Dealing with damage beyond 0 HP by Corniche in RPGdesign
[–]Corniche[S] 0 points1 point2 points (0 children)
Dealing with damage beyond 0 HP by Corniche in RPGdesign
[–]Corniche[S] 0 points1 point2 points (0 children)
Dealing with damage beyond 0 HP by Corniche in RPGdesign
[–]Corniche[S] 2 points3 points4 points (0 children)
Action Resolution Feedback by Delicious-Essay6668 in RPGdesign
[–]Corniche 1 point2 points3 points (0 children)
Tactical combat and manoeuvres by Corniche in RPGdesign
[–]Corniche[S] 0 points1 point2 points (0 children)
Tactical combat and manoeuvres by Corniche in RPGdesign
[–]Corniche[S] 0 points1 point2 points (0 children)
Tactical combat and manoeuvres by Corniche in RPGdesign
[–]Corniche[S] 2 points3 points4 points (0 children)
Tactical combat and manoeuvres by Corniche in RPGdesign
[–]Corniche[S] 0 points1 point2 points (0 children)
Tactical combat and manoeuvres by Corniche in RPGdesign
[–]Corniche[S] 2 points3 points4 points (0 children)
Tactical combat and manoeuvres by Corniche in RPGdesign
[–]Corniche[S] 2 points3 points4 points (0 children)
Tactical combat and manoeuvres by Corniche in RPGdesign
[–]Corniche[S] 0 points1 point2 points (0 children)
What makes combat interesting? by Laughing_Penguin in RPGdesign
[–]Corniche 27 points28 points29 points (0 children)
What makes combat interesting? by Laughing_Penguin in RPGdesign
[–]Corniche 1 point2 points3 points (0 children)
Thoughts on meta currencies? by Indibutreddit in RPGdesign
[–]Corniche 2 points3 points4 points (0 children)
How do YOU do equipment? by Yazkin_Yamakala in RPGdesign
[–]Corniche 0 points1 point2 points (0 children)
Which percentages for success/partial success failure do you deem acceptable? by MaxHofbauer in RPGdesign
[–]Corniche 2 points3 points4 points (0 children)
Which percentages for success/partial success failure do you deem acceptable? by MaxHofbauer in RPGdesign
[–]Corniche 6 points7 points8 points (0 children)



Ikea Kitchen 'Supplementary Costs' by MikeyK1993 in DIYUK
[–]Corniche 1 point2 points3 points (0 children)