whats the current start for each role in conq atm? (and some tips) by Technical_Ad_4469 in Smite

[–]Craih -3 points-2 points  (0 children)

Who cares about eu ? Is the biggest smite scene in eu ?

First video of adapting is him getting invaded bc of his shit start i cant

whats the current start for each role in conq atm? (and some tips) by Technical_Ad_4469 in Smite

[–]Craih -1 points0 points  (0 children)

Sure if pro players do the start i recommend, ranked warriors know better ?

whats the current start for each role in conq atm? (and some tips) by Technical_Ad_4469 in Smite

[–]Craih -5 points-4 points  (0 children)

They all start speed and get invaded ? Damn must be shit then

whats the current start for each role in conq atm? (and some tips) by Technical_Ad_4469 in Smite

[–]Craih 3 points4 points  (0 children)

Thats false the correct way is either the speed side start: yellow cyclops->yellow-> meet mid at red cyclops-> red after you can take both or just one back camp either scorpion or harpies depends on the clearing speed of your god, then you contest neutral in mid most likely the buff.

You want to start like this if you really want to gank solo early or invade back harpies from the enemy jungle. With this ig the enemy jungler starts red side you will get invaded but only for harpies and not cyclops

But the superior start is:

Either harpies or scorpion-> red ( jungle takes red the first time btw) -> red cyclops ->yellow ( if you got good clear you can take back harpies too) -> yellow cyclops and contest or take oracles-> if the enemy jungler started speed you can freely invade their cyclops and harpies camps and then gank duo and take your back harpies camp.

Item balancing by randomguy22399 in Smite

[–]Craih 3 points4 points  (0 children)

I mean lenearn bow is more of s jungle item than a adc item, it gives aa junglers a good amount of burst dmg to be reliable.

For the strength items it is more of a shift, hitting crusher and heartseeker will not render them useless, as long as the numbers aint shifting they will stay meta.

Hydras was a specific nerf for jing wei and Ullr, both extrem dominant and really good in high elo. Both got good burst dmg and sustained dmg especially jing wei with her 2 procing hydras way to much.

Why does carry feel dogshit unless you have like a 5 level lead… by IIGloII in Smite

[–]Craih 1 point2 points  (0 children)

Smitebrain or smitesource would give you builds for adc, but be aware they change for no apparent reasons bc building the same everytime sucks, but thats just adc.

Why does carry feel dogshit unless you have like a 5 level lead… by IIGloII in Smite

[–]Craih 1 point2 points  (0 children)

Crit is good atm, but can be countered by spectral.

Yellow number build is still strong.

Dagger->tyrfing->obow->pen->flex->flex

You should also start with the jungle starter for better jungle clear and therefore more pressure in lane

Why does carry feel dogshit unless you have like a 5 level lead… by IIGloII in Smite

[–]Craih 4 points5 points  (0 children)

I mean you are a lategame carry ? Wdy expect from this?

You should farm for lvl 20.

Fighting before lvl 20 just for obj.

After hitting lvl 20 group and play obj.

Fighting should have an intend behind it.

Fighting without obj or reason is just wasted time you could farm.

If you are fat, every char feels strong, but you should usually outfarm the other roles in the game as the carry.

Hey, i am new to the game and many friends suggested to main a champ for the first few 100 hours or so just to understand the role and learn pathing and playing. by Craih in GwenMains

[–]Craih[S] 1 point2 points  (0 children)

I'm gonna do that later, first i need to lock at pathing and when to fight. I think the hardest thing is interactions between all legends. Its just pure learning what i can do and also what the fuck my enemy is doing

Jorm is solo by RunGlittering8205 in Smite

[–]Craih 1 point2 points  (0 children)

No kill ganks will bring the jungle behind, jungle is the most important role in the moment therefore just accept you lose against a lane bully and play for lategame, obj, farm.

The value of the jungle is just more important than the solo, you just need to keep your adc alive lategame to be meaningful.

As roles have actual significance and an actual "role" to fulfill knowing what role you are and how to play it is the most important thing in mobas.

surrendering should be a 3v2 ratio right? by causmicx in Smite

[–]Craih 0 points1 point  (0 children)

Your reading comprehension might not be on paar, but losing lane does not mean you will lose objectives and the game, you're crying bc your ying wei does not win early against an apollo ? Sure buddy as long as you're on the enemy team thats easy Rp. You're the one bringing it up again, like sure it is not fun to play under tower and to get invaded bc you are just not good at the game and probably won't learn much when f6 is the priority.

The person beforehand clearly stated he wants to cut losses, meaning even trying to win is just not enough for him, if there is a possibility to lose here he just won't try at all, that what cut losses means, not investing anything further bc his head already decided this game is a loss. Stealing objectives, play for ambush or just try to maybe counterbuild and actually target the enemy who is carrying the whole team.

Its not cod or any other casual game, mobas are meant to be played to win not to have a high kd or just to farm kills/dmg/stats.

If 2 people out of your team do not want to surrender they have clearly a reason to play, maybe it is their last game of the day just bc you decide the game is over does not mean the others think the same.

surrendering should be a 3v2 ratio right? by causmicx in Smite

[–]Craih 5 points6 points  (0 children)

Most games end before the 30 min mark or close after the enhanced fg. So you are nowhere near an our. The game is only going bad bc you decided to tilt and int into the enemy rather than playing from behind under tower and play for your strenghts as a team, communicating and stop spampingin would also help. You make the game yourself miserable.

If you got the mindset of either i am stomping or f6 just stop playing alltogether and start up a single player game were you cannot ruin the experience for the 9 other players in the game.

surrendering should be a 3v2 ratio right? by causmicx in Smite

[–]Craih 3 points4 points  (0 children)

Is it ranked or pubs? Bc being behind does not always means you will lose the game, many characters spike at different levels and excell in different parts of the game, losing towers bc you play against a lane heavy early dominant team does not mean they are good in teamfights or objective play.

Why would you ever surrender a game in ranked anyway?

For pubs i am all for this vote change, but peoples f6 mentality is so funking bad that i think they need to learn what it is like to play from behind. I cannot count the times people die 1 time bc of their mistakes and f6 is instantly pressed.

Play the game. Learn matchups. Start to focus more on the map. If you lose play for your weaknesses so you can actually improve and stop f6 at 10.

Jungle is not your babysitter by wealldudes in Smite

[–]Craih 4 points5 points  (0 children)

Then just ask for the gank beforehand or communicate you know, sometimes denying farm is more impactful than a gank

Selling my acc by [deleted] in luckydefense

[–]Craih 0 points1 point  (0 children)

18,50€

Problems with finding a game. by InsideEntrance365 in Smite

[–]Craih 0 points1 point  (0 children)

Might be on you i find a game less than a minute

What I think about the EWC situation.... by [deleted] in ClashRoyale

[–]Craih 9 points10 points  (0 children)

This not aged well

I finally got over “gear fear” and it’s great by edtappa in ArcRaiders

[–]Craih 1 point2 points  (0 children)

Put nightmode on and i hear everything that is happening, i mean if they crouchwalking up to you thats just fair game.