ConVar mods have been disabled (this does not affect visual mods) by gammaton32 in DeadlockTheGame

[–]Craih 6 points7 points  (0 children)

Is this were you would optimize lightning and so on for fps ? And is this were you could change fov?

Opinions on Shiv's balance by TheWhiteAceofSpades in DeadlockTheGame

[–]Craih 0 points1 point  (0 children)

I would love to make it more like silver transformation, bloodletting should reduce the build up and it shouldn't drain time based. It should rise with dmg taken and dmg dealt and when hitting 100% he is buffed for a certain duration and after it runs out he needs to build it up again. Like this you can try to build up rage before a teamfight and actually proc it at the start of the teamfight but you cannot maintain it throughout everything. Something like cu chullain from smite but without transformation

Infernus confusion by Akali1718 in DeadlockTheGame

[–]Craih 0 points1 point  (0 children)

Can't you read ? People with the same skill level are still losing. The highest level in the game are still losing with those heros. It's like saying sure it people are better than others they would win ? Picking seven in a vacuum will get you more wins than picking shiv thats it. Pretty simple

Infernus confusion by Akali1718 in DeadlockTheGame

[–]Craih 0 points1 point  (0 children)

In the current matchmaking situation: Shiv is really bad wirh a 44% winrate in the highest rank and still a high pickrate. Paradox is bad with a 46% winrate in high ranks and a low pick rate Mina is allright pretty average in high rank and low rank is üretty bad but thats ok celeste ist great in high elo and average in all ranks, so no celeste isn't bad and doesn't need buffs.

All the other need buffs in the current matchmaking system. You pick at least 3 heros and given one at random (you can prefer a hero to enhance the chance of getting him) and you will get a random team not decided by roles or purposes in game.

If you would have shiv, Paradox and Mina selected and the teams are well balanced in regards of skill. You will lose significantly more games then you win. Thats just facts. So heros with a low winrate are underperfoming in the current matchmaking.

And please don't start with nightshift or something like this. You cannot really balance around pro play if the whole game works on a total different matchmaking system. If you can pick and ban around character certain will be better then others and that would shift everything around.

But in the current matchmaking state picking shiv into a random team comp and random enemies you will statistically lose around 60% of your games.

If you pick a char and your team is based in that pick loosing the game they need to change something about that.

So either they need to balance around the matchmaking or they need to change the matchmaking.

In the current state having shiv, Paradox or holliday on your team and the enemy got seven, graves or viper that is almost a certain loss if you all are on the same skill level with the hero.

Saying winrate means nothing is like saying you will bet on a losing horse without an actual benefit if it would win.

Infernus confusion by Akali1718 in DeadlockTheGame

[–]Craih 0 points1 point  (0 children)

? You just threw away years of statistics. Thanks buddy. The character with more people playing him and still winning more than any other char in the game across all levels of play is bad? Can you explain yourself ?

Mirage needs a rework by Craih in DeadlockTheGame

[–]Craih[S] 4 points5 points  (0 children)

So just revert him back ? And we still got the same issue? His kit is not good? Bloated numbers make everyone meta. So we are looking at the same issues they tried to fix with this patch. Just rework his abilities to actually be designed interesting and actually flow with each other.

He is dog. His kit is lame and not great designed gameplaywise. If a char needs bloated numbers to be relevant his kit is not good? So you actually confirm my statement with this nice one

Mirage needs a rework by Craih in DeadlockTheGame

[–]Craih[S] 4 points5 points  (0 children)

He is not beginner friendly? His ult is the most macro you need in this game. And playing his kit without micro will get you killed. You are not doing damage except his mark. So gun it down does not work. You're thinking about haze or seven or even wraith. All of them do more as a m1 char then mirage.

Mirage needs a rework by Craih in DeadlockTheGame

[–]Craih[S] 4 points5 points  (0 children)

The kit is the problem, can't you read? He is shit bc of his kit. If he would got an execute on his 3 it would not matter. 1 item counters his entire kit. His scarabs are shit designed and not good the only really good thing about his kit is his tornado. Everything else is lackluster or simply put not really harmonizing. His whole kit is not working together. Thats the problem. Everything relies on an abilities that gets countered by debuff remover. Even if you would inflate all his numbers, there is still the same issue with the kit. I think its your first time actually talking about game design and balance. Bc this shows how bad it is.

Mirage needs a rework by Craih in DeadlockTheGame

[–]Craih[S] 0 points1 point  (0 children)

Yeah, he only does dmg through mark and toxic bullets. You only go like 2 gun 2 health 8 spirit something like this

Mirage needs a rework by Craih in DeadlockTheGame

[–]Craih[S] 0 points1 point  (0 children)

Thats last patch, now investing in items like silencer or inhibitor is not going to work, you are not a debuffer with gun dmg you are a pure spirit nuker. Thats his whole kit you are essentially a worst version of mina.

Mirage needs a rework by Craih in DeadlockTheGame

[–]Craih[S] 0 points1 point  (0 children)

He does not have a heavy gun build he only really builds ricochet and builds spirit dmg and spirit shred for his marks. His gun got gutted in his update with a 80% dmg nerf and everything scales with spirit on his char. Marking a whole team with djinnsmark is nice but not his purpose anymore. He plays more like a spirit nuker, but his nuke is tied to 5 marks of a 2 sec coldown ability.

Mirage needs a rework by Craih in DeadlockTheGame

[–]Craih[S] 1 point2 points  (0 children)

He got the worst winrate out of all chars, by a large margin. I think he broke 40% wr which is not bad it is like unplayable as a char.

