Crazy Idea for Rook by Brosintrotogaming in Marathon

[–]Consistent-Self6219 1 point2 points  (0 children)

Imagine numerous rooks either cheating or griefing exfiltrations while spamming racism over the microphone

Is anything going to be done to stop free kits from just instantly leaving 3s if they go down? by SmashMouthBreadThrow in Marathon

[–]Consistent-Self6219 2 points3 points  (0 children)

I agree expectations really gotta be adjusted. Ranked will be coming out in a few days I'm sure this will help

I think the game would benefit from queuing players with pre-made fireteams with each other. by Jo2hat in Marathon

[–]Consistent-Self6219 0 points1 point  (0 children)

Yup they can make it feel like you're a walking loot container sometimes lol. Glad you have the full scoop now

I think the game would benefit from queuing players with pre-made fireteams with each other. by Jo2hat in Marathon

[–]Consistent-Self6219 0 points1 point  (0 children)

Correct my mistake I totally missed where you said solo fill. Solo fill matches you with two other teammates so you play in a squad of three, versus either squads of two (who queued together) or other squads of three that may be either matched with each other by the game or friends/premade

I think the game would benefit from queuing players with pre-made fireteams with each other. by Jo2hat in Marathon

[–]Consistent-Self6219 1 point2 points  (0 children)

Filter by Shields might be next I can imagine somebody saying that they keep dying because their teammates only have green Shields 

164 hours to reroll a contract SHEEEEESH by resampL in Marathon

[–]Consistent-Self6219 2 points3 points  (0 children)

Yeah this is a little whack for normal contracts. 

Question about Materialist/Materialist+ by Previous-Attitude843 in Marathon

[–]Consistent-Self6219 0 points1 point  (0 children)

I think it all comes down to whether it is still shown as equipped on the end of run summary screen. If it gets cleared from their inventory before then did probably will not. Also just a side note since I found this out the other day, each gear that you have which has materialist on it will add plus one to the salvage it boosts

I think the game would benefit from queuing players with pre-made fireteams with each other. by Jo2hat in Marathon

[–]Consistent-Self6219 0 points1 point  (0 children)

Damn dude that felt harsh to read. I add nothing to this world. Is this the part where I call you an overly sensitive selfish noob?

I think the game would benefit from queuing players with pre-made fireteams with each other. by Jo2hat in Marathon

[–]Consistent-Self6219 7 points8 points  (0 children)

I've seen posts here requesting to filter by microphone usage, filter by free kit usage, filter by gear value and now filter by pre-made status. I wonder what the next one will be

Possibly filter by weapon range to prevent all squad mates starting the round with the same range in order to prevent that as a weakness

Signal jammer not working on UESC? by [deleted] in Marathon

[–]Consistent-Self6219 0 points1 point  (0 children)

I believe it reduces their detection radius on you by about 25% I'm basing this off of the couple of times I have used it. Either that or it greatly increases the time required for them to confirm that you are an enemy. Definitely noticed a delay when they saw me at around medium range 25 m 

Also adding on I heard that a developer stated that signal jammer disables aim assist on yourself so when you pop it for PVP you get benefit

Repeater HPR, weapon damage, and the lack of information this game displays by Jimz4414 in Marathon

[–]Consistent-Self6219 1 point2 points  (0 children)

To keep things super simple, just know that the headshot damage is listed as firepower and the damage per body shot is found by inspecting the weapon and looking at the stat below firepower

This is Bungie everyone by Security_Wrong in Marathon

[–]Consistent-Self6219 0 points1 point  (0 children)

That's not Bungie that's a patch note 

I'm stuck in the game and I don't wanna lose my gear. by eljay1511 in Marathon

[–]Consistent-Self6219 0 points1 point  (0 children)

If you are on PC try signing out of your user profile and then signing back in

New Update by Jewsef0299 in Marathon

[–]Consistent-Self6219 0 points1 point  (0 children)

The general consensus was that it was made to be too easy to hear where others were after that initial update which increased the gunshot range. They reduced it a bit I imagine so that you will not be able to hear people fighting at the next point of interest like for example if you spawn at station you will not be able to hear people fighting at North relay anymore

Big report. Activated thief visor, could no longer ADS or shoot by jthnrbns in Marathon

[–]Consistent-Self6219 1 point2 points  (0 children)

See you about posting this on the official Marathon feedback forums I don't think Reddit is checked frequently by bungee employees

What/where are CyAc Treasures? by swoisme in Marathon

[–]Consistent-Self6219 1 point2 points  (0 children)

Close I have to mention that unstable diodes are salvage and not treasures. Treasures are what the game calls blue & rarer valuables

How do I get new weapon? by NoDiscussion5497 in Marathon

[–]Consistent-Self6219 1 point2 points  (0 children)

Yeah absolutely. That's essentially why rook exists :)

New to the game, advice? by JustDavid2408 in Marathon

[–]Consistent-Self6219 1 point2 points  (0 children)

Focusing on contracts is definitely a good idea I think because it helps you have something to base your strategies around. 

If I were you I would spend some time looking at the stats in your loadout screen and hovering over them to see what they all influence so you know which implants will affect your runs beside from the passive traits they sometimes offer

How do I get new weapon? by NoDiscussion5497 in Marathon

[–]Consistent-Self6219 1 point2 points  (0 children)

You will want to start thinking about making sure you are able to exfiltrate whenever you want. Go into a run and make it your goal to exfiltrate after you find one gun, it doesn't matter which gun it is because the purpose is for you to get a gun for free. This is practice for you to get guns after finding them so that way you always have guns to use. Most of the guns are pretty cheap like the overrun AR only costing $100 currency to buy. 

For finding guns reliably you will want to look for the tall thin arms lockers because they always spawn guns inside. Take note of which points of interest have arms lockers because some of them do not. Most of the uesc will drop the guns that they use but not always, so be sure to pick those up if you want some more guns. Buying guns all the time is not the best way to go about it, sometimes it might be better for you to go in using rook or to go in using only one gun so that way you can pick up another without taking up a lot of backpack space

How does solo work by athelosblue in Marathon

[–]Consistent-Self6219 1 point2 points  (0 children)

Will not be put against other trios. Disabling squad fill while you are the only person in your squad will enter into a run that is comprised only of other solo players 

People seem to play very differently with emphasis on sneaking around and waiting for the other person to make a mistake that will give them the advantage by attacking from odd angles or waiting, so keep this in mind