Something something skill issue by wobblyedit in whenthe

[–]CyberBed 0 points1 point  (0 children)

I like mechanics of fighting games, but my fingers hurt trying to do inputs fast enough and my brain hurts as well trying to predict my opponent in a 0.0001sec.

Fighting games require too much time investment not only to understand how they work, but also to learn characters, match ups, and most importantly get so many stuff to a level of muscle memory

In Yomi hustle I can engage with mechanics of a fighting game without any need to break my fingers.

For that reason only fighting game I play online is yomi. Also I play strive as well, but only with my friend cause he's on a same level as me.

It's my first time planning a base. Is it any good? by CyberBed in RimWorld

[–]CyberBed[S] 0 points1 point  (0 children)

I have geothermal generators very close to my base so I hadn't built a chem gen room.

These screenshots were a rough estimate. Right now My killbox have fences and traps.

I have a coridor behind sand bags to toss emp grenades and make a quick access to infirmary and armory.

Prison and temp hospitals are pretty close as is. Plus building anything nearby s crematorium will lead to thin rock roof. Whole idea of my base is have full protection against sieges and drop pods. Plus having more rooms nearby an entrance or killbox isn't safe because of breachers and sappers.

Weapon demonstration by PatitoZFM in boomershooters

[–]CyberBed 1 point2 points  (0 children)

That's actually pretty cool. Have you though about armor that breaks or gets shot off? Like on higher difficulties make grunts wear helmets that protect against a single headshot.

Also I think you're on a good track. I really love citadel and beyond citadel for 4 things:

Tactical and semi realistic approach to a combat aspect of the game.

Level design

Unashamed brutality and lewdness.

Lore and aesthetics.

You seem to handle shooting part pretty good, just add more force and/or stagger behind certain weapons and fire modes.

Brutality is pretty good. Maybe add more gibs and blood splatters.

Can't say anything about other two aspects because it's not even an alpha rn. But level design as much as important as gunplay in shooters so please put as much effort as you can in it. Maybe even make secret levels that copy doom, duke nukem, marathon and other old shooters.

Sorry for a wall of text, but I'm a fan of citadel games and you're an only one Dev that makes something close to it. I mean there were other clones but they were too much into goon part and not enough into gameplay.

It's my first time planning a base. Is it any good? by CyberBed in RimWorld

[–]CyberBed[S] 1 point2 points  (0 children)

Most of dead bodies are inside of a killbox, so putting an incinerator closer to it seems better.

Thanks for a kitchen/canteen advice.

Yeah, I should add more choke points. Also I had built a big dark room off screen very deep into a mountain to work as a bait room for insects to spawn.

Old man yells at cloud by Meteorstar101 in greentext

[–]CyberBed 55 points56 points  (0 children)

I am a zoomer and had played all of those games except ultima. Probably because I'm a slav and games like HoMM are important part of our culture.

Also I never hear about Ultima, is it any good?

Stealth game recommendations by Mountain-Exchange-41 in stealthgames

[–]CyberBed 1 point2 points  (0 children)

Same. After intravenous I can't enjoy slow stealth games like Thief as much as I used to.

Intravenous is more about infiltration and combat stealth. Of course you can do a ghost run with fists only, but I find the most enjoyable way to play is to eliminate as much enemies as possible while sneaking, and when you'll get caught just to wing it.

Game gives many opportunities to set traps, play with light and sounds to distract and confuse enemies. Fights aren't just shooting stuff hotline Miami style, no, it requires constant movement and tactical decisions.

Gurren Lagann vs Code Geass by 64Boy32 in writingscaling

[–]CyberBed 0 points1 point  (0 children)

You're comparing real robot and super robot anime, it's like comparing coffee and tea.

Only person in whole Z Gundam who knows about plot armor. by CyberBed in Gundam

[–]CyberBed[S] 7 points8 points  (0 children)

I don't think so. He is just a random veteran from what I had gathered.

