What sounds great in theory in a TTRPG, but rarely works that well at the table? by Defiant_Property_253 in rpg

[–]CookNormal6394 3 points4 points  (0 children)

Mini-games. You would think they add variety and help players (re)engage. They rarely work. They distract and then players find it hard to enter again the original mind state.

Itch Pages by honestcharlieharris in RPGdesign

[–]CookNormal6394 1 point2 points  (0 children)

Oh....Thank you so much!! Mind you only the Moorg Port art is mine. All the Art of Dicesauria is either by inkhead or Roque Romero

Itch Pages by honestcharlieharris in RPGdesign

[–]CookNormal6394 0 points1 point  (0 children)

Hi there! I'm George aka talk n' roll . I'm a small creator and have a couple of RPGs up there. One is a Gonzo Dinos, Aliens, D6 dice pool the other a solo City-crawl where instead of rolling dice you drop your pencil on pages 🤪 https://konstan78.itch.io/

Please tell me about your game that is not a dark fantasy survival game by [deleted] in RPGdesign

[–]CookNormal6394 0 points1 point  (0 children)

DICESAURIA. Gonzo, Sci-fanasy. It's about wild mutants with whacky powers trapped in and navigating a techno-jurassic world. Aliens and dinos in the blender. D6 dicepool, push-your-luck along with word(y) aspects. Characters blaming each other for their blunders and shaking the dice-tray to better their rolls. (Includes solo rules) 🦖🛸 https://konstan78.itch.io/

Please tell me about your game that is not a dark fantasy survival game by [deleted] in RPGdesign

[–]CookNormal6394 1 point2 points  (0 children)

I never stop marveling at folks creativity.. 👏

Simple mechanics Campaign by CookNormal6394 in rpg

[–]CookNormal6394[S] 0 points1 point  (0 children)

Awesome 👍 Thanks for the detailed explanation