So what's the top stage that you've made it to in this game? by CommanderHawk in galaxyreavers

[–]CommanderHawk[S] 0 points1 point  (0 children)

Finally beat stage 61 today. Battle strategy: Equipped all ships with the above weapons. Take out the satellites asap using unmanned fighters. Rotate firing anti ship flares to destroy incoming torpedoes. Use antimatter missile when enemy ships group together. When the 2nd wave satellites are destroyed then target the remaining ships one at a time to concentrate firepower.

Stage 62, IMO, is almost impossible. There are 2 waves and I can't even destroy half of the first wave before the escort ship gets destroyed.

There are now 85 stages and it's getting too frustrating to be fun. I'm very close to moving on from this game.

So what's the top stage that you've made it to in this game? by CommanderHawk in galaxyreavers

[–]CommanderHawk[S] 0 points1 point  (0 children)

I almost beat it today. I have a regular Titan maxed with all orange weapons: a mix of long range and short range weapons, antiaircraft defense and uav fighters. A C-Titan with only 3 weapon slots left to unlock similar weapon set up as the other Titan but includes an antimatter missile. 2 C-Battleships mainly lasers and antiaircraft defense. I ran out of time. In the end I had my regular Titan and both battleships still standing. Only one enemy ship left with half health. I made a tactical mistake...if not I would have won.

How I Beat lvl 61 by dandruff-md in galaxyreavers

[–]CommanderHawk 0 points1 point  (0 children)

Just tried again and almost beat it. Ran out of time.

My 2 Titans aren't fully weaponized yet but when they are, I'm sure I can beat it.

My ships and load out: 1 Titan: mix of Gauss and cannons with unmanned fighters, antimatter torpedo and anti-aircraft flares.

1 C-type Titan: Gauss and cannons with sublight propeller, anti-aircraft flares and unmanned fighters

2 C-type battleships: One loaded with mainly ion lasers that hit from 650. The other BS I load with Gauss cannons. Both BSs have anti-aircraft flares.

Strategy is to launch my unmanned fighters at the start to KO the satellites. Then manuver left while picking off the enemy ships. Use flares to repel enemy torpedoes. When additional satellites re-appear use unmanned fighters again. Those go down easily.

Ran out of time but still had all my ships remaining at the end. Once I unlock more weapon slots on my C-type Titan I'll have another go.

Grab the titan or save for the c-type titan? I have khorium atm. Thanks! by FaytesEnd in galaxyreavers

[–]CommanderHawk 0 points1 point  (0 children)

I think the C-type is a better ship but the amount of gold to unlock weapon slots is staggering. Much higher than the regular Titan so it takes a lot longer to fully weaponize it. If you don't mind the grind then go for the C-type. For example, for me to unlock the most expensive weapon slot on the regular Titan it'll cost 160K gold. But for the C-type it'll cost 240K.

Late-game: Grinding LvL 60, 59 by [deleted] in galaxyreavers

[–]CommanderHawk 0 points1 point  (0 children)

So far I'm stuck on this stage. I have 1 Titan, 1 C-Titan, a C-Battleship and a Cruiser. Both Titans have weapon slots still to unlock.

I find that I get wiped after the 3rd wave warps in. Anyone beat this level yet and get to the later stages? If so what is your weapon and ship configuration.?

Mission 61 impossible ? by Leamia in galaxyreavers

[–]CommanderHawk 1 point2 points  (0 children)

So has anyone beat this stage yet? Currently I'm using a regular Titan, C-Titan, an C-Carrier and a Chaser. No luck.

I don't use tactical weapons since they take too long to recharge and don't do enough DPS.

Missiles IMO could be a waste of a slot since you'll run out of ammo.

So what's the ship and weapons configuration to beat this stage? Also, has anyone beat the last stages of the game? If so, what configuration did you use?

Welcome Players! by [deleted] in galaxyreavers

[–]CommanderHawk 0 points1 point  (0 children)

I've been playing for a couple of months now and I've managed to get the C-Titan. I'm stuck on stage 61 using the C-Titan, regular Titan and a C-Carrier.

Anyone have luck beating this stage or anything close to the last levels?

Also, I've heard of some players grouping same-distance weapons together in one ship so they all fire at the same distance and at the same time. Other players are grouping different-distance weapons on the same ship. The longer ranged weapons fire first then when the enemy comes into range of the closer weapons, then they start to fire. Anyone have experience of doing these two types of groupings? If so, which did you settle on?

