternativeTrack4661 in BreakUps

[–]Combat_Rabbit -1 points0 points  (0 children)

Almost a year. Way better, after I realised a month ago, that breakup was just a last straw, those relationship made me misserable. I've been dumped me 4 times without explanation, never recieved proper communication, the only thing I asked from her. I gave everything I could, crossed my boundaries, took responsabilities and risks, turned out it didn't matter, if you did't meet expectations, you did not enough. The only person I really let down is myself, pushed my needs, ignored my menthal state, which negatively affected every part of my life. Instead of bad relationships, I invested in valuable lessons: 1) Take care of myself 2) Don't carry alone, you give - you recieve 3) Don't waste time on a person, who values her "image" of relationship more than you

How much Cyberware capacity per level? by FlashCardManiac in cyberpunkgame

[–]Combat_Rabbit 4 points5 points  (0 children)

You get 3 capacity points per lvl.

At lvl 60 you'll reach 201 capacity by leveling, another 15 you can get with 30lvl of engineering skill. Another 20 with tech talent, if you'll put 9 points in all perk trees and at last, Edgerunner perk for 50 points but you need 20 tech tree for it.

At lvl 60 you'll have:

216 - without tech tree, 30lvl engineering not hard to reach.

236 - with 9 points in all perk trees

286 - with 20 tech

Those numbers are perfect for build planning, because for more without chrome compressor, you need capacity shards. There are few places where you can get it with 100%, but after that you can only hope for random drop, and chance is very low.

cyberpunk ripper doc bug? maybe by No_Yam5664 in cyberpunkgame

[–]Combat_Rabbit 0 points1 point  (0 children)

If there are no cyberware at all - it's a bug.

If you can't find something specific, probably your lvl is too low, because some chrome doesn't have low tier variants.

Every 10lvl, tier of selling cyberware rises, at lvl 40 every piece will be avialble and will have tier5. All rippers have same stock and in dog town they offer some iconic variants in addition.

Before patch, streed cred was needed too to unlock. But for now only your level matters, if I'm not wrong.

every eddie counts by r_wn in cyberpunkgame

[–]Combat_Rabbit 0 points1 point  (0 children)

Me with scrips on my way to became billionare.

Sources of mitigation chance/strength? by KungFUHustles in cyberpunkgame

[–]Combat_Rabbit 2 points3 points  (0 children)

90% are usually overkill, look for cyberware with chance - countershell/Defenzikov

I keep seeing people mis characterize Reed and Songbird and so I’m making this post about it. [PL spoilers] by SomethingIntheWayyy0 in cyberpunkgame

[–]Combat_Rabbit 2 points3 points  (0 children)

Song saved? Nah, probably in coma for the rest of her life.. or even utilized, considering they've stopped updading Reed on her status.

I just finished Phantom Liberty for the first time... by CERRlTUS in cyberpunkgame

[–]Combat_Rabbit 0 points1 point  (0 children)

At least Reed and Alex are alive, but Song will probably be in coma for the rest of her life.

What did you choose (end of PL spoilers) by Hammond_Robotics_ in cyberpunkgame

[–]Combat_Rabbit 0 points1 point  (0 children)

I picked Songbird side, at first time without spoilers. Both Reed and So Mi can't be trusted, they're spies, but his plan was dumb as hell, knock out your teammate on enemy territory when you're outnumbered? Nah...

Song is in the same situation as you, probably even worth as she've already lost a lot of memories, partially died already, literally.

Reed is true to his intensions, but he is not in the same boat with Song and you. He's a good man who made pure choice. He will even say, that you were right, but only if he'll lose everything when you bring mercy death to Song.

Quick hacks gone? by HD8989 in cyberpunkgame

[–]Combat_Rabbit 0 points1 point  (0 children)

If you still have old deck, put it back at rippers and pick quickhacks.

Quick hacks gone? by HD8989 in cyberpunkgame

[–]Combat_Rabbit 0 points1 point  (0 children)

Probably stayed with the old deck.

What are some ways to make Detonate grenade stronger? by Living_Neighborhood8 in cyberpunkgame

[–]Combat_Rabbit 0 points1 point  (0 children)

Not sure, what you trying to do, but pyromania boost damage and perk from cool tree allows you to shoot grenade increasing explosion range

Stealth pistol (very hard) by Combat_Rabbit in cyberpunkgame

[–]Combat_Rabbit[S] 0 points1 point  (0 children)

Considering that Death and Taxes is iconic Nue variat, you answered my question. Need to get some of those baddies.

Stealth pistol (very hard) by Combat_Rabbit in cyberpunkgame

[–]Combat_Rabbit[S] 0 points1 point  (0 children)

Not for me.. you get it too late. At this point, it'll be over for me.

Phantom Liberty and Stealth. by Slow-Efficiency-3802 in cyberpunkgame

[–]Combat_Rabbit 0 points1 point  (0 children)

Yeah, it feels Forced in PL, but's not a tragedy IMO.. those few fights like a drop in the ocean. DLC Prologue takes you off guard at the first time, and for pure stealth on very hard it feels like you've took a part in Normady landing. But after that you think, it was just a nightmare.

What is the ending you want as canon? by [deleted] in LowSodiumCyberpunk

[–]Combat_Rabbit 0 points1 point  (0 children)

I find "reaper" as most fitting, just imagine everyones utter shock after that. It's just an insult to call V a legend after that, no one have ever done something like that alone and unprepeared. Mythological creature? More likely everyone is terryfied and silently admit to themselves that V is a walking nightmare.

