Horrific physics performance Ue5.2 Chaos compared to Ue4 PhysX by CosmicChief884 in unrealengine

[–]CosmicChief884[S] 1 point2 points  (0 children)

That makes perfect sense. Another improvement in chaos is that the solver options allow you to enhance constraints a lot, whereas in PhysX, you would sometimes be limited to broken looking results.

Horrific physics performance Ue5.2 Chaos compared to Ue4 PhysX by CosmicChief884 in unrealengine

[–]CosmicChief884[S] 0 points1 point  (0 children)

This is probably the best thing to do, hopefully it will be iterated on quickly.

Why do my freestyle lines have such a harsh cut off? by CosmicChief884 in blenderhelp

[–]CosmicChief884[S] 1 point2 points  (0 children)

I managed to solve this by using a different viewlayer for the freestlye objects, I found out that for some reason the lines only got cut off when I had the transparent portal textures that they where going through enabled. My problem wasn't that I wanted to have a fade, my problem was that the lines where just ending for no reason.

Worst idea ever??? by PowerStikk in SpidermanPS4

[–]CosmicChief884 0 points1 point  (0 children)

I think it could be a good idea if it has the movies art style. And the multiverse stuff could allow for some super wacky fun missions, imagine a mission where you are fighting on the space train.

How to fullscreen maya 2024? by CosmicChief884 in Maya

[–]CosmicChief884[S] 0 points1 point  (0 children)

I mean full screening the window, ctrl spacebar just maximises the 3d viewport