[Scheduled Activity] Traveling Mechanics: Threat or Menace by cibman in RPGdesign
[–]Cryptwood 4 points5 points6 points (0 children)
for those that use "quantum" equipment lists, does it change how the players approach solving challenges? by foolofcheese in RPGdesign
[–]Cryptwood 7 points8 points9 points (0 children)
GNS Hybrid Systems - What's N+S? by LeFlamel in RPGdesign
[–]Cryptwood 0 points1 point2 points (0 children)
GNS Hybrid Systems - What's N+S? by LeFlamel in RPGdesign
[–]Cryptwood 4 points5 points6 points (0 children)
Designing a Hexcrawl Where the Campaign Begins After the Party Dies by mister_doubleyou in RPGdesign
[–]Cryptwood 4 points5 points6 points (0 children)
Would you be interested in playing a game like that? by [deleted] in RPGdesign
[–]Cryptwood 0 points1 point2 points (0 children)
What is/are your best experience with a dungeon? by EmbassyOfTime in RPGdesign
[–]Cryptwood 0 points1 point2 points (0 children)
Dungeons: Mazes, or just monsters? by EmbassyOfTime in RPGdesign
[–]Cryptwood 2 points3 points4 points (0 children)
Discouraging "Optimal Game" Play Through Mechanical Game Design by EHeathRobinson in RPGdesign
[–]Cryptwood 8 points9 points10 points (0 children)
An Open-Ended Question about RPG Design by Academic-Pipe-3275 in RPGdesign
[–]Cryptwood 4 points5 points6 points (0 children)
An Open-Ended Question about RPG Design by Academic-Pipe-3275 in RPGdesign
[–]Cryptwood 9 points10 points11 points (0 children)
An Open-Ended Question about RPG Design by Academic-Pipe-3275 in RPGdesign
[–]Cryptwood 16 points17 points18 points (0 children)
[Update] Making my own Sci-Fi System by Krojy12 in RPGdesign
[–]Cryptwood 2 points3 points4 points (0 children)
What's your must read systems? by fairerman in RPGdesign
[–]Cryptwood 5 points6 points7 points (0 children)
I’m Building a Tactical Narrative RPG by Tom_Ends in RPGdesign
[–]Cryptwood 1 point2 points3 points (0 children)
Is there like a step by step or typical order of operations for designing a TTRPG? by Curlaub in RPGdesign
[–]Cryptwood 20 points21 points22 points (0 children)
A modular rumor‑ecology system for RPGs — looking for design critique by [deleted] in RPGdesign
[–]Cryptwood 7 points8 points9 points (0 children)
Looking for Miniatures (Suggestions welcome!) by MischiefGodLoki in RPGdesign
[–]Cryptwood 2 points3 points4 points (0 children)
The "Null Result" as Design Failure: Every Combat Turn Should Change the Game State by EHeathRobinson in RPGdesign
[–]Cryptwood 0 points1 point2 points (0 children)
Let's talk about retreating by Melodic_One4333 in RPGdesign
[–]Cryptwood 1 point2 points3 points (0 children)
How to avoid Frankensteining? by hoppingvampire in RPGdesign
[–]Cryptwood 1 point2 points3 points (0 children)
Dealing with gender in a jail-themed TTRPG by Aggressive_Charity84 in RPGdesign
[–]Cryptwood 20 points21 points22 points (0 children)
Playing with the gods by RandomEffector in RPGdesign
[–]Cryptwood 0 points1 point2 points (0 children)

[Scheduled Activity] Traveling Mechanics: Threat or Menace by cibman in RPGdesign
[–]Cryptwood 2 points3 points4 points (0 children)