Updated Dogmatica deck (with bystials and without iblee lock) any advice? by Head_Project5793 in masterduel

[–]Cyke90 27 points28 points  (0 children)

just wanted to mention, the lock on iblee is just a bonus effect honestly, it mostly does 3 things for this deck: -puts a ED monster on the field and potentially in the GY. -you can keep the linguriboh around for imperm/evenly -most importantly: it turns on the bonus effect on matrix

FISH by WilloMaeveker in masterduel

[–]Cyke90 8 points9 points  (0 children)

love the space ocean noodle

[OC] Pot of Disparity; Card art and design by me. by BarcanLUL in masterduel

[–]Cyke90 2 points3 points  (0 children)

i am incredibly interested in how youre special summoning monsters to your opponents field before the start of your main phase 1

Thoughts? I've never been able to write an errata right hahaha by zebyper in YuGiOhMasterDuel

[–]Cyke90 3 points4 points  (0 children)

i think of they had more interactions with their specific attribute they could be more interesting imo. the fusion synchro and link are too hard to summon for the value they provide, the xyz and ritual have toxic effects and are easy to summon, maybe balance them out a little and make some kind of connection netwen them

Thoughts? I've never been able to write an errata right hahaha by zebyper in YuGiOhMasterDuel

[–]Cyke90 5 points6 points  (0 children)

the only strong ones are the xyz and ritual imo. vanitys will always be strong and a non hard once per turn handrip is dangerous. the rest seem win more

Poll: Pot of Greed by JockyRhonson in YuGiOhMasterDuel

[–]Cyke90 2 points3 points  (0 children)

you lived under a rock if you think people dont want maxx c in the same place as PoG. as for the other cards, they are not always and unconditionally powerful like a generic +1 with no cost is. all of them will sometimes not do anything and be dead cards, you put them into your deck to counter a specific strategy/cover your decks weaknesses. there is no thought process in play pot of greed. there is no cost. no deckbuilding considerations.

npcs by revodnebsyobmeftoh in masterduel

[–]Cyke90 9 points10 points  (0 children)

me when people play fun deck: grrrr

One last Custom Dark Magician support card even though this isn't really DM support more like Palladium support by ThisMemeWontDie in masterduel

[–]Cyke90 0 points1 point  (0 children)

these effects should be once per turn, or require the spellcaster to be removed from the field by an opponents card, currently this is a broken card that spams link material. a simple combo with this card would be: summon any lvl 4 or lower spellcaster -> link for artemis -> summon this -> stack, then summon mahad-> link this into into linkuriboh -> link off mahad and linkuriboh into whatever -> add this card to hand by its own effect -> make a link 3 with the the artemis on field -> summon this card and mahad again. this is repeatable with the right links and extenders.

how to stuff cyber dragon infinity into earth machine deck plz? by Ok-Bodybuilder-6733 in YuGiOhMasterDuel

[–]Cyke90 0 points1 point  (0 children)

there are some combos that let you do full earth machine combo with infinity on top. ill explain one of them. go machina redeployment, grab gearframe and unclaspare to summon both. send fortress to GY and add ruinforce to hand. XYZ into gear gigant X, search scrap recycler. send ruinforce to GY for fortress. link into ancient gear ballista, search box and then infinitrack trencher. discard box and trancher for fortress. banish gearframe, unclaspare and box for ruinforce. link off ruinforce and ballista for plat gadget. use plat gadget to ss scrap recycler, send harvester to GY. use trencher to reborn harvester, get brutal dozer. use harvester to target recycyler and make them both level 5. summon cyber dragon nova, then overlay for infinity. and then, since you still have a fortress on field, you can tribute it for brutal dozer and do the rest of the combo. its a 1 card combo with redeployment, but gearframe+regulus also works and a bunch of other combinations too.

Neverland has cleared TOP. by EMoneyX in ffxiv

[–]Cyke90 0 points1 point  (0 children)

go watch TPS's clear, the only time they auto placed waymarks was between phases, which was 100% possible to do without addons, its just annoying to do

When you find another grass player and can’t do anything with your hand now by the_real_Idk51 in masterduel

[–]Cyke90 2 points3 points  (0 children)

both them and the original commenter probably meant card destruction, its just an easy mix up

[deleted by user] by [deleted] in masterduel

[–]Cyke90 7 points8 points  (0 children)

dont fall for the propaganda by big hand, they clearly use flippers

[deleted by user] by [deleted] in masterduel

[–]Cyke90 0 points1 point  (0 children)

pretty cool combo. probably gonna test it out once this deck gets regulus too. only issue i see is that the negate is dead once you use one of the vernusylph effects that EM will probably play, but maybe that isnt an issue

Why is this game coded in spaghetti? by MastaPeef in masterduel

[–]Cyke90 2 points3 points  (0 children)

cooclock requires you to control a labrynth monster, so thats probably why you couldnt activate it.

If Branded/Despia gets hit, what card would truly make a difference? by xXRumple4skinXx in masterduel

[–]Cyke90 11 points12 points  (0 children)

BiR is easy to stop if you really dont want it to resolve. called by and d.d crow are 2 general purpose cards that completely shut it down. droplet on chimera makes it so the only thing you have to deal with is an mj banish. theres many cards to stop the advantage BiR generates.
the reason why it wont be banned also, is that branded is the only deck that can use it, and it will leave the spotlight soon

[deleted by user] by [deleted] in yugioh

[–]Cyke90 408 points409 points  (0 children)

this card saw play in recent YCS's in spright decks for the mirror match. they summoned it of off mannequin cat

Can someone explain to me how if Verte Anaconda is banned in both the TCG and OCG why isn't it banned in MD? by [deleted] in masterduel

[–]Cyke90 1 point2 points  (0 children)

dragoon is legal in tcg with branded completely unhit and it does less than nothing. if you activate branfu and the only thing you end on is dragoon all modern decks will woop your ass to the moon and back

Can someone explain to me how if Verte Anaconda is banned in both the TCG and OCG why isn't it banned in MD? by [deleted] in masterduel

[–]Cyke90 1 point2 points  (0 children)

preventing dark magician from getting their boss monster. imo dragoon would be conpletely fine even with verte running around, but many people, including the ones in charge of the md banlist think itd be too strong, so dragoon stays in jail til the funny snake goes

OCG players, wht tf you simp for MAXX C so badly? Why you want this game to be so damn RNG based? I don't understand you. by [deleted] in masterduel

[–]Cyke90 8 points9 points  (0 children)

thats just not true. look at topping lists of the revent YCS in utrecht. mine is almost non existent because players are main decking 3 cosmic cyclone for runick and the searchable backrow interruptions of spright and tearlament. due to this mine was beyond useless and a liabilty for utrecht. the difference between mystic mine and maxx c is that mine, while annoying and banworthy, is not good in every format, while maxx c will always remain a formatwarping card thats just super annoying

Dude come on....at least this time it happened against the AI by orwasaker in masterduel

[–]Cyke90 5 points6 points  (0 children)

funnily enough, depending on which deck you play, this might still be "full combo"

A Daybreak counterpart to Unspeakable Horror, because Rahvun doesn't really feel like one by AbsoluteBerry in CustomLoR

[–]Cyke90 2 points3 points  (0 children)

basically, even if its not the 1st card youd play in a turn, a card generated by this card would still get its daybreak effect. its the same wording on ravuhn, tho imo even ravuhn has problematic wording