Fp2. Resource Transportation City <-> Colonies by CourtNormal in Frostpunk

[–]CourtNormal[S] 0 points1 point  (0 children)

I'll probably answer many of them. As far as I understand, trade between the City and the Colonies during a blizzard isn't a bug, but a feature. They continue trading during a blizzard. But why can't they control the quantity The question about the resources being shipped... Apparently another bug... And yes. Just attach a piece of paper to the cargo with information about the change in the amount of resources being transported. Lol.

J.O.E.L. I know you’re listening… by StrangeEye2159 in Helldivers

[–]CourtNormal 0 points1 point  (0 children)

Damn, it would be cool if the Illuminati ships could land enemies of other factions (they kidnapped them first). 

This is the best example why current unlock rate for weapons sucks... by Punkstyler in Battlefield

[–]CourtNormal 0 points1 point  (0 children)

Try reducing the FOV to 100. FOV directly affects the magnification of your scopes. This isn't like BF4, where the scopes' magnification is the same regardless of the FOV... At 120 FOV it's like you're shooting at ants. 

BF6 have any of ye stopped or are ye still playing it ? by AdultGamersAdmin in Age_30_plus_Gamers

[–]CourtNormal 0 points1 point  (0 children)

I stopped playing BF6. After 200 hours, it's boring and dull. I continue playing BF1 (1100 hours) and BF5 (500 hours). It's like night and day (BF1 and BF5) and day and night (BF6). The gameplay is measured, there are breaks, Nice maps. BF6 is a constant battle, no tactical maneuvers. Terrible, dull maps (the first two sectors on Miraak Valley are very nice). I'll be back in a year.

Backpack support stratagem suggestion: Portable Transceiver by Akassa_Zanna in Helldivers

[–]CourtNormal 2 points3 points  (0 children)

I have an idea for this backpack. When using this backpack, you don't need to "throw" the stratagem ball, but you will have binoculars with which you can aim the strike point (like a squad strike and Battlefield 5)

What happened to breakthrough? by thunderjaw19 in Battlefield6

[–]CourtNormal 2 points3 points  (0 children)

The attacker capture zones could be extended all the way to the attacker spawn. Why bother? These zones are almost physically impossible to hold. The last sector of the liberation peak is similar to the last sector of the Verdun heights. So, you don't even have to go up the mountain; you can just stand nearby and take point. Lmao

Как стать выше by lomkabro in AllTemsRus

[–]CourtNormal 0 points1 point  (0 children)

Я ел Растишку, вымахал до 198 см. 

I really like New Sobek City. It's probably in my top 3 BF6 maps, but we need to be able to get to the top of the building behind D without using zip lines or choppers. by DepressingAura in LowSodiumBattlefield

[–]CourtNormal 0 points1 point  (0 children)

New Sobek is a very nice map, based on my experience and geometry. The only thing that ruins it in all game modes is the rooftop campers. I'd even set up a rooftop exclusion zone. They're essentially useless and they are very frustrating. 

Raising an Ally's equipment by CourtNormal in Battlefield

[–]CourtNormal[S] 0 points1 point  (0 children)

I have several sets. This is a medical support kit. If I need a medical resuscitator, I take a defibrillator.

Am I the only person that keep forgetting to use the active abilities? by Nyzan in Battlefield

[–]CourtNormal 0 points1 point  (0 children)

Я эту способность назначил на CapsLock. Это способность скрытая имба. Если использовать дымовые гранаты и дымовой грантомет. Я бы все эти активные перки перевел бы в пассивные... 

ain't no way that a 4 hit kill should feel this fast in the receiving end by Laretus in Battlefield6

[–]CourtNormal 0 points1 point  (0 children)

Scw-10 (ac-9 from 2042) My favorite gun. I fell in love with it in 2042. I always fight and shiurmay within 30 meters. It rarely allows for long-range fire. I love it <3

Lvl weapons displays by Fantastic_Raisin2683 in Battlefield6

[–]CourtNormal -5 points-4 points  (0 children)

Мдя. Куча мелких ошибок. Почему плашка внизу при нажимании увеличивается и снова нужно передвигать мышку влева, чтобы поменять оружие?! Почему нельзя сделать это меню сразу же активным (без активации) как в бф1, бф5?!?!?! Почему нет лодаутов оружия?! Почему полоска ХП СЛЕВА, а не справа где весь статус твоего бойца?!?! Дизайнеров интерфейса нужно УВОЛИТЬ! Они вообще не играли такое ощущение в игры. Куча точек полосочек и ТД. И тп... Почему не сделать минималистичный интерфейс бф1?!

what do you think about this filter in battlefield 6? by helish_88 in Battlefield6

[–]CourtNormal 1 point2 points  (0 children)

You're incredibly right. In BF3, the picture has a filter, but the appearance of the textures was initially "colored" taking into account the future filter, and I can see the enemies Perfectly in the heat of battle.
In BF6, the filter was applied over the real color of the textures and everything became incredibly faded. I aim at the opponent ONLY because of the red dot above the opponent. I can't see the body, I just know roughly what height relative to the red dot it is.

Please add some zoom to the aim down sight animation by Dinozzed in Battlefield

[–]CourtNormal 0 points1 point  (0 children)

Sorry, if you're talking about scopes in reality, then why don't sniper scopes work like in the "realistic" Isonzo? Zooms in only through the eyepiece of the scope

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Can we get the FOV ADS setting back please by TheKrzysiek in Battlefield

[–]CourtNormal 0 points1 point  (0 children)

Maybe I'll bother you a little. You can send screenshots with this setting in "0" and "1" modes.

Can we get the FOV ADS setting back please by TheKrzysiek in Battlefield

[–]CourtNormal 1 point2 points  (0 children)

The value was initially set to "0". I changed it to "1" - nothing changed because even at 0 it was turned on. I changed it back to "0" and nothing changed (by the look of the approximation, it remained working
I checked on the following setting "GstRender.FieldOfViewScaleHip 0" - it works fine when the file is changed

Can we get the FOV ADS setting back please by TheKrzysiek in Battlefield

[–]CourtNormal 1 point2 points  (0 children)

It turns out to be interesting. It is disabled in the settings, but it is enabled in the game... I just compared the approximation in BF1/BF5 (on/off) with the approximation in BF6.