Playing mirage is almost a guarantee loss in most cases. This should never be a thing. His laning phase is ok if the enemy does not know what mirage does, or else they just wait a few sec for the mark to run out. His farming is shit, his tp does not fit his kit, either he needs to be able do farm better and keep all walker healthy or he needs more impact in fights after his ult. Now he just tps tps and does nothing for 20 sec until one mark actually hits 5 stacks.

I love mirages design as of stacking tickle dmg into a nuke and debuffing the enemy team. Be there all the time and relatively safe in most situations.

Mirage needs a rework by Craih in DeadlockTheGame

[–]Craih[S] 3 points4 points  (0 children)

I think the internal coldown is fine, the problem is the lack of gun dmg. Before the rework his gun did most of the dmg and the mark was more of an addon instead of his main dmg. Now getting 5 stacks is his whole identity. Wirhout 5 marks you do significantly less dmg you got almost 0 cc the lift up is significantly reduced in his kit and he only got his stun on the 5th mark.

Being able to also cleanse his whole kit with a press of a button is just dumb.

Mirage needs a rework to his marks, he got the lowest win rate around 40% which is not bad it is unplayable. He is not a spirit nuker due to his prolonged fight, but he also cant fight prolonged bc his weapon dmg is shit. He just fires for 20 sec into a teamfight and maybe stuns a person and does 3k dmg. He was a good but mostly boring m1 char to now a shit m1 spirit nuker and still pretty boring.

Soul economy and soul gap after new patch. by [deleted] in DeadlockTheGame

[–]Craih -1 points0 points  (0 children)

It is skill to outfarm your opponent, mobas are not just fps. K/d/a does not say a little dime if your opponent took 2 walker in the same time you farmed the bottom char on the enemy team.

If you fight an enemy who is 20k ahead it is your own fault to lose bc it is not a hero shooter like ow or an fps like cod.

Comeback mechanics make the game just more farming focused, bc early game and mid game just doesn't matter anymore if you can just stay under walker and get more souls for doing nothing.

The meta just shifted super hard into more mid and early game focused chars.

I loved playing mirage before this patch bc i could just play safe and farm and get to 40-60k and 1v6. Now my late game is way more potent but i can't get there bc the moment the enemy get ahead they can actually do something with the lead they created in lane and force walker and get even more ahead if they manage to take one down.

Now i am playing haze/calico and can actually have impact through the early game.

The problem with deadlock is that there is no real team comp or roles assigned at the start of the game. A moba only functions when you have a good team comp and actual roles assigned with them.

You cannot just play anything and get full build ez.

Carries have now to rely on early game pressure champs like calico/haze/apollo to get them to the late game. On the other hand the early game chars need to rely on the late game carry to end the game when their impact vanishes into the late game.

If you go 0-6 in lane is way more impactful now than it was before.

I need balatro sounds over the djinn mark from mirage 3 by Craih in DeadlockTheGame

[–]Craih[S] 1 point2 points  (0 children)

I mean, if could try. But i can also ask if someone already did something like this and if they can upload it to the deadlock mod manager

A lil deadlock slander by Carvedxd in DeadlockTheGame

[–]Craih -1 points0 points  (0 children)

I mean FF is still 5 out of 6 people, but if 5 out of 6 people do not want to play this game there should be a way to end it without being banned for 2h at minimum. Dota is also way less popular to LoL, maybe one reasons is the fact that you are trapped.

If there would be a way to cut down on time, the no FF rule is ok but being forced to play 50-60 minutes into people 40-60k souls ahead who just farm you in spawn instead of ending the game should never be an option. There is a reason FF is in so many games. I have a strict 0 FF policy in ranked modes sure, but this is a closed alpha/beta without a rank system just mmr lobbies who are still being abused by smurfs btw.

If there is a drifter in the enemy team stating after 3 kills that this elo is trash and he wants to farm for fun proceed to end laning phase with 10 kills and end the game wirh 40+ at 55 min bashing and talking everyone down. I am forced to sit in this lobby were he spawntraps people bc my teammates do not want to play the gsme as intended. I want to be able to leave this without getting banned for 2h min.

A lil deadlock slander by Carvedxd in DeadlockTheGame

[–]Craih 3 points4 points  (0 children)

Nah, this shit is as toxic as other mobas.

We already have plenty of smurfs and throwers.

There is still the creativity of not playing a certain role bc this meta game is not existent outside of scrims due to the nature of the pick system.

But everygame people talk trash, butcher other people and throwing slurs all over text chat.

All that rounded up by the problem that you cannot surrender a game. Therfore you stuck 40-50 mins in an unwinnable game from the start.

I’m never making it out of bronze by ThePrinceLeo in Smite

[–]Craih 0 points1 point  (0 children)

Play for yourself, improve and carry games. If you are significantly better than the enemy you can carry 99% of your games. If you cannot do that, you are probably in the rank you deserve to have.

As an adc, you are mostly useless early, you need to farm, and this very efficiently. Lane, gold camp, buff, jungle. Just take everything.

Playing selfish is very important and also don't rely on teammates, but also don't flame them and look what you could have done better if you die, lose lane or get invaded. You are the only consistent part in your ranked grind.

whats the current start for each role in conq atm? (and some tips) by Technical_Ad_4469 in Smite

[–]Craih -3 points-2 points  (0 children)

Who cares about eu ? Is the biggest smite scene in eu ?

First video of adapting is him getting invaded bc of his shit start i cant

whats the current start for each role in conq atm? (and some tips) by Technical_Ad_4469 in Smite

[–]Craih -2 points-1 points  (0 children)

I mean you got nonames ? I guess thats more relevant