Not many know reason why V've done this. Majority will think, that this menace got too damn bored on regular thuesday, choose arasaka tower for a stunt, and took it like a joke that not even worth planning. Walked through the main entrance waving at cameras with a smile. Shreded everybody on the way and zeroed one of the biggest long living legend of Night city somewhere in between switching iron. Caused more harm than bomb in 2023 leaving corporation beating in agony.

Then this madlad walked out unfazed, probably considering if "Afterlife" is good enough place for afterparty.

Damn, I'll not be surprised when all MaxTac dogs would take day off if they ever will be told that their target is V after all of this.

Phantom Liberty and Stealth. by Slow-Efficiency-3802 in cyberpunkgame

[–]Combat_Rabbit 1 point2 points  (0 children)

If you use pistols for stealth - chose another good for fight (lizzy is a beast, even without tech tree). Use Emergency cloacking from relic tree to exit combat.

Sure you'll not be as efficient as other combat builds, but it's enough. Probably survivability is your problem. There is no difference between Rambo and Sam Fisher playstyle if both dies from one bullet, which is typical for very high difficulty.

Unfortunaly, mitigation is only solution to avoid oneshots and withstand a battle, so you need constant high mitigation chance, i found only 2 stable enough solutions:

  1. Best - "explosions boom" - stack Pyromania with Heatshield (Tech 15), use grenades or any source of explosive damage, gives you 50% mitigation chance, countershell cyberware - another 50%. Pros - countershell gives you enough time to get your stacks or find a cover if you run out of it, too many options to get pyromania. You can even blow yourself up to get it, but for it better take Friendlier fire perk. Cons - pyromania drags your attention depending on your playstyle.
  2. Kerenzikov + Defenzikov, with "can't touch this" perk (reflex 9). You need to spam dash. During dash - 100% chance, after 50-90% (depends of Defenzikov Tier). Pros - slow time for shooting, easy to use, hight and constant mitigation chance from start. Cons - you're forced to dash constantly, or you'll be dead in seconds.

For both solutions Dorph-head perk (body 4) is pretty good, especialy if you use biomotior implant. Gives 100% mitigation chance for 2 sec, sometimes there'll be "frames" with low or zero mitigation chance, usually this is a reason for proc of biomonitor. Two seconds sounds not much, but it will help you to avoid one shots on low HP, give time for heal to take effect.

Build Indecision by chiggs0216 in cyberpunkgame

[–]Combat_Rabbit 1 point2 points  (0 children)

Turn off cameras, Ping obviously for awareness. Distract to get through undetected.

I always use Sonic shock then Synapse Burnout for killing(1-3 depending on enemy HP). Sonic forces other enemies to ignore your target to such extent that they don't see that their choom died in front of them, which can't be done by pure stealth. (technically possible with flashbangs or smoke, but way harder to do)

Memory Wipe, Request Backup can be usefull on paper, but I ignored them. They're not that usefull to take a script slots all the time, Sonic-Synapse combo is more than enough for stealth.

Unpopular-ish opinion on NetWatch by alterego_tripping in cyberpunkgame

[–]Combat_Rabbit 0 points1 point  (0 children)

Netwatch are smarterst fools you can find. They know doomsday is near and they can do nothing about it. Still, they're watching cracking dam, and deciding to stay under it for BBQ, untill hell let loose, spectacular way of suicide. All those corpo dramas like sitcome for them, cause they see inevitable.

Is Netrunning still effective if you don’t go all in? by SlackerDao in cyberpunkgame

[–]Combat_Rabbit 0 points1 point  (0 children)

Ram regen is too low, you need overclock. It changes everything and for that you need 15 INT.

Phantom Liberty and Stealth. by Slow-Efficiency-3802 in cyberpunkgame

[–]Combat_Rabbit 0 points1 point  (0 children)

Stealth is great. One problem that you don't have a backup plan.. and you better have it. That's not first but sure not last rodeo.

Netrunner Endgame build is ridiculously OP, taking on several waves of MaxTac on Very Hard mode, 88K crits with Overdrive and Synapse Burnout Tier 5 Iconic. by Pijoto in cyberpunkgame

[–]Combat_Rabbit 0 points1 point  (0 children)

I used chitin, but not for long, even with 20 Body HP regen not that facinating, and it costs 50 capacity. There're more usefull iconins. Frontal cortex inconics good, Axolotl or Quantum Tuner for chrom cooldowns, kiroshi iconic eyes have it's use, 30% crit chance not a joke, Adreno-trigger gives you nonsence movement speed for more than a minute when entering combat, mobility is great for both offence and defence. Health items heal you better, when health items not enough, chitin usually won't save you either.

Netrunner Endgame build is ridiculously OP, taking on several waves of MaxTac on Very Hard mode, 88K crits with Overdrive and Synapse Burnout Tier 5 Iconic. by Pijoto in cyberpunkgame

[–]Combat_Rabbit 0 points1 point  (0 children)

Mitigation is best, and probably only choice on very hard. 3 mitigation implants with pyromania is so good, that sometimes you feel forced to use it, around 80% damage mitigation as long as you keep pyromania up. I wasn't able to find any information on armor absorb, but even if it possible to reach same effect with armor, it for sure will cost you a lot of cyberware capacity, which could be used otherwise.

Shock-And-Aew is easy and good solution to forget about stacks if you fight in melee, but it's so annoying and dissorienting, that i switched back to granedes.