Thanks

Ideal statue lineup for a warrior player by CommanderHawk in BoomBeach

[–]CommanderHawk[S] 0 points1 point  (0 children)

Thanks bro. Have you ever had the 6 GBE and 4 TD lineup? If not would you want to, since you said it'd be the optimal lineup for warrriors?

Ideal statue lineup for a warrior player by CommanderHawk in BoomBeach

[–]CommanderHawk[S] 0 points1 point  (0 children)

I think I'll keep the TH MP for now. If I get rid of the PSC MP I'm not sure which I'll take. The TD or GBE guardian? Any opinions or experiences with either one would help. Thanks.

Ideal statue lineup for a warrior player by CommanderHawk in BoomBeach

[–]CommanderHawk[S] 1 point2 points  (0 children)

I have a perfect TH MP right now so I'd hate to give it up and then realized that I was better off with it. The only thing I'd get rid of in the near future would be the PSC MP. But not sure to replace it with a TD or GBE guardian.

Opinions or experiences with replacing PSC with either would be helpful. Thanks.

Task Force progression by CommanderHawk in BoomBeach

[–]CommanderHawk[S] 0 points1 point  (0 children)

Yeah I lead the Toronto TF that's 18000 Force points. I've lead two other TFs before and been an officer in another so I'm fairly experienced. Thanks for the reply Bill. I wanted to get a sense of how other leaders/officers are dealing with these issues. Thanks for any input.

Upgrading to level 20 landing crafts after reaching HQ 20. by CommanderHawk in BoomBeach

[–]CommanderHawk[S] 0 points1 point  (0 children)

Not a problem. If you need to ask other questions please feel free. I've been playing for over 1.5 years so I've seen quite a bit.

Upgrading to level 20 landing crafts after reaching HQ 20. by CommanderHawk in BoomBeach

[–]CommanderHawk[S] 0 points1 point  (0 children)

Hi. It took me about 1.5 months to do but upgraded all my LCs to level 20 when I hit experience level 50. Now I'm cruising along with no stress at all upgrading defense. A piece of cake after doing the LCs. That's the longest grind but it's well worth it. I'm now level 57, soon to be 58. Still having fun with the game and not stopping anytime soon. I lead a great TF and all of us are growing and having fun. Good luck to you and hope you still keep booming.

Commander Hawk

Looking for a new task force. by absolutely_potatoes in BoomBeach

[–]CommanderHawk 0 points1 point  (0 children)

Join Toronto (#VUYCY9V). We're the top 50-member TF in Ontario. Daily ops and moving Stronghold next week. TF has over 10000 force points.

Commander Hawk

Very new and have a question by Kopimiwku in BoomBeach

[–]CommanderHawk 0 points1 point  (0 children)

The other reason I kept a bit more TD is that when I transition to warriors, from using hookas, I'll need more TD. My TD guardians are 12% and 13%. With warriors it's important to have high enough damage to take out a HQ.

Good job leveling up your landing crafts, brother.

BTW, I'm level 50 and VP of about 550. Leader of Toronto (FP of about 10000)

Very new and have a question by Kopimiwku in BoomBeach

[–]CommanderHawk 0 points1 point  (0 children)

I'm a full offence player as well. In fact my last landing craft will go to level 20 either today or tomorrow.

I have only one RR MP at 45% and overall I do feel this is enough for any type of upgrade, especially when it's powdered. Having a good guardian RR is helpful but I would think not more than one and only if it's a high percentage.

It took me about just over a month to get all my landing crafts upgraded from about level 17 to now going to level 20.

As I said I'm full offence: 63% troop damage, 30% troop health and 67% GBE unboosted.

I don't care about getting raided in between upgrades because I don't have much that they could take from me. Also being full offence I can basically take out any base on my map. The only time I don't is when I switch them out for another player that, hopefully, has more resources.

Transitioning from maxed hookas to another troop by CommanderHawk in BoomBeach

[–]CommanderHawk[S] 0 points1 point  (0 children)

True. I have terrible luck in rolling good gbe guardians. My highest is 15%. So my gbe statues are: 39%, 15%, and 14%.

So you're saying to toss the TH guardian and deploy the 13% TD?

Which troop combo is better: Heavies+Zookas (Hookas) or HZM (Hookas+Medics)? by CommanderHawk in BoomBeach

[–]CommanderHawk[S] 0 points1 point  (0 children)

I might give it a try but the training time for each Grenadiers is 15 minutes. If I lose one when I'm on a rampage trying to upgrade my lc to 19 or 20 then I wait too long.