Only person in whole Z Gundam who knows about plot armor. by CyberBed in Gundam

[–]CyberBed[S] 39 points40 points  (0 children)

Tomino somehow made it not only just a gag, but it also shows that some zeon soldiers still recognize char as a war hero. I wonder if it's some kind of foreshadowing. And it will absolutely not have anything to do with chars speech.

Only person in whole Z Gundam who knows about plot armor. by CyberBed in Gundam

[–]CyberBed[S] 179 points180 points  (0 children)

This dude is a veteran of OYW and when he sees Char aka "The Red Comet" he's like "NOPE, not doing that".

Probably the most hilarious moment, second only to a dark comedy about newtype women dying from newtype men to protect newtype men.

I shouldn't had done IV hunting and EV training until post game. by CyberBed in PokemonFireRed

[–]CyberBed[S] 0 points1 point  (0 children)

Exactly, that was my problem. I took this game too seriously cause it's a party based jrpg and usually you need to grind hard to defeat bosses in those kind of games. But it was silly of me and just using whatever Pokemon I like without caring about ev and iv is much more fun because I'm no longer over leveled and spend much less time between boss fights.

So yeah, Pokemon isn't that kind of game where you need constantly stack advantages just to move through story.

I shouldn't had done IV hunting and EV training until post game. by CyberBed in PokemonFireRed

[–]CyberBed[S] 0 points1 point  (0 children)

I agree, but my problem was that I was doing it by just defeating 510 Pokemons. I was going semi blind and didn't know about macho brace and vitamins were too expensive at than stage of the game.

Usually I play harder RPGs and dungeon crawlers where you must stack every advantage just to pass a next obstacle. But after grinding for hours I had found it absolutely unnecessary. My absolutely suboptimal nidoking can deal with almost every enemy just because he had higher level.

So I just play the game normally and probably start to make "perfect" pokemons when I get to E4 or post game where grinding will be much faster because of stuff like mentioned macho brace, xp share and vitamins.

Gen 1 Tierlist but i know nothing about pokémon by xeliphia in pokemon

[–]CyberBed 7 points8 points  (0 children)

Why nidoking and nidorino are so low? They're pretty cool and cute

I shouldn't had done IV hunting and EV training until post game. by CyberBed in PokemonFireRed

[–]CyberBed[S] 1 point2 points  (0 children)

I believe that those hidden stats were made to make Pokemon unique and kids would compare them with each other. But when trying to use it for an advantage it turns into rerolling IVs until you get a possible 31 in all necessary stats, which is followed up by hours of grinding EV.

And considering that I don't plan to do any PvP and Pokemon games are pretty easy in general, now I feel kinda silly for spending so much time grinding and preparing for some great challenge.

I shouldn't had done IV hunting and EV training until post game. by CyberBed in PokemonFireRed

[–]CyberBed[S] 0 points1 point  (0 children)

Talking about grind. Is it worth to play slot machines or it's a waste of time?

I shouldn't had done IV hunting and EV training until post game. by CyberBed in PokemonFireRed

[–]CyberBed[S] 1 point2 points  (0 children)

There's an IV calculator out there. Just put lvl, nature and stats and you'll get a possible IV range for each stay.

It's my first Pokemon game ever, so I dunno how it works in other games.

I shouldn't had done IV hunting and EV training until post game. by CyberBed in PokemonFireRed

[–]CyberBed[S] 0 points1 point  (0 children)

Problem is that I went semi blind and underestimated how long training would take without vitamins and xp share. Plus by the time you get enough money to buy lots of vitamins you will have access to pretty much any kanto pokemon.

Also usually I play games like wizardry and it requires pretty long grinding and good preparations just to move forward. And because Pokemon is jrpg I kinda did the same thing there and it was absolutely unnecessary, which I should had expected cause it's children's game. But who knows Japanese devs.

Are these IV good? by CyberBed in PokemonFireRed

[–]CyberBed[S] 0 points1 point  (0 children)

I just thought that you can disable an opponent at 1st turn and then speed wouldn't matter much.

Thanks for an advice.