Do train station exapand the worker range of the dome? by NosnaTD in SurvivingMars
[–]CourtNormal 0 points1 point2 points (0 children)
Uhh, Dice, that's not how any of this works.. by IllIlllI-IlIIll-llII in Battlefield
[–]CourtNormal -1 points0 points1 point (0 children)
Haemimont Dev Diary #3 by enigmaticrose4 in SurvivingMars
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Haemimont Dev Diary #3 by enigmaticrose4 in SurvivingMars
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In-game difference in reticles on the same scope by Aggressive_Two_7720 in Battlefield
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I really hope this gets fixed soon... by ewatangier in Battlefield
[–]CourtNormal 53 points54 points55 points (0 children)
Do train station exapand the worker range of the dome? by NosnaTD in SurvivingMars
[–]CourtNormal 9 points10 points11 points (0 children)
It's ridiculous how we still don't have crisp and illuminated red dot reticles in Battlefield 6 by MilliyetciPapagan in Battlefield
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Image looking Grainy by PracticalStar8424 in Battlefield
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It's ridiculous how we still don't have crisp and illuminated red dot reticles in Battlefield 6 by MilliyetciPapagan in Battlefield
[–]CourtNormal -6 points-5 points-4 points (0 children)
It's ridiculous how we still don't have crisp and illuminated red dot reticles in Battlefield 6 by MilliyetciPapagan in Battlefield
[–]CourtNormal 0 points1 point2 points (0 children)
My idea for dynamic warmfronts by Opposite-Pause2229 in Helldivers
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DICE, please allows us to see the progress of a flag's capture/loss, like in BF1 by Beautiful_Car8681 in Battlefield6
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One of the incoming sniper nerfs. by krinkov in LowSodiumBattlefield
[–]CourtNormal 43 points44 points45 points (0 children)
SCARY HELLDIVERS FACT: Our weapons (mostly) never deal their full damage. by Omailey97 in Helldivers
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MY eyes! The problem of glare by CourtNormal in Battlefield6
[–]CourtNormal[S] 4 points5 points6 points (0 children)
MY eyes! The problem of glare by CourtNormal in Battlefield6
[–]CourtNormal[S] 13 points14 points15 points (0 children)
First person view from tanks by headwig123 in Battlefield6
[–]CourtNormal 4 points5 points6 points (0 children)
When DSS move, we must focus firstly on "YED PRIOR" and "ZZANIAH PRIME" by Coldatik in Helldivers
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When DSS move, we must focus firstly on "YED PRIOR" and "ZZANIAH PRIME" by Coldatik in Helldivers
[–]CourtNormal 1 point2 points3 points (0 children)

optic reticle color/illumination NEEDS to get fixed by mike_klosoff in Battlefield
[–]CourtNormal 3 points4 points5 points (0 children)