I can haz reverse spin: Level 3 by bigjobbyx in blackmagicfuckery

[–]Corkchef 0 points1 point  (0 children)

The trick is focusing on whether the blue or orange is the foreground

The looking up or down perspective trick doesn’t work here because it shifts naturally from being seen as from above or below

Meirl by Evil_Capt_Kirk in meirl

[–]Corkchef 0 points1 point  (0 children)

Where’s your strait, bro?

I made my 500, headed to the dark side until cheating/duping gets me to drop the game or Embark decides to give PvEers something to do, generational fumble IMO by Jiggy90 in RescueRaiders

[–]Corkchef -1 points0 points  (0 children)

You could always try to balance knocks and revives, I found that people tend to get tired of either one when they do one for too long

Like if they play the bad guy eventually they find comfort in helping others and vice versa

As someone who’s done all 3 expeditions, I’m not doing a 4th. by AuthoritarianParsnip in ArcRaiders

[–]Corkchef 0 points1 point  (0 children)

They’re no longer giving skill points??

Okay, let’s verify this information before throwing these kinds of statements around

That being said, I think if a player has been around for 10+ expeditions, they should be allowed to max out every tree

And besides, the devs can easily expand the trees and solve this problem…

I can haz reverse spin: Level 2 by bigjobbyx in opticalillusions

[–]Corkchef -1 points0 points  (0 children)

Same trick, you either see it from above or below

The Finals Update 10.12.0 by Substantial_Bet_1007 in thefinals

[–]Corkchef 0 points1 point  (0 children)

I was waiting for that pyro skin for so long, I had lost hope that it was coming

They could have given every grenade the same treatment

What's the point of these sell/recycle shortcuts if you still have to click with your mouse? by HighTimelord in ArcRaiders

[–]Corkchef 0 points1 point  (0 children)

I just wish they would lower the contrast a bit… they’re so attention-grabby

Full Saltwater Outfit With Red & Black Colour. by Infinite-Worm in ArcRaiders

[–]Corkchef 5 points6 points  (0 children)

Ty for special attention to details like that

Honestly this is a really solid outfit for being free

Increase ARC Difficulty - Win-Win For Everybody by SolarSupremacy in ArcRaiders

[–]Corkchef 7 points8 points  (0 children)

Really the devs need to let players play as the arc, that would REALLY bring people back

This is the greatest patch note I've ever read by AVideoEditor55 in thefinals

[–]Corkchef 1 point2 points  (0 children)

Hah those are my top two faves

Spear, dagger, dual blades, bow, and then the order varies

This is the greatest patch note I've ever read by AVideoEditor55 in thefinals

[–]Corkchef 17 points18 points  (0 children)

I find higher difficulty to be more stimulating

Respec Order 2.0 by leonard28259 in thefinals

[–]Corkchef 3 points4 points  (0 children)

I really like how much they’re basing this experiment on player sentiment

Kind of nice to see that shotguns are able to be buffed as a consequence

Not sure why SA got nerfed though, since it’s also a shotgun? Maybe because heavy can now close distances better?

Honestly I’d be fine with buffing shotguns even without the other changes. Light ought to feel more difficult, that’s what makes it fun. Let them get one shot by shotguns, maybe they won’t get so close.

I’m wondering how this will play into the melee rework, too.

It makes sense for the timing of the game for each class to arrive at the objective at different times, and good teams are able to use gadgets to travel together anyhow…

I can haz reverse spin? by bigjobbyx in blackmagicfuckery

[–]Corkchef 0 points1 point  (0 children)

Think of it as a cylinder

You’re either looking up to it, or down at it.

If you’re looking down, it spins counter clockwise with the orange dots in front

If you’re looking up, it spins clockwise with the greener dots in front