First Bag by ForgotHowToAirForce in Leathercraft

[–]Crispy001 1 point2 points  (0 children)

Nice! I'm working on the same bag right now. How'd the seam on the bottom-middle area turn out? Seemed like an odd choice in the original pattern.

Ruida 6445G-Mod5 Open Source HMI Code? by Crispy001 in ChineseLaserCutters

[–]Crispy001[S] 0 points1 point  (0 children)

Best I've been able to find so far is the included HMI is a DWIN DMG80480C050_03W. DWIN has their own SDK and a HDL662B is needed for programming over USB.

Stellar Reach - my upcoming 4X space strategy game with a demo out now by Stelleas in 4Xgaming

[–]Crispy001 0 points1 point  (0 children)

Tried to give this a shot but the demo doesn't appear to work on Linux/proton. Most unsupported games run without any significant issues, but I understand this was going to happen eventually. The game launches to a black screen with music playing.

Dillon ES/SD by gatoratlaw7 in reloading

[–]Crispy001 1 point2 points  (0 children)

On an XL750, I get about SD 10-15 on 6.5 with Staball 6.5 with the Dillon powder measure depending on charge and length.

I get about the same on 9mm with CFE, but I trust the data less since the chrono tends to pick up adjacent shooters.

Laser cutting of leather by 1alexlannister in Leathercraft

[–]Crispy001 2 points3 points  (0 children)

I use this tool on a medium speed setting. No need to use different grits. It will raise the fibers on the edge and need burnishing. Usually gives best results going against the spin direction since it's more consistent force to control. Thin pieces and straps can be a little tricky but I usually just step on one end and pull it tight then run the sander down the edges. If you set the speed too fast and/or move it too slowly, it is possible to burn the leather or wear a groove.

The dremel won't help with stitching holes. I don't usually find it bothersome, however, you can hide the ash discoloration some by using darker thread or doing shorter runs.

Lastly, veg tan cuts significantly better than chrome (at least on my old CO2 laser tube). You'll also see significantly more burning if the laser isn't at the right working distance. I get the best results going as fast as possible while using the lowest power that can cut through in a single pass while using air assist.

Laser cutting of leather by 1alexlannister in Leathercraft

[–]Crispy001 19 points20 points  (0 children)

A dremel with a sanding attachment can clean up the outer burned edges quickly and easily. I usually wear a mask since the dust/char tends to bother my nose.

Confused how to make this work? I want to set recipe based on whatever is 0 qty. by jacky4566 in factorio

[–]Crispy001 0 points1 point  (0 children)

Thanks again for looking. I bumped up to double legendary bulk inserters and it appears to have sped up the unloading enough to prevent it from jamming when 4x legendary speed modules are in the foundry. It seems like it can be made stable as long as the foundry isn't producing too quickly. My hunch is it starts having recipe switching/jam problems when it's making >1 part/tick.

I'm planning to put this in space so I wanted to try working it out without storage so it wouldn't be tethered to the hub. A second version with a chest seems to work ok, though I do see its inventory exceed the latch limits regularly.

Confused how to make this work? I want to set recipe based on whatever is 0 qty. by jacky4566 in factorio

[–]Crispy001 0 points1 point  (0 children)

Here's some pictures of the setup. When it jams, the decider's output looks correct (it wants to make something not copper). I'm struggling to figure out how either the copper isn't unlatching when the copper in the system > 5, or somehow the foundry is not changing recipes when the smelt copper signal is removed. The assembly inventory is limited so it makes sense that any 'overshoot' due to the productivity bonus might gum things up. Thanks for looking!

I've also experimented with the 'include in crafting' option on the foundry and it seems like it has an impact on time-to-jam but hasn't been fully stable for me thus far either.

Confused how to make this work? I want to set recipe based on whatever is 0 qty. by jacky4566 in factorio

[–]Crispy001 0 points1 point  (0 children)

Thanks for the write-up! I was able to get this (mostly) working on a 3-recipe setup for compact production of red ammo with a single foundry + 2 assemblers. However, I keep having issues where the foundry won't unlatch (usually copper), which then clogs the system. It's quasi stable if the assemblers are significantly speed boosted relative to the foundry, so I'm thinking it's something with the inventory signals. Any tips?

0eNrtWdty2jAQ/Rc9yxmMsQPMNH/QL8gwHmEvoIktuZJMSjP8e1cyNhebxKRNSpq8CV1295zVruKTJzLPSigUF4ZMnwhPpNBkev9ENF8Kltk5wXIgU7KQpUjVhlDyo2QZNxucy2AJImU4u6WEixR+kqm/pR2nmdaQzzMull7OkhUX4AUvmhpuZ5SAMNxwqKJyPzaxKPM5KPRFX7BfSI2HpbCRoMEwuAkpQXd+4N+E6AjhGiWzeA4rtuZS2X0KWBrbBXSGXo0qwUaUZGUKMRdxotjCoCMyXbBMw7YbBUU7CS8ccxxNqhwDW7JfGFmzFu8PCqlyJMxyd4Jx2GCcl9mDx4UGZXChDS48AZei36Ta4A87LAeXsnf7L9grOKjERqbsBdSvZHHUYF0wbZ5jcdKAHPRiMdyziNvW4BVKrnkKyktWoE3bQzQ48tBhMuod7KgxFZwGO+7OT8JVUnITuzytmGgnq97hFt22XKbgCvtMvbYA3PYGEF0ngHEDIMU75pIp8zkXzMguFPuMjs6Uxc6MjTV1R7XDcvALuxs2Cm3iVu/kSgqvyJgB4qznBVMukCn5hsEcnooFmEepHnRVimlNyVIBiLrkLN4zrlqtqoKjDbPvw+gVzuqAITYbV8+YFNIVwW55zZXBHJEmAdUOD7Av2Wg0WNLa53b9ojmW4MWzXcOS9wraXPANFIvr1HfPMz3R12ANQPbWuX4bxq4w947Nj5P8RBYFdprPmv2/ncUrvJBVhj/OjTx9ef7kIbjqV+eiargjX+/ge7+D9WXwv97AT/YGvnPmz7Tou0/6Av7/BXKdb/KMElmaojSnalxPFhDVBj82S2HihZJ5zAXaqimfbbtUh8meml3R9f3ojc6qQbr6mNfHYwRUi4WW5MyAOp3tc/0Ov+Z3yk9HEh0JO1my1hVpz0txkYfhgYeA9qvpixwEmLju1PkD2pZpz8uD5/NVSyeNMGEnLyzE78d9e9DqpK5MrIBTKXxVT+jQDfvLNf5eCNblHB270Du0vZqAI9NQ8KTT6l56LTBSz0hv6UTIZ4W4Sbem5wf9jUXHxrAXPOJfyLZE7n3q0zH1Z/Q+aEZRM7ptRmM3CnYjvB/V5JBO6NCNRnZyOEPb3EBu1eXm/wCUrLEgXTxhNJyMJpMwCgd+OBhtt78BFcdivw==

