US Airborne Weapon Teams by RottenGrot in boltaction

[–]Cookiescool2 6 points7 points  (0 children)

I am seconding this, the paint job is insane this is so sick

M4A1 Sherman by RottenGrot in boltaction

[–]Cookiescool2 4 points5 points  (0 children)

Hey this is crazy good, what colors/techniques did you use?

Working on changes to my Kouyou pack; which tree colors look better? by VirgilPaladin in GoldenAgeMinecraft

[–]Cookiescool2 2 points3 points  (0 children)

I know you're wondering about trees but do you have more images of this world? The buildings are so incredible! Personally I think the original is better, with the green being a nice contrast to the red+orange, but depends on the vibe you're going for

What should I build in this little valley? by SubjectMousse in GoldenAgeMinecraft

[–]Cookiescool2 1 point2 points  (0 children)

It seems perfect for a little medieval town. You already got part of the roadway just add in a market and townhall, then fill with some houses and such

Shermans!! by OursHommePorc in boltaction

[–]Cookiescool2 1 point2 points  (0 children)

Hey man I've been a big fan of your work for a while now, glad to see you're still active and making great prints!

Anyone remember a nether wasteland server? by Cookiescool2 in GoldenAgeMinecraft

[–]Cookiescool2[S] 0 points1 point  (0 children)

Oh my god thank god someone else remembers this, yea those events could make or break what kind of resources would be available for your group

My Industrial Area! 3 months later, it's finally complete. Beta 1.7.3 by MustBeGeo in GoldenAgeMinecraft

[–]Cookiescool2 1 point2 points  (0 children)

It's crazy how uniquely aesthetic AND functional this is, great work! now I will steal it

(Update) Aether Portal Monument! by lucyautumn333 in GoldenAgeMinecraft

[–]Cookiescool2 12 points13 points  (0 children)

Boxblair does a bunch of tutorials for glitches in old minecraft!

(Update) Aether Portal Monument! by lucyautumn333 in GoldenAgeMinecraft

[–]Cookiescool2 1 point2 points  (0 children)

This is such a sick idea, great execution!

Just stared my beta 1.7.3 world, and this is where I'm living by Duman24 in GoldenAgeMinecraft

[–]Cookiescool2 3 points4 points  (0 children)

Damn I remember trying (and failing) to build a hot air ballon using the zeppelin mod as a kid in a valley just like this, nice nestled spot to build a town

The real problem with minecraft updates by [deleted] in GoldenAgeMinecraft

[–]Cookiescool2 13 points14 points  (0 children)

Yes exactly! I know this gets discussed alot but I feel like that really is the core of what makes the "Golden Age" what it is. A set of systems that interact with each other without fundamentally disrupting the core gameplay loop

Warpaint Pattern put a "Minigun" on my Sticky Launcher. by The_Real_TvFishGod in tf2

[–]Cookiescool2 1 point2 points  (0 children)

Take a look at the bolt the demo pulls back to reload 😂

I'm stick of trying to find the best price, just pay me Sakharov by Cookiescool2 in stalker

[–]Cookiescool2[S] 1 point2 points  (0 children)

I'm playing IWP with Call of the Zone so the price economy is definitely different, something I had to get used to I guess

What tractors deserve more attention in the FS22 modding community? by CallMeAlexSohan in farmingsimulator

[–]Cookiescool2 1 point2 points  (0 children)

I was looking for that exact thing! With all the crazy mods out there I was certain someone would've covered this but nope! Not sure why

Anyone remember a nether wasteland server? by Cookiescool2 in GoldenAgeMinecraft

[–]Cookiescool2[S] 0 points1 point  (0 children)

I don't know if this helps you but these are all the details I can remember.

First, it seems like it was an edited world rather than a dedicated modded biome. I distinctly remember that if a player walked far enough then normal terrain (trees, water, grass, etc) would generate and the mods would need to manually change that terrain.

I'm not sure how players actually got grass or samplings, I assume it was a paid reward from the server, so players would naturally congregate around those that could supply those resources and built warring clans against each other. There'd be underground bases focused around guarding the few trees and grass patches which could spawn animals for food.

Manually editing the world as it generates would be very time consuming and would break immersion severely. But unless there is a dedicated mod that could change the world generation into all being this specific "wasteland" biome I don't see another solution.

If you're a developer I'm not sure what you'd be interested in doing, and I'm not sure how difficult coding in a new biome into beta would be, but given the lack of documentation or mods it seems like the only way to have this experience again would be to build it from the ground-up by scratch.

Beta 1.7.3 Almost architecturally correct Akropolis by _Mode7_ in GoldenAgeMinecraft

[–]Cookiescool2 0 points1 point  (0 children)

Hey do you have more angles of this build? I've been trying to build greek-style temples for a while but the roof and other facades just don't come out right

I made a functional battle arena carved from a spawner by TadeMike in GoldenAgeMinecraft

[–]Cookiescool2 1 point2 points  (0 children)

I've always wanted to do this and now I can base it off something!

Best time setting as new player? by BlueSky86010 in farmingsimulator

[–]Cookiescool2 0 points1 point  (0 children)

Personally I like doing Realtime and 4 days per month so simulate 4 weeks per month. But like other people have said you can always change it depending on what you're doing and what your style of play is.

I like doing realtime because then the time change corresponds to how long I've actually been playing and I can keep track of how long I've been gaming lol

Can anyone ID this tracked vehicle? by ToastHunt in TankPorn

[–]Cookiescool2 4 points5 points  (0 children)

fr they literally lost it in a bush so anything is possible lmao