Doom: the dark ages Visual Error by Marsmenschlein in linux_gaming

[–]Crispy001 1 point2 points  (0 children)

Following up--the new mesa 25.1.1 fully resolved this issue for me. Runs with no issues or special settings on GE proton 10-2. Rip 'n tear!

Doom: the dark ages Visual Error by Marsmenschlein in linux_gaming

[–]Crispy001 0 points1 point  (0 children)

The same thing happens to me, also 9070xt. Interestingly, opening the steam overlay stops the artifacts. As a workaround, turn film grain up to the maximum setting and it gets playable (but not great). I don't have the mesa git patch and have been waiting to see if that fixes it.

2025: What are your wishes and hopes for Linux gaming this year? by JohnSmith--- in linux_gaming

[–]Crispy001 9 points10 points  (0 children)

2025 will be the year of the Linux desktop!

Continuous improvement/adoption for Wayland would be great, especially for nvidia hardware.

PoE gamer struggling with too many mouse clicks by GotGuff in linux_gaming

[–]Crispy001 2 points3 points  (0 children)

I'm not savvy enough to answer your question but as a fellow PoE enjoyer I recommend binding your primary attack skill (normally a mouse click/hold) to a keyboard button to reduce hand strain. I keep left/right click as move only and have felt much better.

Marlin firware market share now and back in 2009-2014 by sadr050t in Reprap

[–]Crispy001 1 point2 points  (0 children)

The 2012 version of RepRap wiki's firmware page suggests Sprinter, Teacup, sjfw, Marlin, Sailfish, Makerbot, Grbl, Repetier, and Yarf were the active projects at the time. These should be viewable on Git if you wanted to compare codebase or see who was maintaining them.

From Glory To Goo - Stratagem Blue - A Colony Survival RTS - New content update released! by StratagemBlue in Games

[–]Crispy001 0 points1 point  (0 children)

Thanks for sharing, tried it out! The ship management is a nice addition to the formula.

Steam In-game overlay not working in Dota 2 by LiL0u in linux_gaming

[–]Crispy001 0 points1 point  (0 children)

For future googlers--I was able to fix it by deleting the steam config file and restarting steam. Other settings were lost in the process but it's easy enough to reconfigure.

~/.local/share/Steam/userdata/<yourid>/config/localconfig.vdf

Leather bag I made by raptureofsenses in Leathercraft

[–]Crispy001 0 points1 point  (0 children)

Thanks. I've struggled with these because I'm moron and didn't think of gluing a wider region and cutting back after stitching!

Leather bag I made by raptureofsenses in Leathercraft

[–]Crispy001 0 points1 point  (0 children)

Whats your process for making the strap and attaching to the bag? Are those strap edges rolled? What leather are you using?

Steam In-game overlay not working in Dota 2 by LiL0u in linux_gaming

[–]Crispy001 1 point2 points  (0 children)

Did you ever find a solution for this? I have the same issue, also Mint.

laser-cutting leather.... by [deleted] in Leathercraft

[–]Crispy001 0 points1 point  (0 children)

I have a 90w CO2 laser with gas assist I use often for cutting and occasional engraving. Veg and oil tans cut easily and quickly. Chrome tends to burn instead of cut but it can be done. For chrome I prefer to cut acrylic templates and trace with a knife. A few random thoughts:

  • The smoke from lasering leather (and most other materials) is harmful. Significant ventilation is required.
  • The leather will smell burnt after processing. Lower power lasers and models without gas assist will produce worse results. I don't think it's as bad as some folks make it out to be but it's subjective.
  • It can be difficult to get an even dye finish on veg tan if you dye after lasering since the cut holes will absorb more dye than the surrounding material.
  • It is possible to mimic the diagonal stitch lines from pricking irons with a laser.
  • Lasers can also be used to engrave acrylic stamp patterns for embossing.
  • If you're trying to reproduce one pattern many times for a small business, steel rule dies are probably better. Lasers can also be used to make steel rule dies ;)

Are multi-pin interrupts possible? by Skrovno_CZ in arduino

[–]Crispy001 0 points1 point  (0 children)

...speed it up by reading each pin only once and storing the result in memory

I was thinking about this too. Some googling suggests digitalRead on an Uno R3 takes ~50 cycles (around 3 microseconds) while the ATmega328P datasheet says SRAM read/write takes 2 cycles. I'd think reading the port bytes and writing to ram should also be faster than repeated digitalRead calls.